Sortie officielle : Le 12 octobre 1998
—350 cartes
• 309 nouvelles cartes
• 21 rééditions
• 20 terrains de base
Liste des cartes avec textes
Absolute Grace
Enchantment
All creatures have protection from black.
#1 Jeff Miracola
Absolute Law
Enchantment
All creatures have protection from red.
#2 Mark Zug
Angelic Chorus
Enchantment
Whenever a creature enters the battlefield under your control, you gain life equal to its toughness.
#3 Ron Spencer
Angelic Page
Creature — Angel Spirit
Flying
%T: Target attacking or blocking creature gets +1/+1 until end of turn.
#4 Rebecca Guay1/1
Brilliant Halo
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+2.
When Brilliant Halo is put into a graveyard from the battlefield, return Brilliant Halo to its owner's hand.
#5 Randy Gallegos
Catastrophe
Sorcery
Destroy all lands or all creatures. Creatures destroyed this way can't be regenerated.
#6 Andrew Robinson
Clear
Instant
Destroy target enchantment.
Cycling %2
#7 Andrew Robinson
Congregate
Instant
Target player gains 2 life for each creature on the battlefield.
#8 Mark Zug
Defensive Formation
Enchantment
Rather than the attacking player, you assign the combat damage of each creature attacking you. You can divide that creature's combat damage as you choose among any of the creatures blocking it.
#9 Greg Staples
Disciple of Grace
Creature — Human Cleric
Protection from black
Cycling %2
#10 Robh Ruppel1/2
Disciple of Law
Creature — Human Cleric
Protection from red
Cycling %2
#11 Matthew D. Wilson1/2
Disenchant *
Instant
Destroy target artifact or enchantment.
#12 Donato Giancola
Elite Archers
Creature — Human Soldier Archer
%T: Elite Archers deals 3 damage to target attacking or blocking creature.
#13 Greg Staples3/3
Faith Healer
Creature — Human Cleric
Sacrifice an enchantment: You gain life equal to the sacrificed enchantment's converted mana cost.
#14 Randy Gallegos1/1
Glorious Anthem
Enchantment
Creatures you control get +1/+1.
#15 Kev Walker
Healing Salve *
Instant
Choose one —
• Target player gains 3 life.
• Prevent the next 3 damage that would be dealt to any target this turn.
#16 Heather Hudson
Herald of Serra
Creature — Angel
Flying, vigilance
Echo %2%W%W
#17 Matthew D. Wilson3/4
Humble
Instant
Until end of turn, target creature loses all abilities and has base power and toughness 0/1.
#18 Val Mayerik
Intrepid Hero
Creature — Human Soldier
%T: Destroy target creature with power 4 or greater.
#19 Brian Snoddy1/1
Monk Idealist
Creature — Human Monk Cleric
When Monk Idealist enters the battlefield, return target enchantment card from your graveyard to your hand.
#20 Daren Bader2/2
Monk Realist
Creature — Human Monk Cleric
When Monk Realist enters the battlefield, destroy target enchantment.
#21 Daren Bader1/1
Opal Acrolith
Enchantment
Whenever an opponent casts a creature spell, if Opal Acrolith is an enchantment, Opal Acrolith becomes a 2/4 Soldier creature.
%0: Opal Acrolith becomes an enchantment.
#22 Robh Ruppel
Opal Archangel
Enchantment
When an opponent casts a creature spell, if Opal Archangel is an enchantment, Opal Archangel becomes a 5/5 Angel creature with flying and vigilance.
#23 Jeff Miracola
Opal Caryatid
Enchantment
When an opponent casts a creature spell, if Opal Caryatid is an enchantment, Opal Caryatid becomes a 2/2 Soldier creature.
#24 Berry
Opal Gargoyle
Enchantment
When an opponent casts a creature spell, if Opal Gargoyle is an enchantment, Opal Gargoyle becomes a 2/2 Gargoyle creature with flying.
#25 Kev Walker
Opal Titan
Enchantment
When an opponent casts a creature spell, if Opal Titan is an enchantment, Opal Titan becomes a 4/4 Giant creature with protection from each of that spell's colors.
#26 Paolo Parente
Pacifism *
Enchantment — Aura
Enchant creature
Enchanted creature can't attack or block.
#27 Randy Gallegos
Pariah
Enchantment — Aura
Enchant creature
All damage that would be dealt to you is dealt to enchanted creature instead.
#28 Jon J Muth
Path of Peace *
Sorcery
Destroy target creature. Its owner gains 4 life.
#29 Val Mayerik
Pegasus Charger
Creature — Pegasus
Flying
First strike
#30 Val Mayerik2/1
Planar Birth
Sorcery
Return all basic land cards from all graveyards to the battlefield tapped under their owners' control.
#31 Adam Rex
Presence of the Master *
Enchantment
Whenever a player casts an enchantment spell, counter it.
#32 Ciruelo
Redeem
Instant
Prevent all damage that would be dealt this turn to up to two target creatures.
#33 D. Alexander Gregory
Remembrance
Enchantment
Whenever a nontoken creature you control dies, you may search your library for a card with the same name as that creature, reveal it, and put it into your hand. If you do, shuffle your library.
#34 Val Mayerik
Rune of Protection: Artifacts
Enchantment
%W: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage.
Cycling %2
#35 Scott M. Fischer
Rune of Protection: Black
Enchantment
%W: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
Cycling %2
#36 Scott M. Fischer
Rune of Protection: Blue
Enchantment
%W: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
Cycling %2
#37 Scott M. Fischer
Rune of Protection: Green
Enchantment
%W: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
Cycling %2
#38 Scott M. Fischer
Rune of Protection: Lands
Enchantment
%W: The next time a land source of your choice would deal damage to you this turn, prevent that damage.
Cycling %2
#39 Scott M. Fischer
Rune of Protection: Red
Enchantment
%W: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Cycling %2
#40 Scott M. Fischer
Rune of Protection: White
Enchantment
%W: The next time a white source of your choice would deal damage to you this turn, prevent that damage.
Cycling %2
#41 Scott M. Fischer
Sanctum Custodian
Creature — Human Cleric
%T: Prevent the next 2 damage that would be dealt to any target this turn.
#42 Paolo Parente1/2
Sanctum Guardian
Creature — Human Cleric
Sacrifice Sanctum Guardian: The next time a source of your choice would deal damage to any target this turn, prevent that damage.
