Sortie officielle : Le 19 novembre 2021
—277 cartes
• 253 nouvelles cartes
• 14 rééditions
• 10 terrains de base
—135 extras
—30 jetons
Liste des cartes avec textes
Adamant Will *
Instant
Target creature gets +2/+2 and gains indestructible until end of turn.
#1 Irina Nordsol
Angelic Quartermaster
Creature — Angel Soldier
Flying
When Angelic Quartermaster enters the battlefield, put a +1/+1 counter on each of up to two other target creatures.
#2 PINDURSKI3/3
Arm the Cathars
Sorcery
Until end of turn, target creature gets +3/+3, up to one other target creature gets +2/+2, and up to one other target creature gets +1/+1. Those creatures gain vigilance until end of turn.
#3 Zoltan Boros
Bride's Gown
Artifact — Equipment
Equipped creature gets +2/+0. It gets an additional +0/+2 and has first strike as long as an Equipment named Groom's Finery is attached to a creature you control.
Equip %2
#4 Eric Deschamps
By Invitation Only
Sorcery
Choose a number between 0 and 13. Each player sacrifices that many creatures.
#5 Micah Epstein
Cemetery Protector
Creature — Human Soldier
Flash
When Cemetery Protector enters the battlefield, exile a card from a graveyard.
Whenever you play a land or cast a spell, if it shares a card type with the exiled card, create a 1/1 white Human creature token.
#6 Chris Rallis3/4
Circle of Confinement
Enchantment
When Circle of Confinement enters the battlefield, exile target creature an opponent controls with mana value 3 or less until Circle of Confinement leaves the battlefield.
Whenever an opponent casts a Vampire spell with the same name as a card exiled with Circle of Confinement, you gain 2 life.
#7 Lorenzo Mastroianni
Dawnhart Geist
Creature — Spirit Warlock
Whenever you cast an enchantment spell, you gain 2 life.
#8 Artur Treffner1/3
Distracting Geist
Creature — Spirit
Whenever Distracting Geist attacks, tap target creature defending player controls.
Disturb %4%W
#9 Andrew Mar2/1
Clever Distraction
Enchantment — Aura
Enchant creature
Enchanted creature has "Whenever this creature attacks, tap target creature defending player controls."
If Clever Distraction would be put into a graveyard from anywhere, exile it instead.
Andrew Mar
Drogskol Infantry
Creature — Spirit Soldier
Disturb %3%W
#10 Cristi Balanescu2/2
Drogskol Armaments
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2.
If Drogskol Armaments would be put into a graveyard from anywhere, exile it instead.
Cristi Balanescu
Estwald Shieldbasher
Creature — Human Soldier
Whenever Estwald Shieldbasher attacks, you may pay %1. If you do, it gains indestructible until end of turn.
#11 Wayne Reynolds4/2
Faithbound Judge
Creature — Spirit Soldier
Defender, flying, vigilance
At the beginning of your upkeep, if Faithbound Judge has two or fewer judgment counters on it, put a judgment counter on it.
As long as Faithbound Judge has three or more judgment counters on it, it can attack as though it didn't have defender.
Disturb %5%W%W
#12 Svetlin Velinov4/4
Sinner's Judgment
Enchantment — Aura Curse
Enchant player
At the beginning of your upkeep, put a judgment counter on Sinner's Judgment. Then if there are three or more judgment counters on it, enchanted player loses the game.
If Sinner's Judgment would be put into a graveyard from anywhere, exile it instead.
Svetlin Velinov
Fierce Retribution
Instant
Cleave %5%W
Destroy target [attacking] creature.
#13 Sidharth Chaturvedi
Fleeting Spirit
Creature — Spirit
%W, Exile three cards from your graveyard: Fleeting Spirit gains first strike until end of turn.
Discard a card: Exile Fleeting Spirit. Return it to the battlefield under its owner's control at the beginning of the next end step.
#14 Evyn Fong3/1
Gryff Rider
Creature — Human Knight
Flying
Training
#15 Yongjae Choi2/1
Gryffwing Cavalry
Creature — Human Knight
Flying
Training
Whenever Gryffwing Cavalry attacks, you may pay %1%W. If you do, target attacking creature without flying gains flying until end of turn.
#16 Steve Prescott2/2
Hallowed Haunting
Enchantment
As long as you control seven or more enchantments, creatures you control have flying and vigilance.
Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with "This creature's power and toughness are each equal to the number of Spirits you control."
#17 David Auden Nash
Heron of Hope
Creature — Bird
Flying
If you would gain life, you gain that much life plus 1 instead.
%1%W: Heron of Hope gains lifelink until end of turn.
#18 Daarken2/3
Heron-Blessed Geist
Creature — Spirit
Flying
%3%W, Exile Heron-Blessed Geist from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate only if you control an enchantment and only as a sorcery.
#19 Jason A. Engle3/3
Hopeful Initiate
Creature — Human Warlock
Training
%2%W, Remove two +1/+1 counters from among creatures you control: Destroy target artifact or enchantment.
#20 Dan Scott1/2
Katilda, Dawnhart Martyr
Legendary Creature — Spirit Warlock
Flying, lifelink, protection from Vampires
Katilda, Dawnhart Martyr's power and toughness are each equal to the number of permanents you control that are Spirits and/or enchantments.
Disturb %3%W%W
#21 Manuel Castañón*/*
Katilda's Rising Dawn
Legendary Enchantment — Aura
Enchant creature
Enchanted creature has flying, lifelink, and protection from Vampires, and it gets +X/+X, where X is the number of permanents you control that are Spirits and/or enchantments.
If Katilda's Rising Dawn would be put into a graveyard from anywhere, exile it instead.
Manuel Castañón
Kindly Ancestor
Creature — Spirit
Lifelink
Disturb %1%W
#22 Justyna Gil2/3
Ancestor's Embrace
Enchantment — Aura
Enchant creature
Enchanted creature has lifelink.
If Ancestor's Embrace would be put into a graveyard from anywhere, exile it instead.
Justyna Gil
Lantern Flare
Instant
Cleave %X%R%W
Lantern Flare deals X damage to target creature or planeswalker and you gain X life. [X is the number of creatures you control.]
#23 Lie Setiawan
Militia Rallier
Creature — Human Soldier
Militia Rallier can't attack alone.
Whenever Militia Rallier attacks, untap target creature.
#24 Eelis Kyttanen3/3
Nebelgast Beguiler
Creature — Spirit
%W, %T: Tap target creature.
#25 Andreas Zafiratos2/5
Nurturing Presence
Enchantment — Aura
Enchant creature
Enchanted creature has "Whenever a creature enters the battlefield under your control, this creature gets +1/+1 until end of turn."
When Nurturing Presence enters the battlefield, create a 1/1 white Spirit creature token with flying.
#26 Irina Nordsol
Ollenbock Escort
Creature — Human Cleric
Vigilance
Sacrifice Ollenbock Escort: Target creature you control with a +1/+1 counter on it gains lifelink and indestructible until end of turn.
#27 Eric Wilkerson1/1
Panicked Bystander
Creature — Human Peasant
Whenever Panicked Bystander or another creature you control dies, you gain 1 life.
At the beginning of your end step, if you gained 3 or more life this turn, transform Panicked Bystander.
#28 Aaron Miller2/2
Cackling Culprit
Creature — Human Rogue
Whenever Cackling Culprit or another creature you control dies, you gain 1 life.
%1%B: Cackling Culprit gains deathtouch until end of turn.
Aaron Miller3/5
Parish-Blade Trainee
Creature — Human Soldier
Training
When Parish-Blade Trainee dies, put its counters on target creature you control.
#29 Zara Alfonso1/2
Piercing Light
Instant
Piercing Light deals 2 damage to target attacking or blocking creature. Scry 1.
#30 Donato Giancola
Radiant Grace
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+0 and has vigilance.
When enchanted creature dies, return Radiant Grace to the battlefield transformed under your control attached to target opponent.
#31 Campbell White
Radiant Restraints
Enchantment — Aura Curse
Enchant player
Creatures enchanted player controls enter the battlefield tapped.
Campbell White
Resistance Squad
Creature — Human Soldier
When Resistance Squad enters the battlefield, if you control another Human, draw a card.
#32 Joshua Raphael3/2
Sanctify
Sorcery
Destroy target artifact or enchantment. You gain 3 life.
#33 Kasia 'Kafis' Zielinska
Savior of Ollenbock
Creature — Human Soldier
Training
Whenever Savior of Ollenbock trains, exile up to one other target creature from the battlefield or creature card from a graveyard.
When Savior of Ollenbock leaves the battlefield, put the exiled cards onto the battlefield under their owners' control.
#34 Aaron J. Riley1/2
Sigarda's Imprisonment
Enchantment — Aura
Enchant creature
Enchanted creature can't attack or block.
%4%W: Exile enchanted creature. Create a Blood token.
#35 Bryan Sola
Sigarda's Summons
Enchantment
Creatures you control with +1/+1 counters on them have base power and toughness 4/4, have flying, and are Angels in addition to their other types.
#36 Nestor Ossandon Leal
Supernatural Rescue
Enchantment — Aura
This spell has flash as long as you control a Spirit.
When you cast this spell, tap up to two target creatures you don't control.
Enchant creature you control
Enchanted creature gets +1/+2.
#37 Anastasia Ovchinnikova
Thalia, Guardian of Thraben *
Legendary Creature — Human Soldier
First strike
Noncreature spells cost %1 more to cast.
#38 Magali Villeneuve2/1
Traveling Minister
Creature — Human Cleric
%T: Target creature gets +1/+0 until end of turn. You gain 1 life. Activate only as a sorcery.
#39 Slawomir Maniak1/1
Twinblade Geist
Creature — Spirit Warrior
Double strike
Disturb %2%W
#40 Tuan Duong Chu1/1
Twinblade Invocation
Enchantment — Aura
Enchant creature
Enchanted creature has double strike.
If Twinblade Invocation would be put into a graveyard from anywhere, exile it instead.
Tuan Duong Chu
Unholy Officiant
Creature — Vampire Cleric
Vigilance
%4%W: Put a +1/+1 counter on Unholy Officiant.
#41 Campbell White1/2
Valorous Stance *
Instant
Choose one —
• Target creature gains indestructible until end of turn.
• Destroy target creature with toughness 4 or greater.
#42 Anato Finnstark
Vampire Slayer
Creature — Human Soldier
Whenever Vampire Slayer deals damage to a Vampire, destroy that creature.
#43 Tomas Duchek2/2
Voice of the Blessed
Creature — Spirit Cleric
Whenever you gain life, put a +1/+1 counter on Voice of the Blessed.
As long as Voice of the Blessed has four or more +1/+1 counters on it, it has flying and vigilance.
As long as Voice of the Blessed has ten or more +1/+1 counters on it, it has indestructible.
#44 Anastasia Ovchinnikova2/2
Wedding Announcement
Enchantment
At the beginning of your end step, put an invitation counter on Wedding Announcement. If you attacked with two or more creatures this turn, draw a card. Otherwise, create a 1/1 white Human creature token. Then if Wedding Announcement has three or more invitation counters on it, transform it.
#45 Caroline Gariba
Wedding Festivity
Enchantment
Creatures you control get +1/+1.
Caroline Gariba
Welcoming Vampire
Creature — Vampire
Flying
Whenever one or more other creatures with power 2 or less enter the battlefield under your control, draw a card. This ability triggers only once each turn.
#46 Lorenzo Mastroianni2/3
Alchemist's Retrieval
Instant
Cleave %1%U
Return target nonland permanent [you control] to its owner's hand.
#47 David Auden Nash
Binding Geist
Creature — Spirit
Whenever Binding Geist attacks, target creature an opponent controls gets -2/-0 until end of turn.
Disturb %1%U
#48 Campbell White3/1
Spectral Binding
Enchantment — Aura
Enchant creature
Enchanted creature gets -2/-0.
If Spectral Binding would be put into a graveyard from anywhere, exile it instead.
Campbell White
Biolume Egg
Creature — Serpent Egg
Defender
When Biolume Egg enters the battlefield, scry 2.
When you sacrifice Biolume Egg, return it to the battlefield transformed under its owner's control at the beginning of the next end step.
#49 Filip Burburan0/4
Biolume Serpent
Creature — Serpent
Sacrifice two Islands: Biolume Serpent can't be blocked this turn.
Filip Burburan4/4
Cemetery Illuminator
Creature — Spirit
Flying
Whenever Cemetery Illuminator enters the battlefield or attacks, exile a card from a graveyard.
You may look at the top card of your library any time.
Once each turn, you may cast a spell from the top of your library if it shares a card type with a card exiled with Cemetery Illuminator.
#50 Uriah Voth2/3
Chill of the Grave
Instant
This spell costs %1 less to cast if you control a Zombie.
Tap target creature. It doesn't untap during its controller's next untap step.
Draw a card.
#51 Olivier Bernard
Cobbled Lancer
Creature — Zombie Horse
As an additional cost to cast this spell, exile a creature card from your graveyard.
