Sortie officielle : Le 2 octobre 2009
—269 cartes
• 220 nouvelles cartes
• 9 rééditions
• 40 terrains de base
—11 jetons
Liste des cartes avec textes
Armament Master
Creature — Kor Soldier
Other Kor creatures you control get +2/+2 for each Equipment attached to Armament Master.
#1 Steven Belledin2/2
Arrow Volley Trap
Instant — Trap
If four or more creatures are attacking, you may pay %1%W rather than pay this spell's mana cost.
Arrow Volley Trap deals 5 damage divided as you choose among any number of target attacking creatures.
#2 Steve Argyle
Bold Defense
Instant
Kicker %3%W
Creatures you control get +1/+1 until end of turn. If this spell was kicked, instead creatures you control get +2/+2 and gain first strike until end of turn.
#3 Scott Chou
Brave the Elements
Instant
Choose a color. White creatures you control gain protection from the chosen color until end of turn.
#4 Goran Josic
Caravan Hurda
Creature — Giant
Lifelink
#5 Dave Kendall1/5
Celestial Mantle
Enchantment — Aura
Enchant creature
Enchanted creature gets +3/+3.
Whenever enchanted creature deals combat damage to a player, double its controller's life total.
#6 Steve Argyle
Cliff Threader
Creature — Kor Scout
Mountainwalk
#7 Paul Bonner2/1
Conqueror's Pledge
Sorcery
Kicker %6
Create six 1/1 white Kor Soldier creature tokens. If this spell was kicked, create twelve of those tokens instead.
#8 Kev Walker
Day of Judgment
Sorcery
Destroy all creatures.
#9 Vincent Proce
Devout Lightcaster
Creature — Kor Cleric
Protection from black
When Devout Lightcaster enters the battlefield, exile target black permanent.
#10 Shelly Wan2/2
Emeria Angel
Creature — Angel
Flying
Landfall — Whenever a land enters the battlefield under your control, you may create a 1/1 white Bird creature token with flying.
#11 Jim Murray3/3
Felidar Sovereign
Creature — Cat Beast
Vigilance, lifelink
At the beginning of your upkeep, if you have 40 or more life, you win the game.
#12 Zoltan Boros && Gabor Szikszai4/6
Iona, Shield of Emeria
Legendary Creature — Angel
Flying
As Iona, Shield of Emeria enters the battlefield, choose a color.
Your opponents can't cast spells of the chosen color.
#13 Jason Chan7/7
Journey to Nowhere
Enchantment
When Journey to Nowhere enters the battlefield, exile target creature.
When Journey to Nowhere leaves the battlefield, return the exiled card to the battlefield under its owner's control.
#14 Warren Mahy
Kabira Evangel
Creature — Human Cleric Ally
Whenever Kabira Evangel or another Ally enters the battlefield under your control, you may choose a color. If you do, Allies you control gain protection from the chosen color until end of turn.
#15 Eric Deschamps2/3
Kazandu Blademaster
Creature — Human Soldier Ally
First strike, vigilance
Whenever Kazandu Blademaster or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Kazandu Blademaster.
#16 Michael Komarck1/1
Kor Aeronaut
Creature — Kor Soldier
Kicker %1%W
Flying
When Kor Aeronaut enters the battlefield, if it was kicked, target creature gains flying until end of turn.
#17 Karl Kopinski2/2
Kor Cartographer
Creature — Kor Scout
When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library.
#18 Ryan Pancoast2/2
Kor Duelist
Creature — Kor Soldier
As long as Kor Duelist is equipped, it has double strike.
#19 Izzy1/1
Kor Hookmaster
Creature — Kor Soldier
When Kor Hookmaster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
#20 Wayne Reynolds2/2
Kor Outfitter
Creature — Kor Soldier
When Kor Outfitter enters the battlefield, you may attach target Equipment you control to target creature you control.
#21 Kieran Yanner2/2
Kor Sanctifiers
Creature — Kor Cleric
Kicker %W
When Kor Sanctifiers enters the battlefield, if it was kicked, destroy target artifact or enchantment.
#22 Dan Scott2/3
Kor Skyfisher
Creature — Kor Soldier
Flying
When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand.
#23 Dan Scott2/3
Landbind Ritual
Sorcery
You gain 2 life for each Plains you control.