#43 Donato Giancola1/4
Seasoned Marshal *
Creature — Human Soldier
Whenever Seasoned Marshal attacks, you may tap target creature.
#44 Matthew D. Wilson2/2
Serra Avatar
Creature — Avatar
Serra Avatar's power and toughness are each equal to your life total.
When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.
#45 Dermot Power*/*
Serra Zealot
Creature — Human Soldier
First strike
#46 DiTerlizzi1/1
Serra's Embrace
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying and vigilance.
#47 Terese Nielsen
Serra's Hymn
Enchantment
At the beginning of your upkeep, you may put a verse counter on Serra's Hymn.
Sacrifice Serra's Hymn: Prevent the next X damage that would be dealt this turn to any number of targets, divided as you choose, where X is the number of verse counters on Serra's Hymn.
#48 Rebecca Guay
Serra's Liturgy
Enchantment
At the beginning of your upkeep, you may put a verse counter on Serra's Liturgy.
%W, Sacrifice Serra's Liturgy: Destroy up to X target artifacts and/or enchantments, where X is the number of verse counters on Serra's Liturgy.
#49 rk post
Shimmering Barrier
Creature — Wall
Defender
First strike
Cycling %2
#50 D. Alexander Gregory1/3
Silent Attendant
Creature — Human Cleric
%T: You gain 1 life.
#51 Rebecca Guay0/2
Songstitcher
Creature — Human Cleric
%1%W: Prevent all combat damage that would be dealt this turn by target attacking creature with flying.
#52 Berry1/1
Soul Sculptor
Creature — Human
%1%W, %T: Target creature becomes an enchantment and loses all abilities until a player casts a creature spell.
#53 Ciruelo1/1
Voice of Grace
Creature — Angel
Flying, protection from black
#54 Jeff Miracola2/2
Voice of Law
Creature — Angel
Flying, protection from red
#55 Mark Zug2/2
Waylay
Instant
Create three 2/2 white Knight creature tokens. Exile them at the beginning of the next cleanup step.
#56 Greg Staples
Worship
Enchantment
If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.
#57 Mark Zug
Academy Researchers
Creature — Human Wizard
When Academy Researchers enters the battlefield, you may put an Aura card from your hand onto the battlefield attached to Academy Researchers.
#58 Stephen Daniele2/2
Annul
Instant
Counter target artifact or enchantment spell.
#59 Greg Simanson
Arcane Laboratory
Enchantment
Each player can't cast more than one spell each turn.
#60 Stephen Daniele
Attunement
Enchantment
Return Attunement to its owner's hand: Draw three cards, then discard four cards.
#61 Randy Gallegos
Back to Basics
Enchantment
Nonbasic lands don't untap during their controllers' untap steps.
#62 Andrew Robinson
Barrin, Master Wizard
Legendary Creature — Human Wizard
%2, Sacrifice a permanent: Return target creature to its owner's hand.
#63 Michael Sutfin1/1
Catalog
Instant
Draw two cards, then discard a card.
#64 Berry
Cloak of Mists
Enchantment — Aura
Enchant creature
Enchanted creature can't be blocked.
#65 John Matson
Confiscate
Enchantment — Aura
Enchant permanent
You control enchanted permanent.
#66 Adam Rex
Coral Merfolk
Creature — Merfolk
#67 rk post2/1
Curfew
Instant
Each player returns a creature they control to its owner's hand.
#68 Randy Gallegos
Disruptive Student
Creature — Human Wizard
%T: Counter target spell unless its controller pays %1.
#69 Randy Gallegos1/1
Douse
Enchantment
%1%U: Counter target red spell.
#70 Val Mayerik
Drifting Djinn
Creature — Djinn
Flying
At the beginning of your upkeep, sacrifice Drifting Djinn unless you pay %1%U.
Cycling %2
#71 Carl Critchlow5/5
Enchantment Alteration *
Instant
Attach target Aura attached to a creature or land to another permanent of that type.
#72 D. Alexander Gregory
Energy Field
Enchantment
Prevent all damage that would be dealt to you by sources you don't control.
When a card is put into your graveyard from anywhere, sacrifice Energy Field.
#73 John Matson
Exhaustion *
Sorcery
Creatures and lands target opponent controls don't untap during their next untap step.
#74 Paolo Parente
Fog Bank
Creature — Wall
Defender, flying
Prevent all combat damage that would be dealt to and dealt by Fog Bank.
#75 Scott Kirschner0/2
Gilded Drake
Creature — Drake
Flying
When Gilded Drake enters the battlefield, exchange control of Gilded Drake and up to one target creature an opponent controls. If you don't or can't make an exchange, sacrifice Gilded Drake. This ability still resolves if its target becomes illegal.
#76 Bob Eggleton3/3
Great Whale
Creature — Whale
When Great Whale enters the battlefield, untap up to seven lands.
#77 Bob Eggleton5/5
Hermetic Study
Enchantment — Aura
Enchant creature
Enchanted creature has "%T: This creature deals 1 damage to any target."
#78 Ron Spencer
Hibernation
Instant
Return all green permanents to their owners' hands.
#79 Scott Kirschner
Horseshoe Crab
Creature — Crab
%U: Untap Horseshoe Crab.
#80 Scott Kirschner1/3
Imaginary Pet
Creature — Illusion
At the beginning of your upkeep, if you have a card in hand, return Imaginary Pet to its owner's hand.
#81 Heather Hudson4/4
Launch
Enchantment — Aura
Enchant creature
Enchanted creature has flying.
When Launch is put into a graveyard from the battlefield, return Launch to its owner's hand.
#82 Val Mayerik
Lilting Refrain
Enchantment
At the beginning of your upkeep, you may put a verse counter on Lilting Refrain.
Sacrifice Lilting Refrain: Counter target spell unless its controller pays %X, where X is the number of verse counters on Lilting Refrain.
#83 Berry
Lingering Mirage
Enchantment — Aura
Enchant land
Enchanted land is an Island.
Cycling %2
#84 Jerry Tiritilli
Morphling
Creature — Shapeshifter
%U: Untap Morphling.
%U: Morphling gains flying until end of turn.
%U: Morphling gains shroud until end of turn.
%1: Morphling gets +1/-1 until end of turn.
%1: Morphling gets -1/+1 until end of turn.