%3%U, Exile Cobbled Lancer from your graveyard: Draw a card.
#52 Igor Kieryluk3/3
Consuming Tide
Sorcery
Each player chooses a nonland permanent they control. Return all nonland permanents not chosen this way to their owners' hands. Then you draw a card for each opponent who has more cards in their hand than you.
#53 Viko Menezes
Cradle of Safety
Enchantment — Aura
Flash
Enchant creature you control
When Cradle of Safety enters the battlefield, enchanted creature gains hexproof until end of turn.
Enchanted creature gets +1/+1.
#54 Howard Lyon
Cruel Witness
Creature — Bird Horror
Flying
Whenever you cast a noncreature spell, look at the top card of your library. You may put that card into your graveyard.
#55 Vincent Proce3/3
Diver Skaab
Creature — Zombie
Exploit
When Diver Skaab exploits a creature, target creature's owner puts it on the top or bottom of their library.
#56 Dave Kendall3/5
Dreadlight Monstrosity
Creature — Crab Horror
Ward %2
%3%U%U: Dreadlight Monstrosity can't be blocked this turn. Activate only if you own a card in exile.
#57 Jason Kang5/5
Dreamshackle Geist
Creature — Spirit
Flying
At the beginning of combat on your turn, choose up to one —
• Tap target creature.
• Target creature doesn't untap during its controller's next untap step.
#58 Andreas Zafiratos3/1
Fear of Death
Enchantment — Aura
Enchant creature
When Fear of Death enters the battlefield, mill two cards.
Enchanted creature gets -X/-0, where X is the number of cards in your graveyard.
#59 Anato Finnstark
Geistlight Snare
Instant
This spell costs %1 less to cast if you control a Spirit. It also costs %1 less to cast if you control an enchantment.
Counter target spell unless its controller pays %3.
#60 Anato Finnstark
Geralf, Visionary Stitcher
Legendary Creature — Human Wizard
Zombies you control have flying.
%U, %T, Sacrifice another nontoken creature: Create an X/X blue Zombie creature token, where X is the sacrificed creature's toughness.
#61 Bryan Sola1/4
Gutter Skulker
Creature — Spirit
Gutter Skulker can't be blocked as long as it's attacking alone.
Disturb %3%U
#62 Viko Menezes3/3
Gutter Shortcut
Enchantment — Aura
Enchant creature
Enchanted creature can't be blocked as long as it's attacking alone.
If Gutter Shortcut would be put into a graveyard from anywhere, exile it instead.
Viko Menezes
Hullbreaker Horror
Creature — Kraken Horror
Flash
This spell can't be countered.
Whenever you cast a spell, choose up to one —
• Return target spell you don't control to its owner's hand.
• Return target nonland permanent to its owner's hand.
#63 Svetlin Velinov7/8
Inspired Idea
Sorcery
Cleave %3%U%U
Draw three cards. [Your maximum hand size is reduced by three for the rest of the game.]
#64 Alix Branwyn
Jacob Hauken, Inspector
Legendary Creature — Human Advisor
%T: Draw a card, then exile a card from your hand face down. You may look at that card for as long as it remains exiled. You may pay %4%U%U. If you do, transform Jacob Hauken, Inspector.
#65 Aurore Folny0/2
Hauken's Insight
Legendary Enchantment
At the beginning of your upkeep, exile the top card of your library face down. You may look at that card for as long as it remains exiled.
Once during each of your turns, you may play a land or cast a spell from among the cards exiled with this permanent without paying its mana cost.
Aurore Folny
Lantern Bearer
Creature — Spirit
Flying
Disturb %2%U
#66 Zoltan Boros1/1
Lanterns' Lift
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1 and has flying.
If Lanterns' Lift would be put into a graveyard from anywhere, exile it instead.
Zoltan Boros
Lunar Rejection
Instant
Cleave %3%U
Return target [Wolf or Werewolf] creature to its owner's hand.
Draw a card.
#67 Donato Giancola
Mirrorhall Mimic
Creature — Spirit
You may have Mirrorhall Mimic enter the battlefield as a copy of any creature on the battlefield, except it's a Spirit in addition to its other types.
Disturb %3%U%U
#68 Justine Cruz0/0
Ghastly Mimicry
Enchantment — Aura
Enchant creature
At the beginning of your upkeep, create a token that's a copy of enchanted creature, except it's a Spirit in addition to its other types.
If Ghastly Mimicry would be put into a graveyard from anywhere, exile it instead.
Justine Cruz
Mischievous Catgeist
Creature — Cat Spirit
Whenever Mischievous Catgeist deals combat damage to a player, draw a card.
Disturb %2%U
#69 Denman Rooke1/1
Catlike Curiosity
Enchantment — Aura
Enchant creature
Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card."
If Catlike Curiosity would be put into a graveyard from anywhere, exile it instead.
Denman Rooke
Necroduality
Enchantment
Whenever a nontoken Zombie enters the battlefield under your control, create a token that's a copy of that creature.
#70 Billy Christian
Overcharged Amalgam
Creature — Zombie Horror
Flash
Flying
Exploit
When Overcharged Amalgam exploits a creature, counter target spell, activated ability, or triggered ability.
#71 Mike Jordana3/3
Patchwork Crawler
Creature — Zombie Horror
%2%U: Exile target creature card from your graveyard and put a +1/+1 counter on Patchwork Crawler.
Patchwork Crawler has all activated abilities of all creature cards exiled with it.
#72 Fesbra1/2
Repository Skaab
Creature — Zombie
Exploit
When Repository Skaab exploits a creature, return target instant or sorcery card from your graveyard to your hand.
#73 Olivier Bernard3/3
Scattered Thoughts
Instant
Look at the top four cards of your library. Put two of those cards into your hand and the rest into your graveyard.
#74 Brian Valeza
Screaming Swarm
Creature — Bird Horror
Flying
Whenever you attack with one or more creatures, target player mills that many cards.
%2%U: Put Screaming Swarm from your graveyard into your library second from the top.
#75 Irina Nordsol4/4
Selhoff Entomber
Creature — Zombie
%T, Discard a creature card: Draw a card.
#76 Johann Bodin1/3
Serpentine Ambush
Instant
Until end of turn, target creature becomes a blue Serpent with base power and toughness 5/5.
#77 Jokubas Uogintas
Skywarp Skaab
Creature — Zombie Drake
Flying
When Skywarp Skaab enters the battlefield, you may exile two creature cards from your graveyard. If you do, draw a card.
#78 Steven Belledin2/5
Soulcipher Board
Artifact
Soulcipher Board enters the battlefield with three omen counters on it.
%1%U, %T: Look at the top two cards of your library. Put one of them into your graveyard.
Whenever a creature card is put into your graveyard from anywhere, remove an omen counter from Soulcipher Board. Then if it has no omen counters on it, transform it.
#79 Caio Monteiro
Cipherbound Spirit
Creature — Spirit
Flying
Cipherbound Spirit can block only creatures with flying.
%3%U: Draw two cards, then discard a card.
Caio Monteiro3/2
Steelclad Spirit
Creature — Spirit
Defender
Whenever an enchantment enters the battlefield under your control, Steelclad Spirit can attack this turn as though it didn't have defender.
#80 Artur Treffner3/3
Stitched Assistant
Creature — Zombie
Exploit
When Stitched Assistant exploits a creature, scry 1, then draw a card.
#81 Andrey Kuzinskiy3/2
Stormchaser Drake
Creature — Drake
Flying
Whenever Stormchaser Drake becomes the target of a spell you control, draw a card.
#82 Brent Hollowell2/1
Syncopate *
Instant
Counter target spell unless its controller pays %X. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
#83 Marta Nael
Syphon Essence
Instant
Counter target creature or planeswalker spell. Create a Blood token.
#84 Sean Murray
Thirst for Discovery
Instant
Draw three cards. Then discard two cards unless you discard a basic land card.
#85 Dominik Mayer
Wanderlight Spirit
Creature — Spirit
Flying
Wanderlight Spirit can block only creatures with flying.
#86 Andrew Mar2/3
Wash Away
Instant
Cleave %1%U%U
Counter target spell [that wasn't cast from its owner's hand].
#87 Brian Valeza
Whispering Wizard
Creature — Human Wizard
Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying. This ability triggers only once each turn.
#88 E. M. Gist3/2
Winged Portent
Instant
Cleave %4%G%U
Draw a card for each creature [with flying] you control.
#89 Nicholas Gregory
Witness the Future
Sorcery
Target player shuffles up to four target cards from their graveyard into their library. You look at the top four cards of your library, then put one of those cards into your hand and the rest on the bottom of your library in a random order.
#90 Anato Finnstark
Wretched Throng
Creature — Zombie Horror
When Wretched Throng dies, you may search your library for a card named Wretched Throng, reveal it, put it into your hand, then shuffle.
#91 Filip Burburan2/1
Aim for the Head
Sorcery
Choose one —
• Exile target Zombie.
• Target opponent exiles two cards from their hand.
#92 Zoltan Boros
Archghoul of Thraben
Creature — Zombie Cleric
Whenever Archghoul of Thraben or another Zombie you control dies, look at the top card of your library. If it's a Zombie card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.
#93 Johann Bodin3/2
Bleed Dry
Instant
Target creature gets -13/-13 until end of turn. If that creature would die this turn, exile it instead.
#94 Jodie Muir
Blood Fountain
Artifact
When Blood Fountain enters the battlefield, create a Blood token.
%3%B, %T, Sacrifice Blood Fountain: Return up to two target creature cards from your graveyard to your hand.
#95 Evyn Fong
Bloodcrazed Socialite
Creature — Vampire
Menace
When Bloodcrazed Socialite enters the battlefield, create a Blood token.
Whenever Bloodcrazed Socialite attacks, you may sacrifice a Blood token. If you do, it gets +2/+2 until end of turn.
#96 Marta Nael3/3
Bloodsworn Squire
Creature — Vampire Soldier
%1%B, Discard a card: Bloodsworn Squire gains indestructible until end of turn. Tap it. Then if there are four or more creature cards in your graveyard, transform Bloodsworn Squire.
#97 Darren Tan3/3
Bloodsworn Knight
Creature — Vampire Knight
Bloodsworn Knight's power and toughness are each equal to the number of creature cards in your graveyard.
%1%B, Discard a card: Bloodsworn Knight gains indestructible until end of turn. Tap it.
Darren Tan*/*
Bloodvial Purveyor
Creature — Vampire
Flying, trample
Whenever an opponent casts a spell, that player creates a Blood token.
Whenever Bloodvial Purveyor attacks, it gets +1/+0 until end of turn for each Blood token defending player controls.
#98 Fesbra5/6
Catapult Fodder
Creature — Zombie
At the beginning of combat on your turn, if you control three or more creatures that each have toughness greater than their power, transform Catapult Fodder.
#99 Jesper Ejsing1/5
Catapult Captain
Creature — Zombie
%2%B, %T, Sacrifice another creature: Target opponent loses life equal to the sacrificed creature's toughness.
Jesper Ejsing2/6
Cemetery Desecrator
Creature — Zombie
Menace
When Cemetery Desecrator enters the battlefield or dies, exile another card from a graveyard. When you do, choose one —
• Remove X counters from target permanent, where X is the mana value of the exiled card.
• Target creature an opponent controls gets -X/-X until end of turn, where X is the mana value of the exiled card.
#100 Dan Scott4/4
Concealing Curtains
Creature — Wall
Defender
%2%B: Transform Concealing Curtains. Activate only as a sorcery.
#101 Brian Valeza0/4
Revealing Eye
Creature — Eye Horror
Menace
When this creature transforms into Revealing Eye, target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card, then draws a card.
Brian Valeza3/4
Courier Bat
Creature — Bat
Flying
When Courier Bat enters the battlefield, if you gained life this turn, return up to one target creature card from your graveyard to your hand.
#102 Ilse Gort2/2
Demonic Bargain
Sorcery
Exile the top thirteen cards of your library, then search your library for a card. Put that card into your hand, then shuffle.
#103 Sam Guay
Desperate Farmer
Creature — Human Peasant
Lifelink
When another creature you control dies, transform Desperate Farmer.
#104 Valera Lutfullina2/2
Depraved Harvester
Creature — Human Knight
Lifelink
Valera Lutfullina4/3
Diregraf Scavenger
Creature — Zombie Bear
Deathtouch
When Diregraf Scavenger enters the battlefield, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 2 life and you gain 2 life.
#105 Manuel Castañón2/3
Doomed Dissenter *
Creature — Human
When Doomed Dissenter dies, create a 2/2 black Zombie creature token.
#106 Campbell White1/1
Dread Fugue
Sorcery
Cleave %2%B
Target player reveals their hand. You choose a nonland card from it [with mana value 2 or less]. That player discards that card.
#107 Rovina Cai
Dreadfeast Demon
Creature — Demon
Flying
At the beginning of your end step, sacrifice a non-Demon creature. If you do, create a token that's a copy of Dreadfeast Demon.
#108 Andrew Mar6/6
Dying to Serve
Enchantment
Whenever you discard one or more cards, create a tapped 2/2 black Zombie creature token. This ability triggers only once each turn.
