Sortie officielle : Le 1er juin 2012
—40 cartes
• 40 nouvelles cartes
Liste des cartes avec textes
Chaotic Aether
Phenomenon
When youn encounter Chaotic Aether, each blank roll of the planar die is a %H until a player planeswalks away from a plane. (Then planeswalk away from this phenomenon.)
#1 Dan Scott
Interplanar Tunnel
Phenomenon
When you encounter Interplanar Tunnel, reveal cards from the top of your planar deck until you reveal five plane cards. Put a plane card from among them on top of your planar deck, then put the rest of the revealed cards on the bottom in a random order. (Then planeswalk away from this phenomenon.)
#2 Chuck Lukacs
Morphic Tide
Phenomenon
When you encounter Morphic Tide, each player shuffles all permanents he or she owns into their library, then reveals that many cards from the top of their library. Each player puts all artifact, creature, land, and planeswalker cards revealed this way onto the battlefield, then does the same for enchantments cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of their library in any order. (Then planeswalk away from this phenomenon.)
#3 Brandon Kitkouski
Mutual Epiphany
Phenomenon
When you encounter Mutual Epiphany, each player draws four cards. (Then planeswalk away from this phenomenon.)
#4 Jason Felix
Planewide Disaster
Phenomenon
When you encounter Planewide Disaster, destroy all creatures. (Then planeswalk away from this phenomenon.)
#5 Dave Kendall
Reality Shaping
Phenomenon
When you encounter Reality Shaping, starting with you, each player may put a permanent card from their hand onto the battlefield. (Then planeswalk away from this phenomenon.)
#6 Dan Scott
Spatial Merging
Phenomenon
When you encounter Spatial Merging, reveal cards from the top of your planar deck until you reveal two plane cards. Simultaneously planeswalk to both of them. Put all other cards revealed this way on the bottom of your planar deck in any order.
#7 Gabor Szikszai
Time Distortion
Phenomenon
When you encounter Time Distortion, reverse the game's turn order. (For example, if play had proceeded clockwise around the table, it now goes counterclockwise. Then planeswalk away from this phenomenon.)
#8 rk post
Akoum
Plane — Zendikar
Players may cast enchantments cards as though they had flash.

Whenever you roll %H, destroy target creature that isn't enchanted.
#9 Rob Alexander
Aretopolis
Plane — Kephalai
When you planeswalk to Aretopolis or at the beginning of your upkeep, put a scroll counter on Aretopolis, then you gain life equal to the number of counters on it.
When Aretopolis has ten or more scroll counters on it, planeswalk.

Whenever you roll %H, put a scroll counter on Aretopolis, then draw cards equal to the number of scroll counters on it.
#10 Christopher Moeller
Astral Arena
Plane — Kolbathan
No more than one creature can attack each combat.
No more than one creature can block each combat.

Whenever you roll %H, Astral Arena deals 2 damage to each creature.
#11 Sam Burley
Bloodhill Bastion
Plane — Equilor
Whenever a creature enters the battlefield, it gains double strike and haste until end of turn.

Whenever you roll %H, exile target nontoken creature you control, then return it to the battlefield under your control.
#12 Mark Hyzer
Edge of Malacol
Plane — Belenon
If a creature you control would untap during your untap step, put two +1/+1 counters on it instead.

Whenever you roll %H, untap each creature you control.
#13 Goran Josic
Furnace Layer
Plane — New Phyrexia
When you planeswalk to Furnace Layer or at the beginning of your upkeep, select target player at random. That player discards a card. If that player discards a land card this way, he or she loses 3 life.

Whenever you roll %H, you may destry target nonland permanent.
#14 Kekai Kotaki
Gavony
Plane — Innistrad
All creatures have vigilance.

Whenever you roll %H, creatures you control gain indestructible until end of turn.
#15 Dave Kendall
Glen Elendra
Plane — Lorwynn
At end of combat, you may exchange control of target creature you control that dealt combat damage to a player this combat and target creature that player controls.

Whenever you roll %H, gain control of target creature you own.
#16 Omar Rayyan
Grand Ossuary
Plane — Ravnica
Whenever a creature dies, its controller distributes a number of +1/+1 counters equal to its power among any number of target creatures they control.

Whenever you roll %H, each player exiles all creatures they control and creates X 1/1 green Saproling creature tokens, where X is the total power of the creatures they exiled this way. Then planeswalk.
#17 Kekai Kotaki
Grove of the Dreampods
Plane — Fabacin
When you planeswalk to Grove of the Dreampods or at the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in any order.

Whenever you roll %H, return target creature card from your graveyard to the battlefield.
#18 Erica Yang
Hedron Fields of Agadeem
Plane — Zendikar
Creatures with power 7 or greater can't attack or block.

Whenever you roll %H, put onto the battlefield a 7/7 colorless Eldrazi creature tokens with Annihilator 1.
#19 Vincent Proce
Jund
Plane — Alara
Whenever a player casts a black, red, or green creature spell, it gains devour 5.