#85 rk post3/3
Pendrell Drake
Creature — Drake
Flying
Cycling %2
#86 Jeff Miracola2/3
Pendrell Flux
Enchantment — Aura
Enchant creature
Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you pay its mana cost."
#87 Andrew Robinson
Peregrine Drake
Creature — Drake
Flying
When Peregrine Drake enters the battlefield, untap up to five lands.
#88 Bob Eggleton2/3
Power Sink *
Instant
Counter target spell unless its controller pays %X. If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.
#89 Andrew Robinson
Power Taint
Enchantment — Aura
Enchant enchantment
At the beginning of the upkeep of enchanted enchantment's controller, that player loses 2 life unless they pay %2.
Cycling %2
#90 Brian Snoddy
Recantation
Enchantment
At the beginning of your upkeep, you may put a verse counter on Recantation.
%U, Sacrifice Recantation: Return up to X target permanents to their owners' hands, where X is the number of verse counters on Recantation.
#91 Greg Simanson
Rescind
Instant
Return target permanent to its owner's hand.
Cycling %2
#92 Adam Rex
Rewind
Instant
Counter target spell. Untap up to four lands.
#93 Dermot Power
Sandbar Merfolk
Creature — Merfolk
Cycling %2
#94 rk post1/1
Sandbar Serpent
Creature — Serpent
Cycling %2
#95 Jim Nelson3/4
Show and Tell
Sorcery
Each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.
#96 Jeff Laubenstein
Somnophore
Creature — Illusion
Flying
Whenever Somnophore deals damage to a player, tap target creature that player controls. That creature doesn't untap during its controller's untap step for as long as Somnophore remains on the battlefield.
#97 Andrew Robinson2/2
Spire Owl
Creature — Bird
Flying
When Spire Owl enters the battlefield, look at the top four cards of your library, then put them back in any order.
#98 Steve Firchow1/1
Stern Proctor
Creature — Human Wizard
When Stern Proctor enters the battlefield, return target artifact or enchantment to its owner's hand.
#99 Randy Gallegos1/2
Stroke of Genius
Instant
Target player draws X cards.
#100 Stephen Daniele
Sunder
Instant
Return all lands to their owners' hands.
#101 Stephen Daniele
Telepathy
Enchantment
Your opponents play with their hands revealed.
#102 Matthew D. Wilson
Time Spiral
Sorcery
Exile Time Spiral. Each player shuffles their hand and graveyard into their library, then draws seven cards. You untap up to six lands.
#103 Michael Sutfin
Tolarian Winds
Instant
Discard all the cards in your hand, then draw that many cards.
#104 Lawrence Snelly
Turnabout
Instant
Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.
#105 Heather Hudson
Veil of Birds
Enchantment
When an opponent casts a spell, if Veil of Birds is an enchantment, Veil of Birds becomes a 1/1 Bird creature with flying.
#106 Heather Hudson
Veiled Apparition
Enchantment
When an opponent casts a spell, if Veiled Apparition is an enchantment, Veiled Apparition becomes a 3/3 Illusion creature with flying and "At the beginning of your upkeep, sacrifice Veiled Apparition unless you pay %1%U."
#107 Andrew Robinson
Veiled Crocodile
Enchantment
When a player has no cards in hand, if Veiled Crocodile is an enchantment, Veiled Crocodile becomes a 4/4 Crocodile creature.
#108 Paolo Parente
Veiled Sentry
Enchantment
When an opponent casts a spell, if Veiled Sentry is an enchantment, Veiled Sentry becomes an Illusion creature with power and toughness each equal to that spell's converted mana cost.
#109 Ron Spears
Veiled Serpent
Enchantment
When an opponent casts a spell, if Veiled Serpent is an enchantment, Veiled Serpent becomes a 4/4 Serpent creature with "This creature can't attack unless defending player controls an Island."
Cycling %2
#110 Bob Eggleton
Windfall
Sorcery
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
#111 Pete Venters
Wizard Mentor
Creature — Human Wizard
%T: Return Wizard Mentor and target creature you control to their owner's hand.
#112 Jeff Miracola2/2
Zephid
Creature — Illusion
Flying
Shroud
#113 Daren Bader3/4
Zephid's Embrace
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying and shroud.
#114 Daren Bader
Abyssal Horror
Creature — Horror
Flying
When Abyssal Horror enters the battlefield, target player discards two cards.
#115 rk post2/2
Befoul
Sorcery
Destroy target land or nonblack creature. It can't be regenerated.
#116 Pete Venters
Bereavement
Enchantment
Whenever a green creature dies, its controller discards a card.
#117 Andrew Goldhawk
Blood Vassal
Creature — Thrull
Sacrifice Blood Vassal: Add %B%B.
#118 Chippy2/2
Bog Raiders *
Creature — Zombie
Swampwalk
#119 Carl Critchlow2/2
Breach
Instant
Target creature gets +2/+0 and gains fear until end of turn.
#120 Greg Staples
Cackling Fiend
Creature — Zombie
When Cackling Fiend enters the battlefield, each opponent discards a card.
#121 Brian Despain2/1
Carrion Beetles
Creature — Insect
%2%B, %T: Exile up to three target cards from a single graveyard.
#122 Ron Spencer1/1
Contamination
Enchantment
At the beginning of your upkeep, sacrifice Contamination unless you sacrifice a creature.
If a land is tapped for mana, it produces %B instead of any other type and amount.
#123 Stephen Daniele
Corrupt
Sorcery
Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.
#124 Vincent Evans
Crazed Skirge
Creature — Imp
Flying, haste
#125 Ron Spencer2/2
Dark Hatchling
Creature — Horror
Flying
When Dark Hatchling enters the battlefield, destroy target nonblack creature. It can't be regenerated.
#126 Mark A. Nelson3/3
Dark Ritual *
Instant
Add %B%B%B.
#127 Tom Fleming
Darkest Hour
Enchantment
All creatures are black.
#128 Heather Hudson
Despondency
Enchantment — Aura
Enchant creature
Enchanted creature gets -2/-0.
When Despondency is put into a graveyard from the battlefield, return Despondency to its owner's hand.
#129 D. Alexander Gregory
Diabolic Servitude
Enchantment
When Diabolic Servitude enters the battlefield, return target creature card from your graveyard to the battlefield.
When the creature put onto the battlefield with Diabolic Servitude dies, exile it and return Diabolic Servitude to its owner's hand.