#109 Steven Belledin
Edgar's Awakening
Sorcery
Return target creature card from your graveyard to the battlefield.
When you discard Edgar's Awakening, you may pay %B. When you do, return target creature card from your graveyard to your hand.
#110 Joshua Raphael
Falkenrath Forebear
Creature — Vampire
Flying
Falkenrath Forebear can't block.
Whenever Falkenrath Forebear deals combat damage to a player, create a Blood token.
%B, Sacrifice two Blood tokens: Return Falkenrath Forebear from your graveyard to the battlefield.
#111 Aurore Folny3/1
Fell Stinger
Creature — Zombie Scorpion
Deathtouch
Exploit
When Fell Stinger exploits a creature, target player draws two cards and loses 2 life.
#112 Lars Grant-West3/2
Gift of Fangs
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 as long as it's a Vampire. Otherwise, it gets -2/-2.
#113 Dominik Mayer
Gluttonous Guest
Creature — Vampire
When Gluttonous Guest enters the battlefield, create a Blood token.
Whenever you sacrifice a Blood token, you gain 1 life.
#114 Jesper Ejsing1/4
Graf Reaver
Creature — Zombie Warrior
Exploit
When Graf Reaver exploits a creature, destroy target planeswalker.
At the beginning of your upkeep, Graf Reaver deals 1 damage to you.
#115 Dave Kendall3/3
Grisly Ritual
Sorcery
Destroy target creature or planeswalker. Create two Blood tokens.
#116 Anastasia Ovchinnikova
Groom's Finery
Artifact — Equipment
Equipped creature gets +2/+0. It gets an additional +0/+2 and has deathtouch as long as an Equipment named Bride's Gown is attached to a creature you control.
Equip %2
#117 Eric Deschamps
Headless Rider
Creature — Zombie
Whenever Headless Rider or another nontoken Zombie you control dies, create a 2/2 black Zombie creature token.
#118 E. M. Gist3/1
Henrika Domnathi
Legendary Creature — Vampire
Flying
At the beginning of combat on your turn, choose one that hasn't been chosen —
• Each player sacrifices a creature.
• You draw a card and you lose 1 life.
• Transform Henrika Domnathi.
#119 Billy Christian1/3
Henrika, Infernal Seer
Legendary Creature — Vampire
Flying, deathtouch, lifelink
%1%B%B: Each creature you control with flying, deathtouch, and/or lifelink gets +1/+0 until end of turn.
Billy Christian3/4
Hero's Downfall *
Instant
Destroy target creature or planeswalker.
#120 Chris Rallis
Innocent Traveler
Creature — Human
At the beginning of your upkeep, any opponent may sacrifice a creature. If no one does, transform Innocent Traveler.
#121 Cristi Balanescu1/3
Malicious Invader
Creature — Vampire
Flying
Malicious Invader gets +2/+0 as long as an opponent controls a Human.
Cristi Balanescu3/3
Mindleech Ghoul
Creature — Zombie
Exploit
When Mindleech Ghoul exploits a creature, each opponent exiles a card from their hand.
#122 Alex Brock2/2
Parasitic Grasp
Instant
Cleave %1%B%B
Parasitic Grasp deals 3 damage to target [Human] creature. You gain 3 life.
#123 Rovina Cai
Path of Peril
Sorcery
Cleave %4%W%B
Destroy all creatures [with mana value 2 or less].
#124 Kasia 'Kafis' Zielinska
Persistent Specimen
Creature — Skeleton
%2%B: Return Persistent Specimen from your graveyard to the battlefield tapped.
#125 Scott Murphy1/1
Pointed Discussion
Sorcery
You draw two cards, lose 2 life, then create a Blood token.
#126 Jarel Threat
Ragged Recluse
Creature — Human Peasant
At the beginning of your end step, if you discarded a card this turn, transform Ragged Recluse.
#127 Lie Setiawan2/1
Odious Witch
Creature — Human Warlock
Whenever Odious Witch attacks, defending player loses 1 life and you gain 1 life.
Lie Setiawan3/3
Restless Bloodseeker
Creature — Vampire
At the beginning of your end step, if you gained life this turn, create a Blood token.
Sacrifice two Blood tokens: Transform Restless Bloodseeker. Activate only as a sorcery.
#128 Justyna Gil1/3
Bloodsoaked Reveler
Creature — Vampire
At the beginning of your end step, if you gained life this turn, create a Blood token.
%4%B: Each opponent loses 2 life and you gain 2 life.
Justyna Gil3/3
Rot-Tide Gargantua
Creature — Zombie Kraken
Exploit
When Rot-Tide Gargantua exploits a creature, each opponent sacrifices a creature.
#129 Filip Burburan5/4
Skulking Killer
Creature — Vampire Assassin
When Skulking Killer enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn if that opponent controls no other creatures.
#130 Alex Brock4/2
Sorin the Mirthless
Legendary Planeswalker — Sorin
+1
Look at the top card of your library. You may reveal that card and put it into your hand. If you do, you lose life equal to its mana value.
-2
Create a 2/3 black Vampire creature token with flying and lifelink.
-7
Sorin the Mirthless deals 13 damage to any target. You gain 13 life.
#131 Martina Fackova4
Toxrill, the Corrosive
Legendary Creature — Slug Horror
At the beginning of each end step, put a slime counter on each creature you don't control.
Creatures you don't control get -1/-1 for each slime counter on them.
Whenever a creature you don't control with a slime counter on it dies, create a 1/1 black Slug creature token.
%U%B, Sacrifice a Slug: Draw a card.
#132 Simon Dominic7/7
Undead Butler
Creature — Zombie
When Undead Butler enters the battlefield, mill three cards.
When Undead Butler dies, you may exile it. When you do, return target creature card from your graveyard to your hand.
#133 Nestor Ossandon Leal1/2
Undying Malice
Instant
Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it."
#134 Igor Kieryluk
Unhallowed Phalanx
Creature — Zombie Soldier
Unhallowed Phalanx enters the battlefield tapped.
#135 Nicholas Gregory1/13
Vampire's Kiss
Sorcery
Target player loses 2 life and you gain 2 life. Create two Blood tokens.
#136 Ilse Gort
Voldaren Bloodcaster
Creature — Vampire Wizard
Flying
Whenever Voldaren Bloodcaster or another nontoken creature you control dies, create a Blood token.
Whenever you create a Blood token, if you control five or more Blood tokens, transform Voldaren Bloodcaster.
#137 Kim Sokol2/1
Bloodbat Summoner
Creature — Vampire Wizard
Flying
At the beginning of combat on your turn, up to one target Blood token you control becomes a 2/2 black Bat creature with flying and haste in addition to its other types.
Kim Sokol3/3
Wedding Security
Creature — Vampire Soldier
Whenever Wedding Security attacks, you may sacrifice a Blood token. If you do, put a +1/+1 counter on Wedding Security and draw a card.
#138 Francisco Miyara4/4
Abrade *
Instant
Choose one —
• Abrade deals 3 damage to target creature.
• Destroy target artifact.
#139 Dominik Mayer
Alchemist's Gambit
Sorcery
Cleave %4%U%U%R
Take an extra turn after this one. During that turn, damage can't be prevented. [At the beginning of that turn's end step, you lose the game.]
Exile Alchemist's Gambit.
#140 Zoltan Boros
Alluring Suitor
Creature — Vampire
When you attack with exactly two creatures, transform Alluring Suitor.
#141 Justine Cruz2/3
Deadly Dancer
Creature — Vampire
Trample
When this creature transforms into Deadly Dancer, add %R%R. Until end of turn, you don't lose this mana as steps and phases end.
%R%R: Deadly Dancer and another target creature each get +1/+0 until end of turn.
Justine Cruz3/3
Ancestral Anger
Sorcery
Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard.
Draw a card.
#142 Randy Vargas
Ballista Watcher
Creature — Human Soldier Werewolf
%2%R, %T: Ballista Watcher deals 1 damage to any target.
Daybound
#143 Tomas Duchek4/3
Ballista Wielder
Creature — Werewolf
%2%R: Ballista Wielder deals 1 damage to any target. A creature dealt damage this way can't block this turn.
Nightbound
Tomas Duchek5/5
Belligerent Guest
Creature — Vampire
Trample
Whenever Belligerent Guest deals combat damage to a player, create a Blood token.
#144 Darren Tan3/2
Blood Hypnotist
Creature — Vampire
Blood Hypnotist can't block.
Whenever you sacrifice one or more Blood tokens, target creature can't block this turn. This ability triggers only once each turn.
#145 Marie Magny3/3
Blood Petal Celebrant
Creature — Vampire
Blood Petal Celebrant has first strike as long as it's attacking.
When Blood Petal Celebrant dies, create a Blood token.
#146 Fajareka Setiawan2/1
Bloody Betrayal
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Blood token.
#147 Brian Valeza
Cemetery Gatekeeper
Creature — Vampire
First strike
When Cemetery Gatekeeper enters the battlefield, exile a card from a graveyard.
Whenever a player plays a land or casts a spell, if it shares a card type with the exiled card, Cemetery Gatekeeper deals 2 damage to that player.
#148 Tyler Jacobson2/1
Chandra, Dressed to Kill
Legendary Planeswalker — Chandra
+1
Add %R. Chandra, Dressed to Kill deals 1 damage to up to one target player or planeswalker.
+1
Exile the top card of your library. If it's red, you may cast it this turn.
-7
Exile the top five cards of your library. You may cast red spells from among them this turn. You get an emblem with "Whenever you cast a red spell, this emblem deals X damage to any target, where X is the amount of mana spent to cast that spell."
#149 Viktor Titov3
Change of Fortune
Sorcery
Discard your hand, then draw a card for each card you've discarded this turn.
#150 Sam Guay
Creepy Puppeteer
Creature — Human Rogue
Haste
Whenever Creepy Puppeteer attacks, if you attacked with exactly one other creature this combat, you may have that creature's base power and toughness become 4/3 until end of turn.
#151 Marie Magny4/3
Curse of Hospitality
Enchantment — Aura Curse
Enchant player
Creatures attacking enchanted player have trample.
Whenever a creature deals combat damage to enchanted player, that player exiles the top card of their library. Until end of turn, that creature's controller may play that card and they may spend mana as though it were mana of any color to cast that spell.
#152 Dominik Mayer
Daybreak Combatants
Creature — Human Warrior
Haste
When Daybreak Combatants enters the battlefield, target creature gets +2/+0 until end of turn.
#153 Joshua Raphael2/2
Dominating Vampire
Creature — Vampire
When Dominating Vampire enters the battlefield, gain control of target creature with mana value less than or equal to the number of Vampires you control until end of turn. Untap that creature. It gains haste until end of turn.
#154 PINDURSKI3/3
End the Festivities
Sorcery
End the Festivities deals 1 damage to each opponent and each creature and planeswalker they control.
#155 Chris Rallis
Falkenrath Celebrants
Creature — Vampire
Menace
When Falkenrath Celebrants enters the battlefield, create two Blood tokens.
#156 Anna Steinbauer4/4
Fearful Villager
Creature — Human Werewolf
Menace
Daybound
#157 Andrew Mar2/3
Fearsome Werewolf
Creature — Werewolf
Menace
Nightbound
Andrew Mar4/3
Flame-Blessed Bolt
Instant
Flame-Blessed Bolt deals 2 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.
#158 Andreas Zafiratos
Frenzied Devils
Creature — Devil
Haste
Whenever you cast a noncreature spell, Frenzied Devils gets +2/+2 until end of turn.
#159 Andrey Kuzinskiy3/3
Honeymoon Hearse
Artifact — Vehicle
Trample
Tap two untapped creatures you control: Honeymoon Hearse becomes an artifact creature until end of turn.
#160 Raoul Vitale
Hungry Ridgewolf
Creature — Wolf
As long as you control another Wolf or Werewolf, Hungry Ridgewolf gets +1/+0 and has trample.
#161 Olena Richards2/2
Ill-Tempered Loner
Creature — Human Werewolf
Whenever Ill-Tempered Loner is dealt damage, it deals that much damage to any target.
%1%R: Ill-Tempered Loner gets +2/+0 until end of turn.
Daybound
#162 Grzegorz Rutkowski3/3
Howlpack Avenger
Creature — Werewolf
Whenever a permanent you control is dealt damage, Howlpack Avenger deals that much damage to any target.
%1%R: Howlpack Avenger gets +2/+0 until end of turn.
Nightbound
Grzegorz Rutkowski4/4
Into the Night
Sorcery
It becomes night. Discard any number of cards, then draw that many cards plus one.
#163 Valera Lutfullina
Kessig Flamebreather
Creature — Human Shaman
Whenever you cast a noncreature spell, Kessig Flamebreather deals 1 damage to each opponent.
#164 Lius Lasahido1/3
Kessig Wolfrider
Creature — Human Knight
Menace
%2%R, %T, Exile three cards from your graveyard: Create a 3/2 red Wolf creature token.