#24 Steve Prescott
Luminarch Ascension
Enchantment
At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage dealt by sources without infect causes loss of life.)
%1%W: Create a 4/4 white Angel creature token with flying. Activate this ability only if Luminarch Ascension has four or more quest counters on it.
#25 Michael Komarck
Makindi Shieldmate
Creature — Kor Soldier Ally
Defender
Whenever Makindi Shieldmate or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Makindi Shieldmate.
#26 Howard Lyon0/3
Narrow Escape
Instant
Return target permanent you control to its owner's hand. You gain 4 life.
#27 Karl Kopinski
Nimbus Wings
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+2 and has flying.
#28 Chris Rahn
Noble Vestige
Creature — Spirit
Flying
%T: Prevent the next 1 damage that would be dealt to target player or planeswalker this turn.
#29 Jason Chan1/2
Ondu Cleric
Creature — Kor Cleric Ally
Whenever Ondu Cleric or another Ally enters the battlefield under your control, you may gain life equal to the number of Allies you control.
#30 Jim Murray1/1
Pillarfield Ox
Creature — Ox
#31 Andrew Robinson2/4
Pitfall Trap
Instant — Trap
If exactly one creature is attacking, you may pay %W rather than pay this spell's mana cost.
Destroy target attacking creature without flying.
#32 Franz Vohwinkel
Quest for the Holy Relic
Enchantment
Whenever you cast a creature spell, you may put a quest counter on Quest for the Holy Relic.
Remove five quest counters from Quest for the Holy Relic and sacrifice it: Search your library for an Equipment card, put it onto the battlefield, and attach it to a creature you control. Then shuffle your library.
#33 Greg Staples
Shepherd of the Lost
Creature — Angel
Flying, first strike, vigilance
#34 Kekai Kotaki3/3
Shieldmate's Blessing
Instant
Prevent the next 3 damage that would be dealt to any target this turn.
#35 Mike Bierek
Steppe Lynx
Creature — Cat
Landfall — Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn.
#36 Nic Klein0/1
Sunspring Expedition
Enchantment
Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Sunspring Expedition.
Remove three quest counters from Sunspring Expedition and sacrifice it: You gain 8 life.
#37 Chris J. Anderson
Windborne Charge
Sorcery
Two target creatures you control each get +2/+2 and gain flying until end of turn.
#38 Ryan Pancoast
World Queller
Creature — Avatar
At the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of that type.
#39 James Paick4/4
Aether Figment
Creature — Illusion
Kicker %3
Aether Figment can't be blocked.
If Aether Figment was kicked, it enters the battlefield with two +1/+1 counters on it.
#40 Thomas M. Baxa1/1
Archive Trap
Instant — Trap
If an opponent searched their library this turn, you may pay %0 rather than pay this spell's mana cost.
Target opponent mills thirteen cards.
#41 Jason Felix
Archmage Ascension
Enchantment
At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on Archmage Ascension.
As long as Archmage Ascension has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle your library.
#42 Christopher Moeller
Caller of Gales
Creature — Merfolk Wizard
%1%U, %T: Target creature gains flying until end of turn.
#43 Alex Horley-Orlandelli1/1
Cancel *
Instant
Counter target spell.
#44 Scott Chou
Cosi's Trickster
Creature — Merfolk Wizard
Whenever an opponent shuffles their library, you may put a +1/+1 counter on Cosi's Trickster.
#45 Igor Kieryluk1/1
Gomazoa
Creature — Jellyfish
Defender, flying
%T: Put Gomazoa and each creature it's blocking on top of their owners' libraries, then those players shuffle their libraries.
#46 Chippy0/3
Hedron Crab
Creature — Crab
Landfall — Whenever a land enters the battlefield under your control, target player mills three cards.
#47 Jesper Ejsing0/2
Into the Roil
Instant
Kicker %1%U
Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.
#48 Kieran Yanner
Ior Ruin Expedition
Enchantment
Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Ior Ruin Expedition.
Remove three quest counters from Ior Ruin Expedition and sacrifice it: Draw two cards.
#49 Chris Rahn
Kraken Hatchling
Creature — Kraken
#50 Jason Felix0/4
Lethargy Trap
Instant — Trap
If three or more creatures are attacking, you may pay %U rather than pay this spell's mana cost.
Attacking creatures get -3/-0 until end of turn.