When Diabolic Servitude leaves the battlefield, exile the creature put onto the battlefield with Diabolic Servitude.
#130 Scott M. Fischer
Discordant Dirge
Enchantment
At the beginning of your upkeep, you may put a verse counter on Discordant Dirge.
%B, Sacrifice Discordant Dirge: Look at target opponent's hand and choose up to X cards from it, where X is the number of verse counters on Discordant Dirge. That player discards those cards.
#131 Carl Critchlow
Duress
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
#132 Lawrence Snelly
Eastern Paladin
Creature — Zombie Knight
%B%B, %T: Destroy target green creature.
#133 Carl Critchlow3/3
Exhume
Sorcery
Each player puts a creature card from their graveyard onto the battlefield.
#134 Carl Critchlow
Expunge
Instant
Destroy target nonartifact, nonblack creature. It can't be regenerated.
Cycling %2
#135 Christopher Moeller
Flesh Reaver
Creature — Horror
Whenever Flesh Reaver deals damage to a creature or opponent, Flesh Reaver deals that much damage to you.
#136 Pete Venters4/4
Hollow Dogs
Creature — Zombie Dog
Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn.
#137 Jeff Miracola3/3
Ill-Gotten Gains
Sorcery
Exile Ill-Gotten Gains. Each player discards their hand, then returns up to three cards from their graveyard to their hand.
#138 Greg Staples
Looming Shade
Creature — Shade
%B: Looming Shade gets +1/+1 until end of turn.
#139 Vincent Evans1/1
Lurking Evil
Enchantment
Pay half your life, rounded up: Lurking Evil becomes a 4/4 Horror creature with flying.
#140 Scott Kirschner
Mana Leech
Creature — Leech
You may choose not to untap Mana Leech during your untap step.
%T: Tap target land. It doesn't untap during its controller's untap step for as long as Mana Leech remains tapped.
#141 Mark A. Nelson1/1
No Rest for the Wicked
Enchantment
Sacrifice No Rest for the Wicked: Return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.
#142 Carl Critchlow
Oppression
Enchantment
Whenever a player casts a spell, that player discards a card.
#143 Pete Venters
Order of Yawgmoth
Creature — Zombie Knight
Fear
Whenever Order of Yawgmoth deals damage to a player, that player discards a card.
#144 Chippy2/2
Parasitic Bond
Enchantment — Aura
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, Parasitic Bond deals 2 damage to that player.
#145 Scott Kirschner
Persecute
Sorcery
Choose a color. Target player reveals their hand and discards all cards of that color.
#146 D. Alexander Gregory
Pestilence *
Enchantment
At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence.
%B: Pestilence deals 1 damage to each creature and each player.
#147 Pete Venters
Phyrexian Ghoul
Creature — Zombie
Sacrifice a creature: Phyrexian Ghoul gets +2/+2 until end of turn.
#148 Pete Venters2/2
Planar Void
Enchantment
Whenever another card is put into a graveyard from anywhere, exile that card.
#149 Andrew Goldhawk
Priest of Gix
Creature — Human Cleric Minion
When Priest of Gix enters the battlefield, add %B%B%B.
#150 Brian Despain2/1
Rain of Filth
Instant
Until end of turn, lands you control gain "Sacrifice this land: Add %B."
#151 Stephen Daniele
Ravenous Skirge
Creature — Imp
Flying
Whenever Ravenous Skirge attacks, it gets +2/+0 until end of turn.
#152 Ron Spencer1/1
Reclusive Wight
Creature — Zombie Minion
At the beginning of your upkeep, if you control another nonland permanent, sacrifice Reclusive Wight.
#153 Vincent Evans4/4
Reprocess
Sorcery
Sacrifice any number of artifacts, creatures, and/or lands. Draw a card for each permanent sacrificed this way.
#154 Mark Tedin
Sanguine Guard
Creature — Zombie Knight
First strike
%1%B: Regenerate Sanguine Guard.
#155 Kev Walker2/2
Sicken
Enchantment — Aura
Enchant creature
Enchanted creature gets -1/-1.
Cycling %2
#156 Heather Hudson
Skirge Familiar
Creature — Imp
Flying
Discard a card: Add %B.
#157 Ron Spencer3/2
Skittering Skirge
Creature — Imp
Flying
When you cast a creature spell, sacrifice Skittering Skirge.
#158 Ron Spencer3/2
Sleeper Agent
Creature — Minion
When Sleeper Agent enters the battlefield, target opponent gains control of it.
At the beginning of your upkeep, Sleeper Agent deals 2 damage to you.
#159 Randy Gallegos3/3
Spined Fluke
Creature — Worm Horror
When Spined Fluke enters the battlefield, sacrifice a creature.
%B: Regenerate Spined Fluke.
#160 Mark A. Nelson5/1
Tainted Aether
Enchantment
Whenever a creature enters the battlefield, its controller sacrifices a creature or land.
#161 Thomas M. Baxa
Unnerve
Sorcery
Each opponent discards two cards.
#162 Terese Nielsen
Unworthy Dead
Creature — Skeleton
%B: Regenerate Unworthy Dead.
#163 Carl Critchlow1/1
Vampiric Embrace
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying.
Whenever a creature dealt damage by enchanted creature this turn dies, put a +1/+1 counter on that creature.
#164 Thomas M. Baxa
Vebulid
Creature — Horror
Vebulid enters the battlefield with a +1/+1 counter on it.
At the beginning of your upkeep, you may put a +1/+1 counter on Vebulid.
When Vebulid attacks or blocks, destroy it at end of combat.
#165 Ron Spencer0/0
Victimize
Sorcery
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
#166 Val Mayerik
Vile Requiem
Enchantment
At the beginning of your upkeep, you may put a verse counter on Vile Requiem.
%1%B, Sacrifice Vile Requiem: Destroy up to X target nonblack creatures, where X is the number of verse counters on Vile Requiem. They can't be regenerated.
#167 Carl Critchlow
Western Paladin
Creature — Zombie Knight
%B%B, %T: Destroy target white creature.
#168 Carl Critchlow3/3
Witch Engine
Creature — Horror
Swampwalk
%T: Add %B%B%B%B. Target opponent gains control of Witch Engine. (Activate this ability only any time you could cast an instant.)
#169 Kev Walker4/4
Yawgmoth's Edict
Enchantment
Whenever an opponent casts a white spell, that player loses 1 life and you gain 1 life.