#165 Bram Sels1/2
Lacerate Flesh
Sorcery
Lacerate Flesh deals 4 damage to target creature. Create a number of Blood tokens equal to the amount of excess damage dealt to that creature this way.
#166 Pauline Voss
Lambholt Raconteur
Creature — Human Werewolf
Whenever you cast a noncreature spell, Lambholt Raconteur deals 1 damage to each opponent.
Daybound
#167 Andrey Kuzinskiy2/4
Lambholt Ravager
Creature — Werewolf
Whenever you cast a noncreature spell, Lambholt Ravager deals 2 damage to each opponent.
Nightbound
Andrey Kuzinskiy4/4
Lightning Wolf
Creature — Wolf
%1%R: Lightning Wolf gains first strike until end of turn. Activate only as a sorcery.
#168 Alessandra Pisano4/3
Magma Pummeler
Creature — Elemental
Magma Pummeler enters the battlefield with X +1/+1 counters on it.
If damage would be dealt to Magma Pummeler while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from it. When one or more counters are removed from Magma Pummeler this way, it deals that much damage to any target.
#169 Filip Burburan0/0
Manaform Hellkite
Creature — Dragon
Flying
Whenever you cast a noncreature spell, create an X/X red Dragon Illusion creature token with flying and haste, where X is the amount of mana spent to cast that spell. Exile that token at the beginning of the next end step.
#170 Andrew Mar4/4
Markov Retribution
Sorcery
Choose one or both —
• Creatures you control get +1/+0 until end of turn.
• Target Vampire you control deals damage equal to its power to another target creature.
#171 Uriah Voth
Olivia's Attendants
Creature — Vampire
Menace
Whenever Olivia's Attendants deals damage, create that many Blood tokens.
%2%R: Olivia's Attendants deals 1 damage to any target.
#172 Dmitry Burmak6/6
Pyre Spawn
Creature — Elemental
When Pyre Spawn dies, it deals 3 damage to any target.
#173 Nicholas Gregory6/4
Reckless Impulse
Sorcery
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
#174 Mathias Kollros
Rending Flame
Instant
Rending Flame deals 5 damage to target creature or planeswalker. If that permanent is a Spirit, Rending Flame also deals 2 damage to that permanent's controller.
#175 Olena Richards
Runebound Wolf
Creature — Wolf
%3%R, %T: Runebound Wolf deals damage equal to the number of Wolves and Werewolves you control to target opponent.
#176 Tomas Duchek2/2
Sanguine Statuette
Artifact
When Sanguine Statuette enters the battlefield, create a Blood token.
Whenever you sacrifice a Blood token, you may have Sanguine Statuette become a 3/3 Vampire artifact creature with haste until end of turn.
#177 Izzy
Stensia Uprising
Enchantment
At the beginning of your end step, create a 1/1 red Human creature token. Then if you control exactly thirteen permanents, you may sacrifice Stensia Uprising. When you do, it deals 7 damage to any target.
#178 Dan Scott
Sure Strike *
Instant
Target creature gets +3/+0 and gains first strike until end of turn.
#179 Lie Setiawan
Vampires' Vengeance
Instant
Vampires' Vengeance deals 2 damage to each non-Vampire creature. Create a Blood token.
#180 Chris Cold
Volatile Arsonist
Creature — Human Werewolf
Menace, haste
Whenever Volatile Arsonist attacks, it deals 1 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker.
Daybound
#181 Gabor Szikszai4/4
Dire-Strain Anarchist
Creature — Werewolf
Menace, haste
Whenever Dire-Strain Anarchist attacks, it deals 2 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker.
Nightbound
Gabor Szikszai5/5
Voldaren Epicure
Creature — Vampire
When Voldaren Epicure enters the battlefield, it deals 1 damage to each opponent. Create a Blood token.
#182 Martina Fackova1/1
Voltaic Visionary
Creature — Human Wizard
%T: Voltaic Visionary deals 2 damage to you. Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.
When you play a card exiled with Voltaic Visionary, transform Voltaic Visionary.
#183 Francisco Miyara3/1
Volt-Charged Berserker
Creature — Human Berserker
Volt-Charged Berserker can't block.
Francisco Miyara4/3
Weary Prisoner
Creature — Human Werewolf
Defender
Daybound
#184 Jason Rainville2/6
Wrathful Jailbreaker
Creature — Werewolf
Wrathful Jailbreaker attacks each combat if able.
Nightbound
Jason Rainville6/6
Apprentice Sharpshooter
Creature — Human Archer
Reach
Training
#185 Steve Prescott1/4
Ascendant Packleader
Creature — Wolf
Ascendant Packleader enters the battlefield with a +1/+1 counter on it if you control a permanent with mana value 4 or greater.
Whenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on Ascendant Packleader.
#186 Alessandra Pisano2/1
Avabruck Caretaker
Creature — Human Werewolf
Hexproof
At the beginning of combat on your turn, put two +1/+1 counters on another target creature you control.
Daybound
#187 Heonhwa Choe4/4
Hollowhenge Huntmaster
Creature — Werewolf
Hexproof
Other permanents you control have hexproof.
At the beginning of combat on your turn, put two +1/+1 counters on each creature you control.
Nightbound
Heonhwa Choe6/6
Bramble Armor
Artifact — Equipment
When Bramble Armor enters the battlefield, attach it to target creature you control.
Equipped creature gets +2/+1.
Equip %4
#188 Alessandra Pisano
Bramble Wurm
Creature — Wurm
Reach, trample
When Bramble Wurm enters the battlefield, you gain 5 life.
%2%G, Exile Bramble Wurm from your graveyard: You gain 5 life.
#189 Lars Grant-West7/6
Cartographer's Survey
Sorcery
Look at the top seven cards of your library. Put up to two land cards from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
#190 Donato Giancola
Cemetery Prowler
Creature — Wolf
Vigilance
Whenever Cemetery Prowler enters the battlefield or attacks, exile a card from a graveyard.
Spells you cast cost %1 less to cast for each card type they share with cards exiled with Cemetery Prowler.
#191 Daarken3/4
Cloaked Cadet
Creature — Human Ranger
Training
Whenever one or more +1/+1 counters are put on one or more Humans you control, draw a card. This ability triggers only once each turn.
#192 Igor Kieryluk2/4
Crawling Infestation
Enchantment
At the beginning of your upkeep, you may mill two cards.
Whenever one or more creature cards are put into your graveyard from anywhere during your turn, create a 1/1 green Insect creature token. This ability triggers only once each turn.
#193 Khurrum
Crushing Canopy *
Instant
Choose one —
• Destroy target creature with flying.
• Destroy target enchantment.
#194 Svetlin Velinov
Cultivator Colossus
Creature — Plant Beast
Trample
Cultivator Colossus's power and toughness are each equal to the number of lands you control.
When Cultivator Colossus enters the battlefield, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process.
#195 Antonio José Manzanedo*/*
Dawnhart Disciple
Creature — Human Warlock
Whenever another Human enters the battlefield under your control, Dawnhart Disciple gets +1/+1 until end of turn.
#196 Mila Pesic2/2
Dig Up
Sorcery
Cleave %1%B%B%G
Search your library for a [basic land] card, [reveal it,] put it into your hand, then shuffle.
#197 Slawomir Maniak
Dormant Grove
Enchantment
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has toughness 6 or greater, transform Dormant Grove.
#198 Kekai Kotaki
Gnarled Grovestrider
Creature — Treefolk
Vigilance
Other creatures you control have vigilance.
Kekai Kotaki3/6
Flourishing Hunter
Creature — Wolf Spirit
When Flourishing Hunter enters the battlefield, you gain life equal to the greatest toughness among other creatures you control.
#199 Ilse Gort6/6
Glorious Sunrise
Enchantment
At the beginning of combat on your turn, choose one —
• Creatures you control get +1/+1 and gain trample until end of turn.
• Target land gains "%T: Add %G%G%G" until end of turn.
• Draw a card if you control a creature with power 3 or greater.
• You gain 3 life.
#200 Andreas Zafiratos
Hamlet Vanguard
Creature — Human Warrior
Ward %2
Hamlet Vanguard enters the battlefield with two +1/+1 counters on it for each other nontoken Human you control.
#201 PINDURSKI1/1
Hiveheart Shaman
Creature — Human Shaman
Whenever Hiveheart Shaman attacks, you may search your library for a basic land card that doesn't share a land type with a land you control, put that card onto the battlefield, then shuffle.
%5%G: Create a 1/1 green Insect creature token. Put X +1/+1 counters on it, where X is the number of basic land types among lands you control. Activate only as a sorcery.
#202 Eric Deschamps3/5
Hookhand Mariner
Creature — Human Werewolf
Daybound
#203 Caio Monteiro4/4
Riphook Raider
Creature — Werewolf
Riphook Raider can't be blocked by creatures with power 2 or less.
Nightbound
Caio Monteiro6/4
Howling Moon
Enchantment
At the beginning of combat on your turn, target Wolf or Werewolf you control gets +2/+2 until end of turn.
Whenever an opponent casts their second spell each turn, create a 2/2 green Wolf creature token.
#204 Alessandra Pisano
Howlpack Piper
Creature — Human Werewolf
This spell can't be countered.
%1%G, %T: You may put a creature card from your hand onto the battlefield. If it's a Wolf or Werewolf, untap Howlpack Piper. Activate only as a sorcery.
Daybound
#205 Cristi Balanescu2/2
Wildsong Howler
Creature — Werewolf
Whenever this creature enters the battlefield or transforms into Wildsong Howler, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Nightbound
Cristi Balanescu4/4
Infestation Expert
Creature — Human Werewolf
Whenever Infestation Expert enters the battlefield or attacks, create a 1/1 green Insect creature token.
Daybound
#206 Vincent Proce3/4
Infested Werewolf
Creature — Werewolf
Whenever Infested Werewolf enters the battlefield or attacks, create two 1/1 green Insect creature tokens.
Nightbound
Vincent Proce4/5
Laid to Rest
Enchantment
Whenever a Human you control dies, draw a card.
Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life.
#207 Colin Boyer
Massive Might
Instant
Target creature gets +2/+2 and gains trample until end of turn.
#208 Iris Compiet
Moldgraf Millipede
Creature — Insect Horror
When Moldgraf Millipede enters the battlefield, mill three cards, then put a +1/+1 counter on Moldgraf Millipede for each creature card in your graveyard.
#209 Simon Dominic2/2
Mulch *
Sorcery
Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
#210 Lucas Graciano
Nature's Embrace
Enchantment — Aura
Enchant creature or land
As long as enchanted permanent is a creature, it gets +2/+2.
As long as enchanted permanent is a land, it has "%T: Add two mana of any one color."
#211 Dominik Mayer
Oakshade Stalker
Creature — Human Ranger Werewolf
You may cast this spell as though it had flash if you pay %2 more to cast it.
Daybound
#212 Alexander Mokhov3/3
Moonlit Ambusher
Creature — Werewolf
Nightbound
Alexander Mokhov6/3
Packsong Pup
Creature — Wolf
At the beginning of combat on your turn, if you control another Wolf or Werewolf, put a +1/+1 counter on Packsong Pup.
When Packsong Pup dies, you gain life equal to its power.
#213 April Prime1/1
Reclusive Taxidermist
Creature — Human Druid
Reclusive Taxidermist gets +3/+2 as long as there are four or more creature cards in your graveyard.
%T: Add one mana of any color.
#214 Wisnu Tan1/2
Retrieve
Sorcery
Return up to one target creature card and up to one target noncreature permanent card from your graveyard to your hand. Exile Retrieve.
#215 Alix Branwyn
Rural Recruit
Creature — Human Peasant
Training
When Rural Recruit enters the battlefield, create a 3/1 green Boar creature token.
#216 Eelis Kyttanen1/1
Sawblade Slinger
Creature — Human Archer
When Sawblade Slinger enters the battlefield, choose up to one —
• Destroy target artifact an opponent controls.
• Sawblade Slinger fights target Zombie an opponent controls.
#217 Joshua Raphael4/3
Sheltering Boughs
Enchantment — Aura
Enchant creature
When Sheltering Boughs enters the battlefield, draw a card.
Enchanted creature gets +1/+3.
#218 Anato Finnstark
Snarling Wolf
Creature — Wolf
%1%G: Snarling Wolf gets +2/+2 until end of turn. Activate only once each turn.
#219 Ilse Gort1/1
Spiked Ripsaw
Artifact — Equipment
Equipped creature gets +3/+3.
Whenever equipped creature attacks, you may sacrifice a Forest. If you do, that creature gains trample until end of turn.
Equip %3
#220 Jesper Ejsing
Splendid Reclamation *
Sorcery
Return all land cards from your graveyard to the battlefield tapped.
#221 Uriah Voth
Spore Crawler
Creature — Fungus
When Spore Crawler dies, draw a card.
#222 Nicholas Gregory3/2
Sporeback Wolf
Creature — Wolf
As long as it's your turn, Sporeback Wolf gets +0/+2.