#51 Anthony Francisco
Living Tsunami
Creature — Elemental
Flying
At the beginning of your upkeep, sacrifice Living Tsunami unless you return a land you control to its owner's hand.
#52 Matt Cavotta4/4
Lorthos, the Tidemaker
Legendary Creature — Octopus
Whenever Lorthos, the Tidemaker attacks, you may pay %8. If you do, tap up to eight target permanents. Those permanents don't untap during their controllers' next untap steps.
#53 Kekai Kotaki8/8
Lullmage Mentor
Creature — Merfolk Wizard
Whenever a spell or ability you control counters a spell, you may create a 1/1 blue Merfolk creature token.
Tap seven untapped Merfolk you control: Counter target spell.
#54 Jaime Jones2/2
Merfolk Seastalkers
Creature — Merfolk Scout
Islandwalk
%2%U: Tap target creature without flying.
#55 Eric Deschamps2/3
Merfolk Wayfinder
Creature — Merfolk Scout
Flying
When Merfolk Wayfinder enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order.
#56 Christopher Moeller1/2
Mindbreak Trap
Instant — Trap
If an opponent cast three or more spells this turn, you may pay %0 rather than pay this spell's mana cost.
Exile any number of target spells.
#57 Christopher Moeller
Paralyzing Grasp
Enchantment — Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
#58 Izzy
Quest for Ancient Secrets
Enchantment
Whenever a card is put into your graveyard from anywhere, you may put a quest counter on Quest for Ancient Secrets.
Remove five quest counters from Quest for Ancient Secrets and sacrifice it: Target player shuffles their graveyard into their library.
#59 Mike Bierek
Reckless Scholar
Creature — Human Wizard
%T: Target player draws a card, then discards a card.
#60 Steve Prescott2/1
Rite of Replication
Sorcery
Kicker %5
Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.
#61 Matt Cavotta
Roil Elemental
Creature — Elemental
Flying
Landfall — Whenever a land enters the battlefield under your control, you may gain control of target creature for as long as you control Roil Elemental.
#62 Raymond Swanland3/2
Sea Gate Loremaster
Creature — Merfolk Wizard Ally
%T: Draw a card for each Ally you control.
#63 Dave Kendall1/3
Seascape Aerialist
Creature — Merfolk Wizard Ally
Whenever Seascape Aerialist or another Ally enters the battlefield under your control, you may have Ally creatures you control gain flying until end of turn.
#64 Andrew Robinson2/3
Shoal Serpent
Creature — Serpent
Defender
Landfall — Whenever a land enters the battlefield under your control, Shoal Serpent loses defender until end of turn.
#65 Trevor Claxton5/5
Sky Ruin Drake
Creature — Drake
Flying
#66 Izzy2/5
Spell Pierce
Instant
Counter target noncreature spell unless its controller pays %2.
#67 Vance Kovacs
Sphinx of Jwar Isle
Creature — Sphinx
Flying
Shroud
You may look at the top card of your library any time.
#68 Justin Sweet5/5
Sphinx of Lost Truths
Creature — Sphinx
Kicker %1%U
Flying
When Sphinx of Lost Truths enters the battlefield, draw three cards. Then if it wasn't kicked, discard three cards.
#69 Shelly Wan3/5
Spreading Seas
Enchantment — Aura
Enchant land
When Spreading Seas enters the battlefield, draw a card.
Enchanted land is an Island.
#70 Jung Park
Summoner's Bane
Instant
Counter target creature spell. Create a 2/2 blue Illusion creature token.
#71 Cyril Van Der Haegen
Tempest Owl
Creature — Bird
Kicker %4%U
Flying
When Tempest Owl enters the battlefield, if it was kicked, tap up to three target permanents.
#72 Dan Scott1/2
Trapfinder's Trick
Sorcery
Target player reveals their hand and discards all Trap cards.
#73 Philip Straub
Trapmaker's Snare
Instant
Search your library for a Trap card, reveal it, and put it into your hand. Then shuffle your library.
#74 Daarken
Umara Raptor
Creature — Bird Ally
Flying
Whenever Umara Raptor or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Umara Raptor.
#75 Sam Wood1/1
Welkin Tern
Creature — Bird
Flying
Welkin Tern can block only creatures with flying.
#76 Austin Hsu2/1
Whiplash Trap
Instant — Trap
If an opponent had two or more creatures enter the battlefield under their control this turn, you may pay %U rather than pay this spell's mana cost.