#170 Scott Kirschner
Yawgmoth's Will
Sorcery
Until end of turn, you may play cards from your graveyard.
If a card would be put into your graveyard from anywhere this turn, exile that card instead.
#171 Ron Spencer
Acidic Soil
Sorcery
Acidic Soil deals damage to each player equal to the number of lands they control.
#172 Scott M. Fischer
Antagonism
Enchantment
At the beginning of each player's end step, Antagonism deals 2 damage to that player unless one of their opponents was dealt damage this turn.
#173 Donato Giancola
Arc Lightning
Sorcery
Arc Lightning deals 3 damage divided as you choose among one, two, or three targets.
#174 Andrew Goldhawk
Bedlam
Enchantment
Creatures can't block.
#175 Mike Raabe
Brand
Instant
Gain control of all permanents you own. (This effect lasts indefinitely.)
Cycling %2
#176 Donato Giancola
Bravado
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1 for each other creature you control.
#177 Jerry Tiritilli
Bulwark
Enchantment
At the beginning of your upkeep, Bulwark deals X damage to target opponent, where X is the number of cards in your hand minus the number of cards in that player's hand.
#178 Brian Snoddy
Crater Hellion
Creature — Hellion Beast
Echo %4%R%R
When Crater Hellion enters the battlefield, it deals 4 damage to each other creature.
#179 Daren Bader6/6
Destructive Urge
Enchantment — Aura
Enchant creature
Whenever enchanted creature deals combat damage to a player, that player sacrifices a land.
#180 Andrew Robinson
Disorder
Sorcery
Disorder deals 2 damage to each white creature and each player who controls a white creature.
#181 Terese Nielsen
Dromosaur
Creature — Dinosaur
Whenever Dromosaur blocks or becomes blocked, it gets +2/-2 until end of turn.
#182 Ciruelo2/3
Electryte
Creature — Trilobite Beast
Whenever Electryte deals combat damage to defending player, it deals damage equal to its power to each blocking creature.
#183 Thomas M. Baxa3/3
Falter
Instant
Creatures without flying can't block this turn.
#184 Mike Raabe
Fault Line
Instant
Fault Line deals X damage to each creature without flying and each player.
#185 Ron Spencer
Fiery Mantle
Enchantment — Aura
Enchant creature
%R: Enchanted creature gets +1/+0 until end of turn.
When Fiery Mantle is put into a graveyard from the battlefield, return Fiery Mantle to its owner's hand.
#186 Bob Eggleton
Fire Ants
Creature — Insect
%T: Fire Ants deals 1 damage to each other creature without flying.
#187 Tom Fleming2/1
Gamble
Sorcery
Search your library for a card, put that card into your hand, discard a card at random, then shuffle your library.
#188 Andrew Goldhawk
Goblin Cadets
Creature — Goblin
Whenever Goblin Cadets blocks or becomes blocked, target opponent gains control of it. (This removes Goblin Cadets from combat.)
#189 Jerry Tiritilli2/1
Goblin Lackey
Creature — Goblin
Whenever Goblin Lackey deals damage to a player, you may put a Goblin permanent card from your hand onto the battlefield.
#190 Jerry Tiritilli1/1
Goblin Matron *
Creature — Goblin
When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle your library.
#191 DiTerlizzi1/1
Goblin Offensive
Sorcery
Create X 1/1 red Goblin creature tokens.
#192 Carl Critchlow
Goblin Patrol
Creature — Goblin
Echo %R
#193 Greg Staples2/1
Goblin Raider *
Creature — Goblin Warrior
Goblin Raider can't block.
#194 Greg Staples2/2
Goblin Spelunkers
Creature — Goblin Warrior
Mountainwalk
#195 DiTerlizzi2/2
Goblin War Buggy
Creature — Goblin
Haste
Echo %1%R
#196 DiTerlizzi2/2
Guma
Creature — Cat
Protection from blue
#197 Daren Bader2/2
Headlong Rush
Instant
Attacking creatures gain first strike until end of turn.
#198 Dermot Power
Heat Ray
Instant
Heat Ray deals X damage to target creature.
#199 Brian Snoddy
Jagged Lightning *
Sorcery
Jagged Lightning deals 3 damage to each of two target creatures.
#200 Mike Raabe
Lay Waste
Sorcery
Destroy target land.
Cycling %2
#201 Terese Nielsen
Lightning Dragon
Creature — Dragon
Flying
Echo %2%R%R
%R: Lightning Dragon gets +1/+0 until end of turn.
#202 Ron Spencer4/4
Meltdown
Sorcery
Destroy each artifact with converted mana cost X or less.
#203 Donato Giancola
Okk
Creature — Goblin
Okk can't attack unless a creature with greater power also attacks.
Okk can't block unless a creature with greater power also blocks.
#204 Mike Raabe4/4
Outmaneuver
Instant
X target blocked creatures assign their combat damage this turn as though they weren't blocked.
#205 Greg Staples
Rain of Salt *
Sorcery
Destroy two target lands.
#206 Adam Rex
Raze
Sorcery
As an additional cost to cast this spell, sacrifice a land.
Destroy target land.
#207 Mike Raabe
Reflexes
Enchantment — Aura
Enchant creature
Enchanted creature has first strike.
#208 Steve White
Retromancer
Creature — Viashino Shaman
Whenever Retromancer becomes the target of a spell or ability, Retromancer deals 3 damage to that spell or ability's controller.
#209 Robh Ruppel3/3
Rumbling Crescendo
Enchantment
At the beginning of your upkeep, you may put a verse counter on Rumbling Crescendo.
%R, Sacrifice Rumbling Crescendo: Destroy up to X target lands, where X is the number of verse counters on Rumbling Crescendo.
#210 Lawrence Snelly
Scald
Enchantment
Whenever a player taps an Island for mana, Scald deals 1 damage to that player.
#211 Adam Rex
Scoria Wurm
Creature — Wurm
At the beginning of your upkeep, flip a coin. If you lose the flip, return Scoria Wurm to its owner's hand.
#212 Steve Firchow7/7
Scrap
Instant
Destroy target artifact.
Cycling %2
#213 Donato Giancola
Shivan Hellkite
Creature — Dragon
Flying
%1%R: Shivan Hellkite deals 1 damage to any target.