#223 Nicholas Elias2/2
Toxic Scorpion
Creature — Scorpion
Deathtouch
When Toxic Scorpion enters the battlefield, another target creature you control gains deathtouch until end of turn.
#224 Simon Dominic1/1
Ulvenwald Oddity
Creature — Beast
Trample, haste
%5%G%G: Transform Ulvenwald Oddity.
#225 Brent Hollowell4/4
Ulvenwald Behemoth
Creature — Beast Horror
Trample, haste
Other creatures you control get +1/+1 and have trample and haste.
Brent Hollowell8/8
Weaver of Blossoms
Creature — Human Werewolf
%T: Add one mana of any color.
Daybound
#226 Andrey Kuzinskiy2/3
Blossom-Clad Werewolf
Creature — Werewolf
%T: Add two mana of any one color.
Nightbound
Andrey Kuzinskiy3/4
Witch's Web
Instant
Target creature gets +3/+3 and gains reach until end of turn. Untap it.
#227 Yeong Hao Han
Wolf Strike
Instant
Target creature you control gets +2/+0 until end of turn if it's night. Then it deals damage equal to its power to target creature you don't control.
#228 Wisnu Tan
Wolfkin Outcast
Creature — Human Werewolf
This spell costs %2 less to cast if you control a Wolf or Werewolf.
Daybound
#229 Alexander Mokhov5/4
Wedding Crasher
Creature — Werewolf
Whenever Wedding Crasher or another Wolf or Werewolf you control dies, draw a card.
Nightbound
Alexander Mokhov6/5
Ancient Lumberknot
Creature — Treefolk
Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.
#230 Nicholas Gregory1/4
Anje, Maid of Dishonor
Legendary Creature — Vampire
Whenever Anje, Maid of Dishonor and/or one or more other Vampires enter the battlefield under your control, create a Blood token. This ability triggers only once each turn.
%2, Sacrifice another creature or a Blood token: Each opponent loses 2 life and you gain 2 life.
#231 Yongjae Choi4/5
Bloodtithe Harvester
Creature — Vampire
When Bloodtithe Harvester enters the battlefield, create a Blood token.
%T, Sacrifice Bloodtithe Harvester: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery.
#232 Lucas Graciano3/2
Brine Comber
Creature — Spirit
Whenever Brine Comber enters the battlefield or becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.
Disturb %W%U
#233 Olena Richards1/1
Brinebound Gift
Enchantment — Aura
Enchant creature
Whenever Brinebound Gift enters the battlefield or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.
If Brinebound Gift would be put into a graveyard from anywhere, exile it instead.
Olena Richards
Child of the Pack
Creature — Human Werewolf
%2%R%G: Create a 2/2 green Wolf creature token.
Daybound
#234 Mila Pesic2/5
Savage Packmate
Creature — Werewolf
Trample
Other creatures you control get +1/+0.
Nightbound
Mila Pesic5/5
Dorothea, Vengeful Victim
Legendary Creature — Spirit
Flying
When Dorothea, Vengeful Victim attacks or blocks, sacrifice it at end of combat.
Disturb %1%W%U
#235 Marta Nael4/4
Dorothea's Retribution
Enchantment — Aura
Enchant creature
Enchanted creature has "Whenever this creature attacks, create a 4/4 white Spirit creature token with flying that's tapped and attacking. Sacrifice that token at end of combat."
If Dorothea's Retribution would be put into a graveyard from anywhere, exile it instead.
Marta Nael
Edgar, Charmed Groom
Legendary Creature — Vampire Noble
Other Vampires you control get +1/+1.
When Edgar, Charmed Groom dies, return it to the battlefield transformed under its owner's control.
#236 Volkan Baga4/4
Edgar Markov's Coffin
Legendary Artifact
At the beginning of your upkeep, create a 1/1 white and black Vampire creature token with lifelink and put a bloodline counter on Edgar Markov's Coffin. Then if there are three or more bloodline counters on it, remove those counters and transform it.
Volkan Baga
Eruth, Tormented Prophet
Legendary Creature — Human Wizard
If you would draw a card, exile the top two cards of your library instead. You may play those cards this turn.
#237 Ekaterina Burmak2/4
Grolnok, the Omnivore
Legendary Creature — Frog
Whenever a Frog you control attacks, mill three cards.
Whenever a permanent card is put into your graveyard from your library, exile it with a croak counter on it.
You may play lands and cast spells from among cards you own in exile with croak counters on them.
#238 Simon Dominic3/3
Halana and Alena, Partners
Legendary Creature — Human Ranger
First strike, reach
At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena's power. That creature gains haste until end of turn.
#239 Jason Rainville2/3
Kaya, Geist Hunter
Legendary Planeswalker — Kaya
+1
Creatures you control gain deathtouch until end of turn. Put a +1/+1 counter on up to one target creature token you control.
-2
Until end of turn, if one or more tokens would be created under your control, twice that many of those tokens are created instead.
-6
Exile all cards from all graveyards, then create a 1/1 white Spirit creature token with flying for each card exiled this way.
#240 Ryan Pancoast3
Markov Purifier
Creature — Vampire Cleric
Lifelink
At the beginning of your end step, if you gained life this turn, you may pay %2. If you do, draw a card.
#241 G-host Lee2/3
Markov Waltzer
Creature — Vampire
Flying, haste
At the beginning of combat on your turn, up to two target creatures you control each get +1/+0 until end of turn.
#242 Joshua Raphael1/3
Odric, Blood-Cursed
Legendary Creature — Vampire Soldier
When Odric, Blood-Cursed enters the battlefield, create X Blood tokens, where X is the number of abilities from among flying, first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance found among creatures you control. (Count each ability only once.)
#243 Chris Rallis3/3
Old Rutstein
Legendary Creature — Human Peasant
When Old Rutstein enters the battlefield or at the beginning of your upkeep, mill a card. If a land card is milled this way, create a Treasure token. If a creature card is milled this way, create a 1/1 green Insect creature token. If a noncreature, nonland card is milled this way, create a Blood token.
#244 Greg Staples1/4
Olivia, Crimson Bride
Legendary Creature — Vampire Noble
Flying, haste
Whenever Olivia, Crimson Bride attacks, return target creature card from your graveyard to the battlefield tapped and attacking. It gains "When you don't control a legendary Vampire, exile this creature."
#245 Anna Steinbauer3/4
Runo Stromkirk
Legendary Creature — Vampire Cleric
Flying
When Runo Stromkirk enters the battlefield, put up to one target creature card from your graveyard on top of your library.
At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If a creature card with mana value 6 or greater is revealed this way, transform Runo Stromkirk.
#246 Matt Stewart1/4
Krothuss, Lord of the Deep
Legendary Creature — Kraken Horror
Flying
Whenever Krothuss, Lord of the Deep attacks, create a tapped and attacking token that's a copy of another target attacking creature. If that creature is a Kraken, Leviathan, Octopus, or Serpent, create two of those tokens instead.
Matt Stewart3/5
Sigardian Paladin
Creature — Human Knight
As long as you've put one or more +1/+1 counters on a creature this turn, Sigardian Paladin has trample and lifelink.
%1%G%W: Target creature you control with a +1/+1 counter on it gains trample and lifelink until end of turn.
#247 Slawomir Maniak4/4
Skull Skaab
Creature — Zombie
Exploit
Whenever a creature you control exploits a nontoken creature, create a 2/2 black Zombie creature token.
#248 Nicholas Gregory2/2
Torens, Fist of the Angels
Legendary Creature — Human Cleric
Training
Whenever you cast a creature spell, create a 1/1 green and white Human Soldier creature token with training.
#249 Justine Cruz2/2
Vilespawn Spider
Creature — Spider
Reach
At the beginning of your upkeep, mill a card.
%2%G%U, %T, Sacrifice Vilespawn Spider: Create a 1/1 green Insect creature token for each creature card in your graveyard. Activate only as a sorcery.
#250 Nicholas Gregory2/3
Wandering Mind
Creature — Horror
Flying
When Wandering Mind enters the battlefield, look at the top six cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
#251 Simon Dominic2/1
Blood Servitor
Artifact Creature — Construct
When Blood Servitor enters the battlefield, create a Blood token.
#252 Jason A. Engle2/2
Boarded Window
Artifact
Creatures attacking you get -1/-0.
At the beginning of each end step, if you were dealt 4 or more damage this turn, exile Boarded Window.
#253 Zoltan Boros
Ceremonial Knife
Artifact — Equipment
Equipped creature gets +1/+0 and has "Whenever this creature deals combat damage, create a Blood token."
Equip %2
#254 Antonio José Manzanedo
Dollhouse of Horrors
Artifact
%1, %T, Exile a creature card from your graveyard: Create a token that's a copy of the exiled card, except it's a 0/0 Construct artifact in addition to its other types and it has "This creature gets +1/+1 for each Construct you control." It gains haste until end of turn. Activate only as a sorcery.
#255 Muhammad Firdaus
Foreboding Statue
Artifact Creature — Construct
%T: Add one mana of any color. Put an omen counter on Foreboding Statue.
At the beginning of your end step, if there are three or more omen counters on Foreboding Statue, untap it, then transform it.
#256 Aaron Miller1/2
Forsaken Thresher
Artifact Creature — Construct
At the beginning of your precombat main phase, add one mana of any color.
Aaron Miller5/5
Honored Heirloom
Artifact
%T: Add one mana of any color.
%2, %T: Exile target card from a graveyard.
#257 Leanna Crossan
Investigator's Journal
Artifact — Clue
Investigator's Journal enters the battlefield with a number of suspect counters on it equal to the greatest number of creatures a player controls.
%2, %T, Remove a suspect counter from Investigator's Journal: Draw a card.
%2, Sacrifice Investigator's Journal: Draw a card.
#258 Yeong Hao Han
Lantern of the Lost
Artifact
When Lantern of the Lost enters the battlefield, exile target card from a graveyard.
%1, %T, Exile Lantern of the Lost: Exile all cards from all graveyards, then draw a card.
#259 Chris Cold
Wedding Invitation
Artifact
When Wedding Invitation enters the battlefield, draw a card.
%T, Sacrifice Wedding Invitation: Target creature can't be blocked this turn. If it's a Vampire, it also gains lifelink until end of turn.
#260 Justyna Gil
Deathcap Glade
Land
Deathcap Glade enters the battlefield tapped unless you control two or more other lands.
%T: Add %B or %G.
#261 Sam Burley
Dreamroot Cascade
Land
Dreamroot Cascade enters the battlefield tapped unless you control two or more other lands.
%T: Add %G or %U.
#262 Sam Burley
Evolving Wilds
Land
%T, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
#263 Alayna Danner
Shattered Sanctum
Land
Shattered Sanctum enters the battlefield tapped unless you control two or more other lands.
%T: Add %W or %B.
#264 Muhammad Firdaus
Stormcarved Coast
Land
Stormcarved Coast enters the battlefield tapped unless you control two or more other lands.
%T: Add %U or %R.
#265 Sarah Finnigan
Sundown Pass
Land
Sundown Pass enters the battlefield tapped unless you control two or more other lands.
%T: Add %R or %W.
#266 Muhammad Firdaus
Voldaren Estate
Land
%T: Add %C.
%T, Pay 1 life: Add one mana of any color. Spend this mana only to cast a Vampire spell.
%5, %T: Create a Blood token. This ability costs %1 less to activate for each Vampire you control.
#267 Richard Wright
Plains *
Basic Land — Plains
#268 Daria Khlebnikova
Plains *
Basic Land — Plains
#269 Indra Nugroho
Island *
Basic Land — Island
#270 Alayna Danner
Island *
Basic Land — Island
#271 Rio Krisma
Swamp *
Basic Land — Swamp
#272 Pig Hands
Swamp *
Basic Land — Swamp
#273 Kerby Rosanes
Mountain *
Basic Land — Mountain
#274 Alayna Danner
Mountain *
Basic Land — Mountain
#275 Daria Khlebnikova
Forest *
Basic Land — Forest
#276 Pig Hands
Forest *
Basic Land — Forest
#277 Indra Nugroho
Sorin the Mirthless *
Legendary Planeswalker — Sorin
+1
Look at the top card of your library. You may reveal that card and put it into your hand. If you do, you lose life equal to its mana value.
-2
Create a 2/3 black Vampire creature token with flying and lifelink.
-7
Sorin the Mirthless deals 13 damage to any target. You gain 13 life.
#278 Justyna Gil4
Chandra, Dressed to Kill *
Legendary Planeswalker — Chandra
+1
Add %R. Chandra, Dressed to Kill deals 1 damage to up to one target player or planeswalker.
+1
Exile the top card of your library. If it's red, you may cast it this turn.
-7
Exile the top five cards of your library. You may cast red spells from among them this turn. You get an emblem with "Whenever you cast a red spell, this emblem deals X damage to any target, where X is the amount of mana spent to cast that spell."
#279 Ekaterina Burmak3
Kaya, Geist Hunter *
Legendary Planeswalker — Kaya
+1
Creatures you control gain deathtouch until end of turn. Put a +1/+1 counter on up to one target creature token you control.