Return two target creatures to their owners' hands.
#77 Zoltan Boros && Gabor Szikszai
Windrider Eel
Creature — Fish
Flying
Landfall — Whenever a land enters the battlefield under your control, Windrider Eel gets +2/+2 until end of turn.
#78 Austin Hsu2/2
Bala Ged Thief
Creature — Human Rogue Ally
Whenever Bala Ged Thief or another Ally enters the battlefield under your control, target player reveals a number of cards from their hand equal to the number of Allies you control. You choose one of them. That player discards that card.
#79 Matt Cavotta2/2
Blood Seeker
Creature — Vampire Shaman
Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life.
#80 Greg Staples1/1
Blood Tribute
Sorcery
Kicker — Tap an untapped Vampire you control.
Target opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way.
#81 Alex Horley-Orlandelli
Bloodchief Ascension
Enchantment
At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage dealt by sources without infect causes loss of life.)
Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
#82 Adi Granov
Bloodghast
Creature — Vampire Spirit
Bloodghast can't block.
Bloodghast has haste as long as an opponent has 10 or less life.
Landfall — Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield.
#83 Daarken2/1
Bog Tatters
Creature — Wraith
Swampwalk
#84 Daarken4/2
Crypt Ripper
Creature — Shade
Haste
%B: Crypt Ripper gets +1/+1 until end of turn.
#85 Dave Kendall2/2
Desecrated Earth
Sorcery
Destroy target land. Its controller discards a card.
#86 Daarken
Disfigure
Instant
Target creature gets -2/-2 until end of turn.
#87 Justin Sweet
Feast of Blood
Sorcery
Cast this spell only if you control two or more Vampires.
Destroy target creature. You gain 4 life.
#88 Jason Felix
Gatekeeper of Malakir
Creature — Vampire Warrior
Kicker %B
When Gatekeeper of Malakir enters the battlefield, if it was kicked, target player sacrifices a creature.
#89 Karl Kopinski2/2
Giant Scorpion
Creature — Scorpion
Deathtouch
#90 Raymond Swanland1/3
Grim Discovery
Sorcery
Choose one or both —
• Return target creature card from your graveyard to your hand.
• Return target land card from your graveyard to your hand.
#91 Christopher Moeller
Guul Draz Specter
Creature — Specter
Flying
Guul Draz Specter gets +3/+3 as long as an opponent has no cards in hand.
Whenever Guul Draz Specter deals combat damage to a player, that player discards a card.
#92 Mark Tedin2/2
Guul Draz Vampire
Creature — Vampire Rogue
As long as an opponent has 10 or less life, Guul Draz Vampire gets +2/+1 and has intimidate.
#93 Steve Argyle1/1
Hagra Crocodile
Creature — Crocodile
Hagra Crocodile can't block.
Landfall — Whenever a land enters the battlefield under your control, Hagra Crocodile gets +2/+2 until end of turn.
#94 Daren Bader3/1
Hagra Diabolist
Creature — Ogre Shaman Ally
Whenever Hagra Diabolist or another Ally enters the battlefield under your control, you may have target player lose life equal to the number of Allies you control.
#95 Karl Kopinski3/2
Halo Hunter
Creature — Demon
Intimidate
When Halo Hunter enters the battlefield, destroy target Angel.
#96 Chris Rahn6/3
Heartstabber Mosquito
Creature — Insect
Kicker %2%B
Flying
When Heartstabber Mosquito enters the battlefield, if it was kicked, destroy target creature.
#97 Jason Felix2/2
Hideous End
Instant
Destroy target nonblack creature. Its controller loses 2 life.
#98 Zoltan Boros && Gabor Szikszai
Kalitas, Bloodchief of Ghet
Legendary Creature — Vampire Warrior
%B%B%B, %T: Destroy target creature. If that creature dies this way, create a black Vampire creature token. Its power is equal to that creature's power and its toughness is equal to that creature's toughness.
#99 Todd Lockwood5/5
Malakir Bloodwitch
Creature — Vampire Shaman
Flying, protection from white
When Malakir Bloodwitch enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.
#100 Shelly Wan4/4
Marsh Casualties
Sorcery
Kicker %3
Creatures target player controls get -1/-1 until end of turn. If this spell was kicked, those creatures get -2/-2 until end of turn instead.