#214 Bob Eggleton5/5
Shivan Raptor
Creature — Dinosaur
First strike, haste
Echo %2%R
#215 Bob Eggleton3/1
Shiv's Embrace
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying.
%R: Enchanted creature gets +1/+0 until end of turn.
#216 Bob Eggleton
Shower of Sparks
Instant
Shower of Sparks deals 1 damage to target creature and 1 damage to target player or planeswalker.
#217 Christopher Moeller
Sneak Attack
Enchantment
%R: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.
#218 Jerry Tiritilli
Steam Blast
Sorcery
Steam Blast deals 2 damage to each creature and each player.
#219 Mike Raabe
Sulfuric Vapors
Enchantment
If a red spell would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.
#220 Lawrence Snelly
Thundering Giant
Creature — Giant
Haste
#221 Mark Zug4/3
Torch Song
Enchantment
At the beginning of your upkeep, you may put a verse counter on Torch Song.
%2%R, Sacrifice Torch Song: It deals X damage to any target, where X is the number of verse counters on Torch Song.
#222 Thomas M. Baxa
Viashino Outrider
Creature — Viashino
Echo %2%R
#223 Ciruelo4/3
Viashino Runner
Creature — Viashino
Menace
#224 Steve White3/2
Viashino Sandswimmer
Creature — Viashino
%R: Flip a coin. If you win the flip, return Viashino Sandswimmer to its owner's hand. If you lose the flip, sacrifice Viashino Sandswimmer.
#225 Pete Venters3/2
Viashino Weaponsmith
Creature — Viashino
Whenever Viashino Weaponsmith becomes blocked by a creature, Viashino Weaponsmith gets +2/+2 until end of turn.
#226 Dermot Power2/2
Vug Lizard
Creature — Lizard
Mountainwalk
Echo %1%R%R
#227 Heather Hudson3/4
Wildfire *
Sorcery
Each player sacrifices four lands. Wildfire deals 4 damage to each creature.
#228 Carl Critchlow
Abundance
Enchantment
If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
#229 Rebecca Guay
Acridian
Creature — Insect
Echo %1%G
#230 rk post2/4
Albino Troll
Creature — Troll
Echo %1%G
%1%G: Regenerate Albino Troll.
#231 Paolo Parente3/3
Anaconda *
Creature — Snake
Swampwalk
#232 Stephen Daniele3/3
Argothian Elder
Creature — Elf Druid
%T: Untap two target lands.
#233 DiTerlizzi2/2
Argothian Enchantress
Creature — Human Druid
Shroud
Whenever you cast an enchantment spell, draw a card.
#234 Daren Bader0/1
Argothian Swine
Creature — Boar
Trample
#235 Randy Elliott3/3
Argothian Wurm
Creature — Wurm
Trample
When Argothian Wurm enters the battlefield, any player may sacrifice a land. If a player does, put Argothian Wurm on top of its owner's library.
#236 Kev Walker6/6
Blanchwood Armor
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1 for each Forest you control.
#237 Paolo Parente
Blanchwood Treefolk
Creature — Treefolk
#238 DiTerlizzi4/5
Bull Hippo *
Creature — Hippo
Islandwalk
#239 Daren Bader3/3
Carpet of Flowers
Enchantment
At the beginning of each of your main phases, if you haven't added mana with this ability this turn, you may add X mana of any one color, where X is the number of Islands target opponent controls.
#240 Rebecca Guay
Cave Tiger
Creature — Cat
Whenever Cave Tiger becomes blocked by a creature, Cave Tiger gets +1/+1 until end of turn.
#241 Hannibal King2/2
Child of Gaea
Creature — Elemental
Trample
At the beginning of your upkeep, sacrifice Child of Gaea unless you pay %G%G.
%1%G: Regenerate Child of Gaea.
#242 Paolo Parente7/7
Citanul Centaurs
Creature — Centaur
Shroud
Echo %3%G
#243 Val Mayerik6/3
Citanul Hierophants
Creature — Human Druid
Creatures you control have "%T: Add %G."
#244 Vincent Evans3/2
Cradle Guard
Creature — Treefolk
Trample
Echo %1%G%G
#245 Mark Zug4/4
Crosswinds
Enchantment
Creatures with flying get -2/-0.
#246 Randy Elliott
Elvish Herder
Creature — Elf
%G: Target creature gains trample until end of turn.
#247 Tom Fleming1/1
Elvish Lyrist
Creature — Elf
%G, %T, Sacrifice Elvish Lyrist: Destroy target enchantment.
#248 Rebecca Guay1/1
Endless Wurm
Creature — Wurm
Trample
At the beginning of your upkeep, sacrifice Endless Wurm unless you sacrifice an enchantment.
#249 DiTerlizzi9/9
Exploration
Enchantment
You may play an additional land on each of your turns.
#250 Brian Snoddy
Fecundity
Enchantment
Whenever a creature dies, that creature's controller may draw a card.
#251 Rebecca Guay
Fertile Ground
Enchantment — Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
#252 Heather Hudson
Fortitude
Enchantment — Aura
Enchant creature
Sacrifice a Forest: Regenerate enchanted creature.
When Fortitude is put into a graveyard from the battlefield, return Fortitude to its owner's hand.
#253 Daren Bader
Gaea's Bounty
Sorcery
Search your library for up to two Forest cards, reveal those cards, and put them into your hand. Then shuffle your library.
#254 Stephen Daniele
Gaea's Embrace
Enchantment — Aura
Enchant creature
Enchanted creature gets +3/+3 and has trample.
%G: Regenerate enchanted creature.
#255 Paolo Parente
Gorilla Warrior *
Creature — Ape Warrior
#256 Steve White3/2
Greater Good
Enchantment
Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.
#257 Pete Venters
Greener Pastures
Enchantment
At the beginning of each player's upkeep, if that player controls more lands than each other player, the player creates a 1/1 green Saproling creature token.
#258 Heather Hudson
Hawkeater Moth
Creature — Insect
Flying
Shroud
#259 Heather Hudson1/2
Hidden Ancients
Enchantment
When an opponent casts an enchantment spell, if Hidden Ancients is an enchantment, Hidden Ancients becomes a 5/5 Treefolk creature.
#260 Daren Bader
Hidden Guerrillas
Enchantment
When an opponent casts an artifact spell, if Hidden Guerrillas is an enchantment, Hidden Guerrillas becomes a 5/3 Soldier creature with trample.