Whenever you roll %H, create two 1/1 red Goblin creature tokens.
#20 Aleksi Briclot
Kessig
Plane — Innistrad
Prevent all combat damage that would be dealt by non-Werewolf creatures.

Whenever you roll %H, each creature you control gets +2/+2, gains trample, and becomes a Werewolf in addition to its other types until end of turn.
#21 Adam Paquette
Kharasha Foothills
Plane — Mongseng
Whenever a creature you control attacks a player, for each other opponent, you may put a token that's a copy of that creature onto the battlefield tapped and attacking that opponent. Exile those tokens at the beginning of the next end step.

Whenever you roll %H, you may sacrifice any number of creatures. If you do, Kharasha Foothills deals that much damage to target creature.
#22 Trevor Claxton
Kilnspire District
Plane — Ravnica
When you planeswalk to Kilnspire District or at the beginning of your precombat main phase, put a charge counter on Kilnspire District, then add %R for each charge counter on it.

Whenever you roll %H, you may pay %X. If you do, Kilnspire District deals X damage to any target.
#23 John Avon
Lair of the Ashen Idol
Plane — Azgol
At the beginning of your upkeep, sacrifice a creature. If you can't, planeswalk.

Whenever you roll %H, any number of target players each put a 2/2 black Zombie creature token onto the battlefield.
#24 Philip Straub
Mount Keralia
Plane — Regatha
At the beginning of your end step, put a pressure counter on Mount Keralia.
When you planeswalk away from Mount Keralia, it deals damage equal to the number of pressure counters on it to each creature and each planeswalker.

Whenever you roll %H, prevent all damage that planes named Mount Keralia would deal this game to permanents you control.
#25 Franz Vohwinkel
Nephalia
Plane — Innistrad
At the beginning of your end step, put the seven cards of your library into your graveyard. Then return a card at random from your graveyard to your hand.

Whenever you roll %H, return target card from your graveyard to your hand.
#26 Daniel Ljunggren
Norn's Dominion
Plane — New Phyrexia
When you planeswalk away from Norn's Dominion, destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.

Whenever you roll %H, you may put a fate counter on target permanent..
#27 Igor Kieryluk
Onakke Catacomb
Plane — Shandalar
All creatures are black and have deathtouch.

Whenever you roll %H, creatures you control get +1/+0 and gain first strike until end of turn.
#28 Nic Klein
Orochi Colony
Plane — Kamigawa
Whenever a creature you control deals combat damage to a player, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Whenever you roll %H, target creature can't be blocked this turn.
#29 Charles Urbach
Orzhova
Plane — Ravnica
When you planeswalk away from Orzhova, each player returns all creature cards from their graveyard to the battlefield.

Whenever you roll %H, for each opponent, exile up to one target creature card from that player's graveyard.
#30 Charles Urbach
Prahv
Plane — Ravnica
If you cast a spell this turn, you can't attack with creatures.
If you attacked with creatures this turn, you can't cast spells.

Whenever you roll %H, you gain life equal to the number of cards in your hand.
#31 Drew Baker
Quicksilver Sea
Plane — Mirrodin
When you planeswalk to Quicksilver Sea or at the beginning of your upkeep, scry 4.

Whenever you roll %H, reveal the top card of your library. You may play it without paying its mana cost.
#32 Charles Urbach
Selesnya Loft Gardens
Plane — Ravnica
If an effect would create one or more tokens, it creates twice that many of those tokens instead.
If an effect would put one or more counters on a permanent, it puts twice that many of those counters on that permanent instead.

Whenever you roll %H, until end of turn, whenever you tap a land for mana, add one mana of any type that land produced.
#33 Martina Pilcerova
Stensia
Plane — Innistrad
Whenever a creature deals damage to one or more players for the first time in a turn, put a +1/+1 counter on it.

Whenever you roll %H, each creature you control gains "%T: This creature deals 1 damage to target player" until end of turn.
#34 Vincent Proce
Takenuma
Plane — Kamigawa
Whenever a creature leaves the battlefield, its controller draws a card.

Whenver you roll %H, return target creature you control to its owner's hand.
#35 Cliff Childs
Talon Gates
Plane — Dominaria
Any time you could play a sorcery, you may exile a nonland card from your hand with X time counters on it, where X is its converted mana cost. If the exiled card doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, he or she removes a time counter. When the last is removed, the player casts it without paying its mana cost. If it's a creature, it has haste.)
#36 Chippy
Trail of the Mage-Rings
Plane — Vryn
Instant and sorcery spells have rebound.

Whenever you roll %H, you may search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle your library.
#37 Vincent Proce
Truga Jungle
Plane — Ergamon
All lands have "%T: Add one mana of any color."

Whenever you roll %H, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order.
#38 Jim Nelson
Windriddle Palaces
Plane — Belenon
Players play with the top card of their libraries revealed.
You may play the top card of any player's library.

Whenever you roll %H, each player puts the top card of their library into their graveyard.
#39 Kekai Kotaki
The Zephyr Maze
Plane — Kyneth
Creatures with flying get +2/+0.
Creatures without flying get -2/-0.

Whenever you roll %H, target creature gains flying until end of turn.
#40 rk post