#101 Scott Chou
Mind Sludge *
Sorcery
Target player discards a card for each Swamp you control.
#102 Howard Lyon
Mindless Null
Creature — Zombie
Mindless Null can't block unless you control a Vampire.
#103 Karl Kopinski2/2
Mire Blight
Enchantment — Aura
Enchant creature
When enchanted creature is dealt damage, destroy it.
#104 Dave Kendall
Needlebite Trap
Instant — Trap
If an opponent gained life this turn, you may pay %B rather than pay this spell's mana cost.
Target player loses 5 life and you gain 5 life.
#105 Daarken
Nimana Sell-Sword
Creature — Human Warrior Ally
Whenever Nimana Sell-Sword or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Nimana Sell-Sword.
#106 Daarken2/2
Ob Nixilis, the Fallen
Legendary Creature — Demon
Landfall — Whenever a land enters the battlefield under your control, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis, the Fallen.
#107 Jason Felix3/3
Quest for the Gravelord
Enchantment
Whenever a creature dies, you may put a quest counter on Quest for the Gravelord.
Remove three quest counters from Quest for the Gravelord and sacrifice it: Create a 5/5 black Zombie Giant creature token.
#108 Chris Rahn
Ravenous Trap
Instant — Trap
If an opponent had three or more cards put into their graveyard from anywhere this turn, you may pay %0 rather than pay this spell's mana cost.
Exile all cards from target player's graveyard.
#109 Cyril Van Der Haegen
Sadistic Sacrament
Sorcery
Kicker %7
Search target player's library for up to three cards, exile them, then that player shuffles their library. If this spell was kicked, instead search that player's library for up to fifteen cards, exile them, then that player shuffles their library.
#110 Dan Scott
Sorin Markov
Legendary Planeswalker — Sorin
+2
Sorin Markov deals 2 damage to any target and you gain 2 life.
-3
Target opponent's life total becomes 10.
-7
You control target player during that player's next turn.
#111 Michael Komarck4
Soul Stair Expedition
Enchantment
Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Soul Stair Expedition.
Remove three quest counters from Soul Stair Expedition and sacrifice it: Return up to two target creature cards from your graveyard to your hand.
#112 Anthony Francisco
Surrakar Marauder
Creature — Surrakar
Landfall — Whenever a land enters the battlefield under your control, Surrakar Marauder gains intimidate until end of turn.
#113 Kev Walker2/1
Vampire Hexmage
Creature — Vampire Shaman
First strike
Sacrifice Vampire Hexmage: Remove all counters from target permanent.
#114 Eric Deschamps2/1
Vampire Lacerator
Creature — Vampire Warrior
At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.
#115 Steve Argyle2/2
Vampire Nighthawk
Creature — Vampire Shaman
Flying, deathtouch, lifelink
#116 Jason Chan2/3
Vampire's Bite
Instant
Kicker %2%B
Target creature gets +3/+0 until end of turn. If this spell was kicked, that creature gains lifelink until end of turn.
#117 Christopher Moeller
Bladetusk Boar
Creature — Boar
Intimidate
#118 Paul Bonner3/2
Burst Lightning
Instant
Kicker %4
Burst Lightning deals 2 damage to any target. If this spell was kicked, it deals 4 damage instead.
#119 Vance Kovacs
Chandra Ablaze
Legendary Planeswalker — Chandra
+1
Discard a card. If a red card is discarded this way, Chandra Ablaze deals 4 damage to any target.
-2
Each player discards their hand, then draws three cards.
-7
Cast any number of red instant and/or sorcery cards from your graveyard without paying their mana costs.
#120 Steve Argyle5
Demolish *
Sorcery
Destroy target artifact or land.
#121 John Avon
Electropotence
Enchantment
Whenever a creature enters the battlefield under your control, you may pay %2%R. If you do, that creature deals damage equal to its power to any target.
#122 Christopher Moeller
Elemental Appeal
Sorcery
Kicker %5
Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step. If this spell was kicked, that creature gets +7/+0 until end of turn.
#123 Anthony Francisco
Geyser Glider
Creature — Elemental Beast
Landfall — Whenever a land enters the battlefield under your control, Geyser Glider gains flying until end of turn.
#124 Warren Mahy4/4
Goblin Bushwhacker
Creature — Goblin Warrior
Kicker %R
When Goblin Bushwhacker enters the battlefield, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn.