#261 Christopher Moeller
Hidden Herd
Enchantment
When an opponent plays a nonbasic land, if Hidden Herd is an enchantment, Hidden Herd becomes a 3/3 Beast creature.
#262 Andrew Robinson
Hidden Predators
Enchantment
When an opponent controls a creature with power 4 or greater, if Hidden Predators is an enchantment, Hidden Predators becomes a 4/4 Beast creature.
#263 John Matson
Hidden Spider
Enchantment
When an opponent casts a creature spell with flying, if Hidden Spider is an enchantment, Hidden Spider becomes a 3/5 Spider creature with reach.
#264 Thomas M. Baxa
Hidden Stag
Enchantment
Whenever an opponent plays a land, if Hidden Stag is an enchantment, Hidden Stag becomes a 3/2 Elk Beast creature.
Whenever you play a land, if Hidden Stag is a creature, Hidden Stag becomes an enchantment.
#265 Berry
Hush
Sorcery
Destroy all enchantments.
Cycling %2
#266 Rebecca Guay
Lull
Instant
Prevent all combat damage that would be dealt this turn.
Cycling %2
#267 Terese Nielsen
Midsummer Revel
Enchantment
At the beginning of your upkeep, you may put a verse counter on Midsummer Revel.
%G, Sacrifice Midsummer Revel: Create X 3/3 green Beast creature tokens, where X is the number of verse counters on Midsummer Revel.
#268 Steve Firchow
Pouncing Jaguar
Creature — Cat
Echo %G
#269 Daren Bader2/2
Priest of Titania
Creature — Elf Druid
%T: Add %G for each Elf on the battlefield.
#270 Rebecca Guay1/1
Rejuvenate
Sorcery
You gain 6 life.
Cycling %2
#271 Greg Simanson
Retaliation
Enchantment
Creatures you control have "Whenever this creature becomes blocked by a creature, this creature gets +1/+1 until end of turn."
#272 Tom Fleming
Sporogenesis
Enchantment
At the beginning of your upkeep, you may put a fungus counter on target nontoken creature.
Whenever a creature with a fungus counter on it dies, create a 1/1 green Saproling creature token for each fungus counter on that creature.
When Sporogenesis leaves the battlefield, remove all fungus counters from all creatures.
#273 Ron Spencer
Spreading Algae
Enchantment — Aura
Enchant Swamp
When enchanted land becomes tapped, destroy it.
When Spreading Algae is put into a graveyard from the battlefield, return Spreading Algae to its owner's hand.
#274 Stephen Daniele
Symbiosis
Instant
Two target creatures each get +2/+2 until end of turn.
#275 Jeff Miracola
Titania's Boon
Sorcery
Put a +1/+1 counter on each creature you control.
#276 Val Mayerik
Titania's Chosen
Creature — Elf Archer
Whenever a player casts a green spell, put a +1/+1 counter on Titania's Chosen.
#277 Mark Zug1/1
Treefolk Seedlings
Creature — Treefolk
Treefolk Seedlings's toughness is equal to the number of Forests you control.
#278 John Matson2/*
Treetop Rangers
Creature — Elf
Treetop Rangers can't be blocked except by creatures with flying.
#279 Daren Bader2/2
Venomous Fangs
Enchantment — Aura
Enchant creature
Whenever enchanted creature deals damage to a creature, destroy the other creature.
#280 Lawrence Snelly
Vernal Bloom
Enchantment
Whenever a Forest is tapped for mana, its controller adds an additional %G.
#281 Bob Eggleton
War Dance
Enchantment
At the beginning of your upkeep, you may put a verse counter on War Dance.
Sacrifice War Dance: Target creature gets +X/+X until end of turn, where X is the number of verse counters on War Dance.
#282 Terese Nielsen
Whirlwind
Sorcery
Destroy all creatures with flying.
#283 John Matson
Wild Dogs
Creature — Dog
At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Wild Dogs.
Cycling %2
#284 Terese Nielsen2/1
Winding Wurm
Creature — Wurm
Echo %4%G
#285 DiTerlizzi6/6
Barrin's Codex
Artifact
At the beginning of your upkeep, you may put a page counter on Barrin's Codex.
%4, %T, Sacrifice Barrin's Codex: Draw X cards, where X is the number of page counters on Barrin's Codex.
#286 DiTerlizzi
Cathodion
Artifact Creature — Construct
When Cathodion dies, add %C%C%C.
#287 Henry G. Higgenbotham3/3
Chimeric Staff
Artifact
%X: Chimeric Staff becomes an X/X Construct artifact creature until end of turn.
#288 Michael Sutfin
Citanul Flute
Artifact
%X, %T: Search your library for a creature card with converted mana cost X or less, reveal it, and put it into your hand. Then shuffle your library.
#289 Berry
Claws of Gix
Artifact
%1, Sacrifice a permanent: You gain 1 life.
#290 Henry G. Higgenbotham
Copper Gnomes
Artifact Creature — Gnome
%4, Sacrifice Copper Gnomes: You may put an artifact card from your hand onto the battlefield.
#291 Jeff Laubenstein1/1
Crystal Chimes
Artifact
%3, %T, Sacrifice Crystal Chimes: Return all enchantment cards from your graveyard to your hand.
#292 Donato Giancola
Dragon Blood
Artifact
%3, %T: Put a +1/+1 counter on target creature.
#293 Greg Simanson
Endoskeleton
Artifact
You may choose not to untap Endoskeleton during your untap step.
%2, %T: Target creature gets +0/+3 for as long as Endoskeleton remains tapped.
#294 Mark Tedin
Fluctuator
Artifact
Cycling abilities you activate cost up to %2 less to activate.
#295 John Matson
Grafted Skullcap
Artifact
At the beginning of your draw step, draw an additional card.
At the beginning of your end step, discard your hand.
#296 Brian Despain
Hopping Automaton
Artifact Creature — Construct
%0: Hopping Automaton gets -1/-1 and gains flying until end of turn.
#297 Val Mayerik2/2
Karn, Silver Golem
Legendary Artifact Creature — Golem
Whenever Karn, Silver Golem blocks or becomes blocked, it gets -4/+4 until end of turn.
%1: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn. (That artifact retains its abilities.)