-2
Until end of turn, if one or more tokens would be created under your control, twice that many of those tokens are created instead.
-6
Exile all cards from all graveyards, then create a 1/1 white Spirit creature token with flying for each card exiled this way.
#280 Raymond Swanland3
Deathcap Glade *
Land
Deathcap Glade enters the battlefield tapped unless you control two or more other lands.
%T: Add %B or %G.
#281 Muhammad Firdaus
Dreamroot Cascade *
Land
Dreamroot Cascade enters the battlefield tapped unless you control two or more other lands.
%T: Add %G or %U.
#282 Jokubas Uogintas
Shattered Sanctum *
Land
Shattered Sanctum enters the battlefield tapped unless you control two or more other lands.
%T: Add %W or %B.
#283 Donato Giancola
Stormcarved Coast *
Land
Stormcarved Coast enters the battlefield tapped unless you control two or more other lands.
%T: Add %U or %R.
#284 Jokubas Uogintas
Sundown Pass *
Land
Sundown Pass enters the battlefield tapped unless you control two or more other lands.
%T: Add %R or %W.
#285 Johannes Voss
Unholy Officiant *
Creature — Vampire Cleric
Vigilance
%4%W: Put a +1/+1 counter on Unholy Officiant.
#286 Jason A. Engle1/2
Welcoming Vampire *
Creature — Vampire
Flying
Whenever one or more other creatures with power 2 or less enter the battlefield under your control, draw a card. This ability triggers only once each turn.
#287 Christian Angel2/3
Bloodcrazed Socialite *
Creature — Vampire
Menace
When Bloodcrazed Socialite enters the battlefield, create a Blood token.
Whenever Bloodcrazed Socialite attacks, you may sacrifice a Blood token. If you do, it gets +2/+2 until end of turn.
#288 Samuel Araya3/3
Bloodsworn Squire *
Creature — Vampire Soldier
%1%B, Discard a card: Bloodsworn Squire gains indestructible until end of turn. Tap it. Then if there are four or more creature cards in your graveyard, transform Bloodsworn Squire.
#289 Karl Kopinski3/3
Bloodsworn Knight
Creature — Vampire Knight
Bloodsworn Knight's power and toughness are each equal to the number of creature cards in your graveyard.
%1%B, Discard a card: Bloodsworn Knight gains indestructible until end of turn. Tap it.
Karl Kopinski*/*
Bloodvial Purveyor *
Creature — Vampire
Flying, trample
Whenever an opponent casts a spell, that player creates a Blood token.
Whenever Bloodvial Purveyor attacks, it gets +1/+0 until end of turn for each Blood token defending player controls.
#290 Kekai Kotaki5/6
Falkenrath Forebear *
Creature — Vampire
Flying
Falkenrath Forebear can't block.
Whenever Falkenrath Forebear deals combat damage to a player, create a Blood token.
%B, Sacrifice two Blood tokens: Return Falkenrath Forebear from your graveyard to the battlefield.
#291 Tomasz Jedruszek3/1
Gluttonous Guest *
Creature — Vampire
When Gluttonous Guest enters the battlefield, create a Blood token.
Whenever you sacrifice a Blood token, you gain 1 life.
#292 Marie Magny1/4
Henrika Domnathi *
Legendary Creature — Vampire
Flying
At the beginning of combat on your turn, choose one that hasn't been chosen —
• Each player sacrifices a creature.
• You draw a card and you lose 1 life.
• Transform Henrika Domnathi.
#293 Jason A. Engle1/3
Henrika, Infernal Seer
Legendary Creature — Vampire
Flying, deathtouch, lifelink
%1%B%B: Each creature you control with flying, deathtouch, and/or lifelink gets +1/+0 until end of turn.
Jason A. Engle3/4
Innocent Traveler *
Creature — Human
At the beginning of your upkeep, any opponent may sacrifice a creature. If no one does, transform Innocent Traveler.
#294 Sami Mikkonen1/3
Malicious Invader
Creature — Vampire
Flying
Malicious Invader gets +2/+0 as long as an opponent controls a Human.
Sami Mikkonen3/3
Restless Bloodseeker *
Creature — Vampire
At the beginning of your end step, if you gained life this turn, create a Blood token.
Sacrifice two Blood tokens: Transform Restless Bloodseeker. Activate only as a sorcery.
#295 Christian Angel1/3
Bloodsoaked Reveler
Creature — Vampire
At the beginning of your end step, if you gained life this turn, create a Blood token.
%4%B: Each opponent loses 2 life and you gain 2 life.
Christian Angel3/3
Skulking Killer *
Creature — Vampire Assassin
When Skulking Killer enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn if that opponent controls no other creatures.
#296 Karl Kopinski4/2
Sorin the Mirthless *
Legendary Planeswalker — Sorin
+1
Look at the top card of your library. You may reveal that card and put it into your hand. If you do, you lose life equal to its mana value.
-2
Create a 2/3 black Vampire creature token with flying and lifelink.
-7
Sorin the Mirthless deals 13 damage to any target. You gain 13 life.
#297 Ayami Kojima4
Voldaren Bloodcaster *
Creature — Vampire Wizard
Flying
Whenever Voldaren Bloodcaster or another nontoken creature you control dies, create a Blood token.
Whenever you create a Blood token, if you control five or more Blood tokens, transform Voldaren Bloodcaster.
#298 Samuel Araya2/1
Bloodbat Summoner
Creature — Vampire Wizard
Flying
At the beginning of combat on your turn, up to one target Blood token you control becomes a 2/2 black Bat creature with flying and haste in addition to its other types.
Samuel Araya3/3
Wedding Security *
Creature — Vampire Soldier
Whenever Wedding Security attacks, you may sacrifice a Blood token. If you do, put a +1/+1 counter on Wedding Security and draw a card.
#299 Vi Szendrey (Cashile)4/4
Alluring Suitor *
Creature — Vampire
When you attack with exactly two creatures, transform Alluring Suitor.
#300 zinna Du2/3
Deadly Dancer
Creature — Vampire
Trample
When this creature transforms into Deadly Dancer, add %R%R. Until end of turn, you don't lose this mana as steps and phases end.
%R%R: Deadly Dancer and another target creature each get +1/+0 until end of turn.
zinna Du3/3
Belligerent Guest *
Creature — Vampire
Trample
Whenever Belligerent Guest deals combat damage to a player, create a Blood token.
#301 Jason A. Engle3/2
Blood Hypnotist *
Creature — Vampire
Blood Hypnotist can't block.
Whenever you sacrifice one or more Blood tokens, target creature can't block this turn. This ability triggers only once each turn.
#302 Jason A. Engle3/3
Blood Petal Celebrant *
Creature — Vampire
Blood Petal Celebrant has first strike as long as it's attacking.
When Blood Petal Celebrant dies, create a Blood token.
#303 Sami Mikkonen2/1
Cemetery Gatekeeper *
Creature — Vampire
First strike
When Cemetery Gatekeeper enters the battlefield, exile a card from a graveyard.
Whenever a player plays a land or casts a spell, if it shares a card type with the exiled card, Cemetery Gatekeeper deals 2 damage to that player.
#304 Livia Prima2/1
Dominating Vampire *
Creature — Vampire
When Dominating Vampire enters the battlefield, gain control of target creature with mana value less than or equal to the number of Vampires you control until end of turn. Untap that creature. It gains haste until end of turn.
#305 Christian Angel3/3
Falkenrath Celebrants *
Creature — Vampire
Menace
When Falkenrath Celebrants enters the battlefield, create two Blood tokens.
#306 zinna Du4/4
Olivia's Attendants *
Creature — Vampire
Menace
Whenever Olivia's Attendants deals damage, create that many Blood tokens.
%2%R: Olivia's Attendants deals 1 damage to any target.
#307 Christian Angel6/6
Voldaren Epicure *
Creature — Vampire
When Voldaren Epicure enters the battlefield, it deals 1 damage to each opponent. Create a Blood token.
#308 Vi Szendrey (Cashile)1/1
Anje, Maid of Dishonor *
Legendary Creature — Vampire
Whenever Anje, Maid of Dishonor and/or one or more other Vampires enter the battlefield under your control, create a Blood token. This ability triggers only once each turn.
%2, Sacrifice another creature or a Blood token: Each opponent loses 2 life and you gain 2 life.
#309 Christian Angel4/5
Bloodtithe Harvester *
Creature — Vampire
When Bloodtithe Harvester enters the battlefield, create a Blood token.
%T, Sacrifice Bloodtithe Harvester: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery.
#310 Sami Mikkonen3/2
Edgar, Charmed Groom *
Legendary Creature — Vampire Noble
Other Vampires you control get +1/+1.
When Edgar, Charmed Groom dies, return it to the battlefield transformed under its owner's control.
#311 Nestor Ossandon Leal4/4
Edgar Markov's Coffin
Legendary Artifact
At the beginning of your upkeep, create a 1/1 white and black Vampire creature token with lifelink and put a bloodline counter on Edgar Markov's Coffin. Then if there are three or more bloodline counters on it, remove those counters and transform it.
Nestor Ossandon Leal
Markov Purifier *
Creature — Vampire Cleric
Lifelink
At the beginning of your end step, if you gained life this turn, you may pay %2. If you do, draw a card.
#312 Samuel Araya2/3
Markov Waltzer *
Creature — Vampire
Flying, haste
At the beginning of combat on your turn, up to two target creatures you control each get +1/+0 until end of turn.
#313 Jason A. Engle1/3
Odric, Blood-Cursed *
Legendary Creature — Vampire Soldier
When Odric, Blood-Cursed enters the battlefield, create X Blood tokens, where X is the number of abilities from among flying, first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance found among creatures you control. (Count each ability only once.)
#314 Anna Pavleeva3/3
Olivia, Crimson Bride *
Legendary Creature — Vampire Noble
Flying, haste
Whenever Olivia, Crimson Bride attacks, return target creature card from your graveyard to the battlefield tapped and attacking. It gains "When you don't control a legendary Vampire, exile this creature."
#315 Xiaobotong3/4
Runo Stromkirk *
Legendary Creature — Vampire Cleric
Flying
When Runo Stromkirk enters the battlefield, put up to one target creature card from your graveyard on top of your library.
At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If a creature card with mana value 6 or greater is revealed this way, transform Runo Stromkirk.
#316 Xiaobotong1/4
Krothuss, Lord of the Deep
Legendary Creature — Kraken Horror
Flying
Whenever Krothuss, Lord of the Deep attacks, create a tapped and attacking token that's a copy of another target attacking creature. If that creature is a Kraken, Leviathan, Octopus, or Serpent, create two of those tokens instead.
Xiaobotong3/5
Katilda, Dawnhart Martyr *
Legendary Creature — Spirit Warlock
Flying, lifelink, protection from Vampires
Katilda, Dawnhart Martyr's power and toughness are each equal to the number of permanents you control that are Spirits and/or enchantments.
Disturb %3%W%W
#317 Joao Ruas*/*
Katilda's Rising Dawn
Legendary Enchantment — Aura
Enchant creature
Enchanted creature has flying, lifelink, and protection from Vampires, and it gets +X/+X, where X is the number of permanents you control that are Spirits and/or enchantments.
If Katilda's Rising Dawn would be put into a graveyard from anywhere, exile it instead.
Joao Ruas
Thalia, Guardian of Thraben *
Legendary Creature — Human Soldier
First strike
Noncreature spells cost %1 more to cast.
#318 Cabrol2/1
Geralf, Visionary Stitcher *
Legendary Creature — Human Wizard
Zombies you control have flying.
%U, %T, Sacrifice another nontoken creature: Create an X/X blue Zombie creature token, where X is the sacrificed creature's toughness.
#319 Cabrol1/4
Jacob Hauken, Inspector *
Legendary Creature — Human Advisor
%T: Draw a card, then exile a card from your hand face down. You may look at that card for as long as it remains exiled. You may pay %4%U%U. If you do, transform Jacob Hauken, Inspector.
#320 Milivoj Ceran0/2
Hauken's Insight
Legendary Enchantment
At the beginning of your upkeep, exile the top card of your library face down. You may look at that card for as long as it remains exiled.
Once during each of your turns, you may play a land or cast a spell from among the cards exiled with this permanent without paying its mana cost.
Milivoj Ceran
Toxrill, the Corrosive *
Legendary Creature — Slug Horror
At the beginning of each end step, put a slime counter on each creature you don't control.
Creatures you don't control get -1/-1 for each slime counter on them.
Whenever a creature you don't control with a slime counter on it dies, create a 1/1 black Slug creature token.
%U%B, Sacrifice a Slug: Draw a card.
#321 DZO7/7
Dorothea, Vengeful Victim *
Legendary Creature — Spirit
Flying
When Dorothea, Vengeful Victim attacks or blocks, sacrifice it at end of combat.
Disturb %1%W%U
#322 Karmazid4/4
Dorothea's Retribution
Enchantment — Aura
Enchant creature
Enchanted creature has "Whenever this creature attacks, create a 4/4 white Spirit creature token with flying that's tapped and attacking. Sacrifice that token at end of combat."