#125 Mark Tedin1/1
Goblin Guide
Creature — Goblin Scout
Haste
Whenever Goblin Guide attacks, defending player reveals the top card of their library. If it's a land card, that player puts it into their hand.
#126 Warren Mahy2/2
Goblin Ruinblaster
Creature — Goblin Shaman
Kicker %R
Haste
When Goblin Ruinblaster enters the battlefield, if it was kicked, destroy target nonbasic land.
#127 Matt Cavotta2/1
Goblin Shortcutter
Creature — Goblin Scout
When Goblin Shortcutter enters the battlefield, target creature can't block this turn.
#128 Jesper Ejsing2/1
Goblin War Paint
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 and has haste.
#129 Austin Hsu
Hellfire Mongrel
Creature — Elemental Dog
At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Hellfire Mongrel deals 2 damage to that player.
#130 Dan Scott2/2
Hellkite Charger
Creature — Dragon
Flying, haste
Whenever Hellkite Charger attacks, you may pay %5%R%R. If you do, untap all attacking creatures and after this phase, there is an additional combat phase.
#131 Jaime Jones5/5
Highland Berserker
Creature — Human Berserker Ally
Whenever Highland Berserker or another Ally enters the battlefield under your control, you may have Ally creatures you control gain first strike until end of turn.
#132 Chris Rahn2/1
Inferno Trap
Instant — Trap
If you've been dealt damage by two or more creatures this turn, you may pay %R rather than pay this spell's mana cost.
Inferno Trap deals 4 damage to target creature.
#133 Philip Straub
Kazuul Warlord
Creature — Minotaur Warrior Ally
Whenever Kazuul Warlord or another Ally enters the battlefield under your control, you may put a +1/+1 counter on each Ally creature you control.
#134 Kev Walker3/3
Lavaball Trap
Instant — Trap
If an opponent had two or more lands enter the battlefield under their control this turn, you may pay %3%R%R rather than pay this spell's mana cost.
Destroy two target lands. Lavaball Trap deals 4 damage to each creature.
#135 Zoltan Boros && Gabor Szikszai
Magma Rift
Sorcery
As an additional cost to cast this spell, sacrifice a land.
Magma Rift deals 5 damage to target creature.
#136 Jung Park
Mark of Mutiny
Sorcery
Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn.
#137 Mike Bierek
Molten Ravager
Creature — Elemental
%R: Molten Ravager gets +1/+0 until end of turn.
#138 Dave Kendall0/4
Murasa Pyromancer
Creature — Human Shaman Ally
Whenever Murasa Pyromancer or another Ally enters the battlefield under your control, you may have Murasa Pyromancer deal damage to target creature equal to the number of Allies you control.
#139 Kekai Kotaki3/2
Obsidian Fireheart
Creature — Elemental
%1%R%R: Put a blaze counter on target land without a blaze counter on it. For as long as that land has a blaze counter on it, it has "At the beginning of your upkeep, this land deals 1 damage to you." (The land continues to burn after Obsidian Fireheart has left the battlefield.)
#140 Raymond Swanland4/4
Plated Geopede
Creature — Insect
First strike
Landfall — Whenever a land enters the battlefield under your control, Plated Geopede gets +2/+2 until end of turn.
#141 Eric Deschamps1/1
Punishing Fire
Instant
Punishing Fire deals 2 damage to any target.
Whenever an opponent gains life, you may pay %R. If you do, return Punishing Fire from your graveyard to your hand.
#142 Christopher Moeller
Pyromancer Ascension
Enchantment
Whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on Pyromancer Ascension.
Whenever you cast an instant or sorcery spell while Pyromancer Ascension has two or more quest counters on it, you may copy that spell. You may choose new targets for the copy.
#143 Kev Walker
Quest for Pure Flame
Enchantment
Whenever a source you control deals damage to an opponent, you may put a quest counter on Quest for Pure Flame.
Remove four quest counters from Quest for Pure Flame and sacrifice it: If any source you control would deal damage to a permanent or player this turn, it deals double that damage to that permanent or player instead.
#144 Cyril Van Der Haegen
Ruinous Minotaur
Creature — Minotaur Warrior
Whenever Ruinous Minotaur deals damage to an opponent, sacrifice a land.