#298 Mark Zug4/4
Lifeline
Artifact
Whenever a creature dies, if another creature is on the battlefield, return the first card to the battlefield under its owner's control at the beginning of the next end step.
#299 D. Alexander Gregory
Lotus Blossom
Artifact
At the beginning of your upkeep, you may put a petal counter on Lotus Blossom.
%T, Sacrifice Lotus Blossom: Add X mana of any one color, where X is the number of petal counters on Lotus Blossom.
#300 Randy Gallegos
Metrognome
Artifact
When a spell or ability an opponent controls causes you to discard Metrognome, create four 1/1 colorless Gnome artifact creature tokens.
%4, %T: Create a 1/1 colorless Gnome artifact creature token.
#301 Jeff Laubenstein
Mishra's Helix
Artifact
%X, %T: Tap X target lands.
#302 Berry
Mobile Fort
Artifact Creature — Wall
Defender
%3: Mobile Fort gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate this ability only once each turn.
#303 Mark Tedin0/6
Noetic Scales
Artifact
At the beginning of each player's upkeep, return to its owner's hand each creature that player controls with power greater than the number of cards in their hand.
#304 Andrew Robinson
Phyrexian Colossus
Artifact Creature — Golem
Phyrexian Colossus doesn't untap during your untap step.
Pay 8 life: Untap Phyrexian Colossus.
Phyrexian Colossus can't be blocked except by three or more creatures.
#305 Mark Tedin8/8
Phyrexian Processor
Artifact
As Phyrexian Processor enters the battlefield, pay any amount of life.
%4, %T: Create an X/X black Minion creature token, where X is the life paid as Phyrexian Processor entered the battlefield.
#306 Ron Spencer
Pit Trap *
Artifact
%2, %T, Sacrifice Pit Trap: Destroy target attacking creature without flying. It can't be regenerated.
#307 Brian Snoddy
Purging Scythe
Artifact
At the beginning of your upkeep, Purging Scythe deals 2 damage to the creature with the least toughness. If two or more creatures are tied for least toughness, you choose one of them.
#308 Matthew D. Wilson
Smokestack
Artifact
At the beginning of your upkeep, you may put a soot counter on Smokestack.
At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter on Smokestack.
#309 Scott Kirschner
Temporal Aperture
Artifact
%5, %T: Shuffle your library, then reveal the top card. Until end of turn, for as long as that card remains on top of your library, play with the top card of your library revealed and you may play that card without paying its mana cost. (If it has X in its mana cost, X is 0.)
#310 Michael Sutfin
Thran Turbine
Artifact
At the beginning of your upkeep, you may add %C%C. You can't spend this mana to cast spells.
#311 Brian Snoddy
Umbilicus
Artifact
At the beginning of each player's upkeep, that player returns a permanent they control to its owner's hand unless they pay 2 life.
#312 Dermot Power
Urza's Armor
Artifact
If a source would deal damage to you, prevent 1 of that damage.
#313 rk post
Voltaic Key
Artifact
%1, %T: Untap target artifact.
#314 Henry G. Higgenbotham
Wall of Junk
Artifact Creature — Wall
Defender
When Wall of Junk blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
#315 Adam Rex0/7
Whetstone
Artifact
%3: Each player mills two cards.
#316 Greg Simanson
Wirecat
Artifact Creature — Cat
Wirecat can't attack or block if an enchantment is on the battlefield.
#317 Michael Sutfin4/3
Worn Powerstone
Artifact
Worn Powerstone enters the battlefield tapped.
%T: Add %C%C.
#318 Henry G. Higgenbotham
Blasted Landscape
Land
%T: Add %C.
Cycling %2
#319 Ciruelo
Drifting Meadow
Land
Drifting Meadow enters the battlefield tapped.
%T: Add %W.
Cycling %2
#320 Bob Eggleton
Gaea's Cradle
Legendary Land
%T: Add %G for each creature you control.
#321 Mark Zug
Phyrexian Tower
Legendary Land
%T: Add %C.
%T, Sacrifice a creature: Add %B%B.
#322 Chippy
Polluted Mire
Land
Polluted Mire enters the battlefield tapped.
%T: Add %B.
Cycling %2
#323 Stephen Daniele
Remote Isle
Land
Remote Isle enters the battlefield tapped.
%T: Add %U.
Cycling %2
#324 Ciruelo
Serra's Sanctum
Legendary Land
%T: Add %W for each enchantment you control.
#325 Ciruelo
Shivan Gorge
Legendary Land
%T: Add %C.
%2%R, %T: Shivan Gorge deals 1 damage to each opponent.
#326 John Matson
Slippery Karst
Land
Slippery Karst enters the battlefield tapped.
%T: Add %G.
Cycling %2
#327 Stephen Daniele
Smoldering Crater
Land
Smoldering Crater enters the battlefield tapped.
%T: Add %R.
Cycling %2
#328 Mark Tedin
Thran Quarry
Land
At the beginning of the end step, if you control no creatures, sacrifice Thran Quarry.
%T: Add one mana of any color.
#329 Michael Sutfin
Tolarian Academy
Legendary Land
%T: Add %U for each artifact you control.
#330 Stephen Daniele
Plains *
Basic Land — Plains
#331 Rob Alexander
Plains *
Basic Land — Plains
#332 Rob Alexander
Plains *
Basic Land — Plains
#333 Rob Alexander
Plains *
Basic Land — Plains
#334 Rob Alexander
Island *
Basic Land — Island
#335 Donato Giancola
Island *
Basic Land — Island
#336 Donato Giancola
Island *
Basic Land — Island
#337 Donato Giancola
Island *
Basic Land — Island
#338 Donato Giancola
Swamp *
Basic Land — Swamp
#339 John Avon
Swamp *
Basic Land — Swamp
#340 John Avon
Swamp *
Basic Land — Swamp
#341 John Avon
Swamp *
Basic Land — Swamp
#342 John Avon
Mountain *
Basic Land — Mountain
#343 John Avon
Mountain *
Basic Land — Mountain
#344 John Avon
Mountain *
Basic Land — Mountain
#345 John Avon
Mountain *
Basic Land — Mountain
#346 John Avon
Forest *
Basic Land — Forest
#347 Anthony S. Waters
Forest *
Basic Land — Forest
#348 Anthony S. Waters
Forest *
Basic Land — Forest
#349 Anthony S. Waters
Forest *
Basic Land — Forest
#350 Anthony S. Waters