If Dorothea's Retribution would be put into a graveyard from anywhere, exile it instead.
Karmazid
Eruth, Tormented Prophet *
Legendary Creature — Human Wizard
If you would draw a card, exile the top two cards of your library instead. You may play those cards this turn.
#323 Paul Jackson2/4
Grolnok, the Omnivore *
Legendary Creature — Frog
Whenever a Frog you control attacks, mill three cards.
Whenever a permanent card is put into your graveyard from your library, exile it with a croak counter on it.
You may play lands and cast spells from among cards you own in exile with croak counters on them.
#324 DZO3/3
Halana and Alena, Partners *
Legendary Creature — Human Ranger
First strike, reach
At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena's power. That creature gains haste until end of turn.
#325 Joao Ruas2/3
Old Rutstein *
Legendary Creature — Human Peasant
When Old Rutstein enters the battlefield or at the beginning of your upkeep, mill a card. If a land card is milled this way, create a Treasure token. If a creature card is milled this way, create a 1/1 green Insect creature token. If a noncreature, nonland card is milled this way, create a Blood token.
#326 Mark Riddick1/4
Runo Stromkirk *
Legendary Creature — Vampire Cleric
Flying
When Runo Stromkirk enters the battlefield, put up to one target creature card from your graveyard on top of your library.
At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If a creature card with mana value 6 or greater is revealed this way, transform Runo Stromkirk.
#327 Nico Delort1/4
Krothuss, Lord of the Deep
Legendary Creature — Kraken Horror
Flying
Whenever Krothuss, Lord of the Deep attacks, create a tapped and attacking token that's a copy of another target attacking creature. If that creature is a Kraken, Leviathan, Octopus, or Serpent, create two of those tokens instead.
Nico Delort3/5
Torens, Fist of the Angels *
Legendary Creature — Human Cleric
Training
Whenever you cast a creature spell, create a 1/1 green and white Human Soldier creature token with training.
#328 Cabrol2/2
Circle of Confinement *
Enchantment
When Circle of Confinement enters the battlefield, exile target creature an opponent controls with mana value 3 or less until Circle of Confinement leaves the battlefield.
Whenever an opponent casts a Vampire spell with the same name as a card exiled with Circle of Confinement, you gain 2 life.
#329 Dan Scott
Savior of Ollenbock *
Creature — Human Soldier
Training
Whenever Savior of Ollenbock trains, exile up to one other target creature from the battlefield or creature card from a graveyard.
When Savior of Ollenbock leaves the battlefield, put the exiled cards onto the battlefield under their owners' control.
#330 Johannes Voss1/2
Thalia, Guardian of Thraben *
Legendary Creature — Human Soldier
First strike
Noncreature spells cost %1 more to cast.
#331 Magali Villeneuve2/1
Jacob Hauken, Inspector *
Legendary Creature — Human Advisor
%T: Draw a card, then exile a card from your hand face down. You may look at that card for as long as it remains exiled. You may pay %4%U%U. If you do, transform Jacob Hauken, Inspector.
#332 Slawomir Maniak0/2
Hauken's Insight
Legendary Enchantment
At the beginning of your upkeep, exile the top card of your library face down. You may look at that card for as long as it remains exiled.
Once during each of your turns, you may play a land or cast a spell from among the cards exiled with this permanent without paying its mana cost.
Slawomir Maniak
Thirst for Discovery *
Instant
Draw three cards. Then discard two cards unless you discard a basic land card.
#333 Dan Scott
Falkenrath Forebear *
Creature — Vampire
Flying
Falkenrath Forebear can't block.
Whenever Falkenrath Forebear deals combat damage to a player, create a Blood token.
%B, Sacrifice two Blood tokens: Return Falkenrath Forebear from your graveyard to the battlefield.
#334 Greg Staples3/1
Henrika Domnathi *
Legendary Creature — Vampire
Flying
At the beginning of combat on your turn, choose one that hasn't been chosen —
• Each player sacrifices a creature.
• You draw a card and you lose 1 life.
• Transform Henrika Domnathi.
#335 Nils Hamm1/3
Henrika, Infernal Seer
Legendary Creature — Vampire
Flying, deathtouch, lifelink
%1%B%B: Each creature you control with flying, deathtouch, and/or lifelink gets +1/+0 until end of turn.
Nils Hamm3/4
Innocent Traveler *
Creature — Human
At the beginning of your upkeep, any opponent may sacrifice a creature. If no one does, transform Innocent Traveler.
#336 Igor Kieryluk1/3
Malicious Invader
Creature — Vampire
Flying
Malicious Invader gets +2/+0 as long as an opponent controls a Human.
Igor Kieryluk3/3
Sorin the Mirthless *
Legendary Planeswalker — Sorin
+1
Look at the top card of your library. You may reveal that card and put it into your hand. If you do, you lose life equal to its mana value.
-2
Create a 2/3 black Vampire creature token with flying and lifelink.
-7
Sorin the Mirthless deals 13 damage to any target. You gain 13 life.
#337 Bastien L. Deharme4
Voldaren Bloodcaster *
Creature — Vampire Wizard
Flying
Whenever Voldaren Bloodcaster or another nontoken creature you control dies, create a Blood token.
Whenever you create a Blood token, if you control five or more Blood tokens, transform Voldaren Bloodcaster.
#338 Johann Bodin2/1
Bloodbat Summoner
Creature — Vampire Wizard
Flying
At the beginning of combat on your turn, up to one target Blood token you control becomes a 2/2 black Bat creature with flying and haste in addition to its other types.
Johann Bodin3/3
Vampires' Vengeance *
Instant
Vampires' Vengeance deals 2 damage to each non-Vampire creature. Create a Blood token.
#339 Dave Kendall
Reclusive Taxidermist *
Creature — Human Druid
Reclusive Taxidermist gets +3/+2 as long as there are four or more creature cards in your graveyard.
%T: Add one mana of any color.
#340 Tomasz Jedruszek1/2
Edgar, Charmed Groom *
Legendary Creature — Vampire Noble
Other Vampires you control get +1/+1.
When Edgar, Charmed Groom dies, return it to the battlefield transformed under its owner's control.
#341 Lucas Graciano4/4
Edgar Markov's Coffin
Legendary Artifact
At the beginning of your upkeep, create a 1/1 white and black Vampire creature token with lifelink and put a bloodline counter on Edgar Markov's Coffin. Then if there are three or more bloodline counters on it, remove those counters and transform it.
Lucas Graciano
Eruth, Tormented Prophet *
Legendary Creature — Human Wizard
If you would draw a card, exile the top two cards of your library instead. You may play those cards this turn.
#342 Dave Kendall2/4
Olivia, Crimson Bride *
Legendary Creature — Vampire Noble
Flying, haste
Whenever Olivia, Crimson Bride attacks, return target creature card from your graveyard to the battlefield tapped and attacking. It gains "When you don't control a legendary Vampire, exile this creature."
#343 Bastien L. Deharme3/4
Torens, Fist of the Angels *
Legendary Creature — Human Cleric
Training
Whenever you cast a creature spell, create a 1/1 green and white Human Soldier creature token with training.
#344 Greg Staples2/2
Investigator's Journal *
Artifact — Clue
Investigator's Journal enters the battlefield with a number of suspect counters on it equal to the greatest number of creatures a player controls.
%2, %T, Remove a suspect counter from Investigator's Journal: Draw a card.
%2, Sacrifice Investigator's Journal: Draw a card.
#345 Alix Branwyn
By Invitation Only
Sorcery
Choose a number between 0 and 13. Each player sacrifices that many creatures.
#346 Micah Epstein
Cemetery Protector
Creature — Human Soldier
Flash
When Cemetery Protector enters the battlefield, exile a card from a graveyard.
Whenever you play a land or cast a spell, if it shares a card type with the exiled card, create a 1/1 white Human creature token.
#347 Chris Rallis3/4
Faithbound Judge
Creature — Spirit Soldier
Defender, flying, vigilance
At the beginning of your upkeep, if Faithbound Judge has two or fewer judgment counters on it, put a judgment counter on it.
As long as Faithbound Judge has three or more judgment counters on it, it can attack as though it didn't have defender.
Disturb %5%W%W
#348 Svetlin Velinov4/4
Sinner's Judgment
Enchantment — Aura Curse
Enchant player
At the beginning of your upkeep, put a judgment counter on Sinner's Judgment. Then if there are three or more judgment counters on it, enchanted player loses the game.
If Sinner's Judgment would be put into a graveyard from anywhere, exile it instead.
Svetlin Velinov
Hallowed Haunting
Enchantment
As long as you control seven or more enchantments, creatures you control have flying and vigilance.
Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with "This creature's power and toughness are each equal to the number of Spirits you control."
#349 David Auden Nash
Hopeful Initiate
Creature — Human Warlock
Training
%2%W, Remove two +1/+1 counters from among creatures you control: Destroy target artifact or enchantment.
#350 Dan Scott1/2
Lantern Flare
Instant
Cleave %X%R%W
Lantern Flare deals X damage to target creature or planeswalker and you gain X life. [X is the number of creatures you control.]
#351 Lie Setiawan
Savior of Ollenbock
Creature — Human Soldier
Training
Whenever Savior of Ollenbock trains, exile up to one other target creature from the battlefield or creature card from a graveyard.
When Savior of Ollenbock leaves the battlefield, put the exiled cards onto the battlefield under their owners' control.
#352 Aaron J. Riley1/2
Sigarda's Summons
Enchantment
Creatures you control with +1/+1 counters on them have base power and toughness 4/4, have flying, and are Angels in addition to their other types.
#353 Nestor Ossandon Leal
Voice of the Blessed
Creature — Spirit Cleric
Whenever you gain life, put a +1/+1 counter on Voice of the Blessed.
As long as Voice of the Blessed has four or more +1/+1 counters on it, it has flying and vigilance.
As long as Voice of the Blessed has ten or more +1/+1 counters on it, it has indestructible.
#354 Anastasia Ovchinnikova2/2
Wedding Announcement
Enchantment
At the beginning of your end step, put an invitation counter on Wedding Announcement. If you attacked with two or more creatures this turn, draw a card. Otherwise, create a 1/1 white Human creature token. Then if Wedding Announcement has three or more invitation counters on it, transform it.
#355 Caroline Gariba
Wedding Festivity
Enchantment
Creatures you control get +1/+1.
Caroline Gariba
Cemetery Illuminator
Creature — Spirit
Flying
Whenever Cemetery Illuminator enters the battlefield or attacks, exile a card from a graveyard.
You may look at the top card of your library any time.
Once each turn, you may cast a spell from the top of your library if it shares a card type with a card exiled with Cemetery Illuminator.
#356 Uriah Voth2/3
Consuming Tide
Sorcery
Each player chooses a nonland permanent they control. Return all nonland permanents not chosen this way to their owners' hands. Then you draw a card for each opponent who has more cards in their hand than you.
#357 Viko Menezes
Dreamshackle Geist
Creature — Spirit
Flying
At the beginning of combat on your turn, choose up to one —
• Tap target creature.
• Target creature doesn't untap during its controller's next untap step.
#358 Andreas Zafiratos3/1
Hullbreaker Horror
Creature — Kraken Horror
Flash
This spell can't be countered.
Whenever you cast a spell, choose up to one —
• Return target spell you don't control to its owner's hand.
• Return target nonland permanent to its owner's hand.
#359 Svetlin Velinov7/8
Inspired Idea
Sorcery
Cleave %3%U%U
Draw three cards. [Your maximum hand size is reduced by three for the rest of the game.]
#360 Alix Branwyn
Mirrorhall Mimic
Creature — Spirit
You may have Mirrorhall Mimic enter the battlefield as a copy of any creature on the battlefield, except it's a Spirit in addition to its other types.
Disturb %3%U%U
#361 Justine Cruz0/0
Ghastly Mimicry
Enchantment — Aura
Enchant creature
At the beginning of your upkeep, create a token that's a copy of enchanted creature, except it's a Spirit in addition to its other types.
If Ghastly Mimicry would be put into a graveyard from anywhere, exile it instead.
Justine Cruz
Necroduality
Enchantment
Whenever a nontoken Zombie enters the battlefield under your control, create a token that's a copy of that creature.
#362 Billy Christian
Overcharged Amalgam
Creature — Zombie Horror
Flash
Flying
Exploit
When Overcharged Amalgam exploits a creature, counter target spell, activated ability, or triggered ability.
#363 Mike Jordana3/3
Patchwork Crawler
Creature — Zombie Horror
%2%U: Exile target creature card from your graveyard and put a +1/+1 counter on Patchwork Crawler.
Patchwork Crawler has all activated abilities of all creature cards exiled with it.
#364 Fesbra1/2
Winged Portent
Instant
Cleave %4%G%U
Draw a card for each creature [with flying] you control.
#365 Nicholas Gregory
Cemetery Desecrator
Creature — Zombie
Menace
When Cemetery Desecrator enters the battlefield or dies, exile another card from a graveyard. When you do, choose one —
• Remove X counters from target permanent, where X is the mana value of the exiled card.