#145 Raymond Swanland5/2
Runeflare Trap
Instant — Trap
If an opponent drew three or more cards this turn, you may pay %R rather than pay this spell's mana cost.
Runeflare Trap deals damage to target player equal to the number of cards in that player's hand.
#146 Franz Vohwinkel
Seismic Shudder
Instant
Seismic Shudder deals 1 damage to each creature without flying.
#147 Vincent Proce
Shatterskull Giant
Creature — Giant Warrior
#148 Kekai Kotaki4/3
Slaughter Cry
Instant
Target creature gets +3/+0 and gains first strike until end of turn.
#149 Matt Cavotta
Spire Barrage
Sorcery
Spire Barrage deals damage to any target equal to the number of Mountains you control.
#150 Ryan Pancoast
Torch Slinger
Creature — Goblin Shaman
Kicker %1%R
When Torch Slinger enters the battlefield, if it was kicked, it deals 2 damage to target creature.
#151 Andrew Robinson2/2
Tuktuk Grunts
Creature — Goblin Warrior Ally
Haste
Whenever Tuktuk Grunts or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Tuktuk Grunts.
#152 Mike Bierek2/2
Unstable Footing
Instant
Kicker %3%R
Damage can't be prevented this turn. If this spell was kicked, it deals 5 damage to target player or planeswalker.
#153 Nic Klein
Warren Instigator
Creature — Goblin Berserker
Double strike
Whenever Warren Instigator deals damage to an opponent, you may put a Goblin creature card from your hand onto the battlefield.
#154 Andrew Robinson1/1
Zektar Shrine Expedition
Enchantment
Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Zektar Shrine Expedition.
Remove three quest counters from Zektar Shrine Expedition and sacrifice it: Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step.
#155 Justin Sweet
Baloth Cage Trap
Instant — Trap
If an opponent had an artifact enter the battlefield under their control this turn, you may pay %1%G rather than pay this spell's mana cost.
Create a 4/4 green Beast creature token.
#156 Austin Hsu
Baloth Woodcrasher
Creature — Beast
Landfall — Whenever a land enters the battlefield under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn.
#157 Zoltan Boros && Gabor Szikszai4/4
Beast Hunt
Sorcery
Reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.
#158 Kieran Yanner
Beastmaster Ascension
Enchantment
Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension.
As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.
#159 Alex Horley-Orlandelli
Cobra Trap
Instant — Trap
If a noncreature permanent under your control was destroyed this turn by a spell or ability an opponent controlled, you may pay %G rather than pay this spell's mana cost.
Create four 1/1 green Snake creature tokens.
#160 Scott Chou
Frontier Guide
Creature — Elf Scout
%3%G, %T: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
#161 Wayne Reynolds1/1
Gigantiform
Enchantment — Aura
Kicker %4
Enchant creature
Enchanted creature has base power and toughness 8/8 and has trample.
When Gigantiform enters the battlefield, if it was kicked, you may search your library for a card named Gigantiform, put it onto the battlefield, then shuffle your library.
#162 Justin Sweet
Grazing Gladehart
Creature — Antelope
Landfall — Whenever a land enters the battlefield under your control, you may gain 2 life.
#163 Ryan Pancoast2/2
Greenweaver Druid
Creature — Elf Druid
%T: Add %G%G.
#164 Justin Sweet1/1
Harrow *
Instant
As an additional cost to cast this spell, sacrifice a land.
Search your library for up to two basic land cards, put them onto the battlefield, then shuffle your library.
#165 Izzy
Joraga Bard
Creature — Elf Rogue Ally
Whenever Joraga Bard or another Ally enters the battlefield under your control, you may have Ally creatures you control gain vigilance until end of turn.
#166 Volkan Baga1/4
Khalni Heart Expedition
Enchantment
Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Khalni Heart Expedition.
Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.
#167 Jason Chan
Lotus Cobra
Creature — Snake
Landfall — Whenever a land enters the battlefield under your control, add one mana of any color.
#168 Chippy2/1
Mold Shambler
Creature — Fungus Beast
Kicker %1%G
When Mold Shambler enters the battlefield, if it was kicked, destroy target noncreature permanent.
#169 Karl Kopinski3/3
Nissa Revane
Legendary Planeswalker — Nissa
+1
Search your library for a card named Nissa's Chosen and put it onto the battlefield. Then shuffle your library.