• Target creature an opponent controls gets -X/-X until end of turn, where X is the mana value of the exiled card.
#366 Dan Scott4/4
Concealing Curtains
Creature — Wall
Defender
%2%B: Transform Concealing Curtains. Activate only as a sorcery.
#367 Brian Valeza0/4
Revealing Eye
Creature — Eye Horror
Menace
When this creature transforms into Revealing Eye, target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card, then draws a card.
Brian Valeza3/4
Demonic Bargain
Sorcery
Exile the top thirteen cards of your library, then search your library for a card. Put that card into your hand, then shuffle.
#368 Sam Guay
Dreadfeast Demon
Creature — Demon
Flying
At the beginning of your end step, sacrifice a non-Demon creature. If you do, create a token that's a copy of Dreadfeast Demon.
#369 Andrew Mar6/6
Dying to Serve
Enchantment
Whenever you discard one or more cards, create a tapped 2/2 black Zombie creature token. This ability triggers only once each turn.
#370 Steven Belledin
Graf Reaver
Creature — Zombie Warrior
Exploit
When Graf Reaver exploits a creature, destroy target planeswalker.
At the beginning of your upkeep, Graf Reaver deals 1 damage to you.
#371 Dave Kendall3/3
Headless Rider
Creature — Zombie
Whenever Headless Rider or another nontoken Zombie you control dies, create a 2/2 black Zombie creature token.
#372 E. M. Gist3/1
Path of Peril
Sorcery
Cleave %4%W%B
Destroy all creatures [with mana value 2 or less].
#373 Kasia 'Kafis' Zielinska
Alchemist's Gambit
Sorcery
Cleave %4%U%U%R
Take an extra turn after this one. During that turn, damage can't be prevented. [At the beginning of that turn's end step, you lose the game.]
Exile Alchemist's Gambit.
#374 Zoltan Boros
Change of Fortune
Sorcery
Discard your hand, then draw a card for each card you've discarded this turn.
#375 Sam Guay
Creepy Puppeteer
Creature — Human Rogue
Haste
Whenever Creepy Puppeteer attacks, if you attacked with exactly one other creature this combat, you may have that creature's base power and toughness become 4/3 until end of turn.
#376 Marie Magny4/3
Curse of Hospitality
Enchantment — Aura Curse
Enchant player
Creatures attacking enchanted player have trample.
Whenever a creature deals combat damage to enchanted player, that player exiles the top card of their library. Until end of turn, that creature's controller may play that card and they may spend mana as though it were mana of any color to cast that spell.
#377 Dominik Mayer
Ill-Tempered Loner
Creature — Human Werewolf
Whenever Ill-Tempered Loner is dealt damage, it deals that much damage to any target.
%1%R: Ill-Tempered Loner gets +2/+0 until end of turn.
Daybound
#378 Grzegorz Rutkowski3/3
Howlpack Avenger
Creature — Werewolf
Whenever a permanent you control is dealt damage, Howlpack Avenger deals that much damage to any target.
%1%R: Howlpack Avenger gets +2/+0 until end of turn.
Nightbound
Grzegorz Rutkowski4/4
Kessig Wolfrider
Creature — Human Knight
Menace
%2%R, %T, Exile three cards from your graveyard: Create a 3/2 red Wolf creature token.
#379 Bram Sels1/2
Manaform Hellkite
Creature — Dragon
Flying
Whenever you cast a noncreature spell, create an X/X red Dragon Illusion creature token with flying and haste, where X is the amount of mana spent to cast that spell. Exile that token at the beginning of the next end step.
#380 Andrew Mar4/4
Stensia Uprising
Enchantment
At the beginning of your end step, create a 1/1 red Human creature token. Then if you control exactly thirteen permanents, you may sacrifice Stensia Uprising. When you do, it deals 7 damage to any target.
#381 Dan Scott
Volatile Arsonist
Creature — Human Werewolf
Menace, haste
Whenever Volatile Arsonist attacks, it deals 1 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker.
Daybound
#382 Gabor Szikszai4/4
Dire-Strain Anarchist
Creature — Werewolf
Menace, haste
Whenever Dire-Strain Anarchist attacks, it deals 2 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker.
Nightbound
Gabor Szikszai5/5
Ascendant Packleader
Creature — Wolf
Ascendant Packleader enters the battlefield with a +1/+1 counter on it if you control a permanent with mana value 4 or greater.
Whenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on Ascendant Packleader.
#383 Alessandra Pisano2/1
Avabruck Caretaker
Creature — Human Werewolf
Hexproof
At the beginning of combat on your turn, put two +1/+1 counters on another target creature you control.
Daybound
#384 Heonhwa Choe4/4
Hollowhenge Huntmaster
Creature — Werewolf
Hexproof
Other permanents you control have hexproof.
At the beginning of combat on your turn, put two +1/+1 counters on each creature you control.
Nightbound
Heonhwa Choe6/6
Cemetery Prowler
Creature — Wolf
Vigilance
Whenever Cemetery Prowler enters the battlefield or attacks, exile a card from a graveyard.
Spells you cast cost %1 less to cast for each card type they share with cards exiled with Cemetery Prowler.
#385 Daarken3/4
Cultivator Colossus
Creature — Plant Beast
Trample
Cultivator Colossus's power and toughness are each equal to the number of lands you control.
When Cultivator Colossus enters the battlefield, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process.
#386 Antonio José Manzanedo*/*
Dig Up
Sorcery
Cleave %1%B%B%G
Search your library for a [basic land] card, [reveal it,] put it into your hand, then shuffle.
#387 Slawomir Maniak
Glorious Sunrise
Enchantment
At the beginning of combat on your turn, choose one —
• Creatures you control get +1/+1 and gain trample until end of turn.
• Target land gains "%T: Add %G%G%G" until end of turn.
• Draw a card if you control a creature with power 3 or greater.
• You gain 3 life.
#388 Andreas Zafiratos
Hamlet Vanguard
Creature — Human Warrior
Ward %2
Hamlet Vanguard enters the battlefield with two +1/+1 counters on it for each other nontoken Human you control.
#389 PINDURSKI1/1
Hiveheart Shaman
Creature — Human Shaman
Whenever Hiveheart Shaman attacks, you may search your library for a basic land card that doesn't share a land type with a land you control, put that card onto the battlefield, then shuffle.
%5%G: Create a 1/1 green Insect creature token. Put X +1/+1 counters on it, where X is the number of basic land types among lands you control. Activate only as a sorcery.
#390 Eric Deschamps3/5
Howling Moon
Enchantment
At the beginning of combat on your turn, target Wolf or Werewolf you control gets +2/+2 until end of turn.
Whenever an opponent casts their second spell each turn, create a 2/2 green Wolf creature token.
#391 Alessandra Pisano
Howlpack Piper
Creature — Human Werewolf
This spell can't be countered.
%1%G, %T: You may put a creature card from your hand onto the battlefield. If it's a Wolf or Werewolf, untap Howlpack Piper. Activate only as a sorcery.
Daybound
#392 Cristi Balanescu2/2
Wildsong Howler
Creature — Werewolf
Whenever this creature enters the battlefield or transforms into Wildsong Howler, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Nightbound
Cristi Balanescu4/4
Splendid Reclamation
Sorcery
Return all land cards from your graveyard to the battlefield tapped.
#393 Uriah Voth
Ulvenwald Oddity
Creature — Beast
Trample, haste
%5%G%G: Transform Ulvenwald Oddity.
#394 Brent Hollowell4/4
Ulvenwald Behemoth
Creature — Beast Horror
Trample, haste
Other creatures you control get +1/+1 and have trample and haste.
Brent Hollowell8/8
Dollhouse of Horrors
Artifact
%1, %T, Exile a creature card from your graveyard: Create a token that's a copy of the exiled card, except it's a 0/0 Construct artifact in addition to its other types and it has "This creature gets +1/+1 for each Construct you control." It gains haste until end of turn. Activate only as a sorcery.
#395 Muhammad Firdaus
Investigator's Journal
Artifact — Clue
Investigator's Journal enters the battlefield with a number of suspect counters on it equal to the greatest number of creatures a player controls.
%2, %T, Remove a suspect counter from Investigator's Journal: Draw a card.
%2, Sacrifice Investigator's Journal: Draw a card.
#396 Yeong Hao Han
Voldaren Estate
Land
%T: Add %C.
%T, Pay 1 life: Add one mana of any color. Spend this mana only to cast a Vampire spell.
%5, %T: Create a Blood token. This ability costs %1 less to activate for each Vampire you control.
#397 Richard Wright
Plains *
Basic Land — Plains
#398 Sam White
Island *
Basic Land — Island
#399 Sam White
Swamp *
Basic Land — Swamp
#400 Sam White
Mountain *
Basic Land — Mountain
#401 Sam White
Forest *
Basic Land — Forest
#402 Sam White
Voldaren Estate *
Land
%T: Add %C.
%T, Pay 1 life: Add one mana of any color. Spend this mana only to cast a Vampire spell.
%5, %T: Create a Blood token. This ability costs %1 less to activate for each Vampire you control.
#403 Cliff Childs
Sigarda's Summons *
Enchantment
Creatures you control with +1/+1 counters on them have base power and toughness 4/4, have flying, and are Angels in addition to their other types.
#404 Wisnu Tan
Geistlight Snare
Instant
This spell costs %1 less to cast if you control a Spirit. It also costs %1 less to cast if you control an enchantment.
Counter target spell unless its controller pays %3.
#405 Anato Finnstark
Fell Stinger
Creature — Zombie Scorpion
Deathtouch
Exploit
When Fell Stinger exploits a creature, target player draws two cards and loses 2 life.
#406 Lars Grant-West3/2
Dominating Vampire
Creature — Vampire
When Dominating Vampire enters the battlefield, gain control of target creature with mana value less than or equal to the number of Vampires you control until end of turn. Untap that creature. It gains haste until end of turn.
#407 PINDURSKI3/3
Plains
Basic Land — Plains
#408 Daria Khlebnikova
Island
Basic Land — Island
#409 Rio Krisma
Swamp
Basic Land — Swamp
#410 Kerby Rosanes
Mountain
Basic Land — Mountain
#411 Daria Khlebnikova
Forest
Basic Land — Forest
#412 Pig Hands
Human *
Creature — Human
Miguel Mercado1/1
Spirit
Creature — Spirit
Flying
Kim Sokol1/1
Spirit
Creature — Spirit
Flying
Eelis Kyttanen4/4
Spirit Cleric
Creature — Spirit Cleric
This creature's power and toughness are each equal to the number of Spirits you control.
Jarel Threat*/*
Zombie
Creature — Zombie
Dave Kendall*/*
Slug
Creature — Slug
Joe Slucher1/1
Vampire
Creature — Vampire
Flying, lifelink
Nestor Ossandon Leal2/3
Zombie *
Creature — Zombie
Chris Cold2/2
Dragon Illusion
Creature — Dragon Illusion
Flying, haste
Andrew Mar*/*
Human *
Creature — Human
Dan Scott1/1
Wolf
Creature — Wolf
Antonio José Manzanedo3/2
Boar
Creature — Boar
Nicholas Gregory3/1
Insect *
Creature — Insect
Joe Slucher1/1
Wolf
Creature — Wolf
Andrea Radeck2/2
Human Soldier
Creature — Human Soldier
Training
Campbell White1/1
Vampire
Creature — Vampire
Lifelink
Zoltan Boros1/1
Blood
Artifact — Blood
%1, %T, Discard a card, Sacrifice this artifact: Draw a card.
Miranda Meeks
Treasure *
Artifact — Treasure
%T, Sacrifice this artifact: Add one mana of any color.
Josu Hernaiz
Copy *
Token
This token can be used to represent a token that's a copy of a permanent.
Brian Valeza
Emblem Chandra, Dressed to Kill
Emblem
Whenever you cast a red spell, this emblem deals X damage to any target, where X is the amount of mana spent to cast that spell.
Viktor Titov
Day
If it becomes day or night or if a daybound permanent enters the battlefield, track day/night for the rest of the game.

As it becomes day, transform all nightbound permanents.
If a player casts no spells during their own turn, it becomes night next turn.
Johan Grenier
Night
As it becomes night, transform all daybound permanents.
Permanents enter the battlefield nightboud.
If a player casts at least two spells during their own turn, it becomes day next turn.
Johan Grenier
Helper Card
You can use this card to represent a double-faced card.
Johan Grenier
Helper Card
You can use this card to represent a double-faced card.
Johan Grenier
Helper Card
You can use this card to represent a double-faced card.
Johan Grenier
Helper Card
You can use this card to represent a double-faced card.
Johan Grenier
Helper Card
You can use this card to represent a double-faced card.
Johan Grenier
Helper Card
You can use this card to represent a double-faced card.
Johan Grenier
Helper Card
You can use this card to represent a double-faced card.
Johan Grenier
Helper Card
You can use this card to represent a double-faced card.
Johan Grenier
Helper Card
You can use this card to represent a double-faced card.
Johan Grenier