+1
You gain 2 life for each Elf you control.
-7
Search your library for any number of Elf creature cards and put them onto the battlefield. Then shuffle your library.
#170 Jaime Jones2
Nissa's Chosen
Creature — Elf Warrior
If Nissa's Chosen would die, put it on the bottom of its owner's library instead.
#171 Jaime Jones2/3
Oracle of Mul Daya
Creature — Elf Shaman
You may play an additional land on each of your turns.
Play with the top card of your library revealed.
You may play lands from the top of your library.
#172 Vance Kovacs2/2
Oran-Rief Recluse
Creature — Spider
Kicker %2%G
Reach
When Oran-Rief Recluse enters the battlefield, if it was kicked, destroy target creature with flying.
#173 Lars Grant-West1/3
Oran-Rief Survivalist
Creature — Human Warrior Ally
Whenever Oran-Rief Survivalist or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Oran-Rief Survivalist.
#174 Kev Walker1/1
Predatory Urge
Enchantment — Aura
Enchant creature
Enchanted creature has "%T: This creature deals damage equal to its power to target creature. That creature deals damage equal to its power to this creature."
#175 Scott Chou
Primal Bellow
Instant
Target creature gets +1/+1 until end of turn for each Forest you control.
#176 Daren Bader
Quest for the Gemblades
Enchantment
Whenever a creature you control deals combat damage to a creature, you may put a quest counter on Quest for the Gemblades.
Remove a quest counter from Quest for the Gemblades and sacrifice it: Put four +1/+1 counters on target creature.
#177 Karl Kopinski
Rampaging Baloths
Creature — Beast
Trample
Landfall — Whenever a land enters the battlefield under your control, you may create a 4/4 green Beast creature token.
#178 Steve Prescott6/6
Relic Crush
Instant
Destroy target artifact or enchantment and up to one other target artifact or enchantment.
#179 Steven Belledin
River Boa *
Creature — Snake
Islandwalk
%G: Regenerate River Boa.
#180 Paul Bonner2/1
Savage Silhouette
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 and has "%1%G: Regenerate this creature."
#181 Dave Kendall
Scute Mob
Creature — Insect
At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on Scute Mob.
#182 Zoltan Boros && Gabor Szikszai1/1
Scythe Tiger
Creature — Cat
Shroud
When Scythe Tiger enters the battlefield, sacrifice it unless you sacrifice a land.
#183 Michael Komarck3/2
Summoning Trap
Instant — Trap
If a creature spell you cast this turn was countered by a spell or ability an opponent controlled, you may pay %0 rather than pay this spell's mana cost.
Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order.
#184 Kieran Yanner
Tajuru Archer
Creature — Elf Archer Ally
Whenever Tajuru Archer or another Ally enters the battlefield under your control, you may have Tajuru Archer deal damage to target creature with flying equal to the number of Allies you control.
#185 Chris Rahn1/2
Tanglesap
Instant
Prevent all combat damage that would be dealt this turn by creatures without trample.
#186 Trevor Claxton
Terra Stomper
Creature — Beast
This spell can't be countered.
Trample
#187 Goran Josic8/8
Territorial Baloth
Creature — Beast
Landfall — Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn.
#188 Jesper Ejsing4/4
Timbermaw Larva
Creature — Beast
Whenever Timbermaw Larva attacks, it gets +1/+1 until end of turn for each Forest you control.
#189 Matt Cavotta2/2
Turntimber Basilisk
Creature — Basilisk
Deathtouch
Landfall — Whenever a land enters the battlefield under your control, you may have target creature block Turntimber Basilisk this turn if able.
#190 Goran Josic2/1
Turntimber Ranger
Creature — Elf Scout Ally
Whenever Turntimber Ranger or another Ally enters the battlefield under your control, you may create a 2/2 green Wolf creature token. If you do, put a +1/+1 counter on Turntimber Ranger.
#191 Wayne Reynolds2/2
Vastwood Gorger
Creature — Wurm
#192 Kieran Yanner5/6
Vines of Vastwood
Instant
Kicker %G
Target creature can't be the target of spells or abilities your opponents control this turn. If this spell was kicked, that creature gets +4/+4 until end of turn.
#193 Christopher Moeller
Zendikar Farguide
Creature — Elemental
Forestwalk
#194 Vincent Proce3/3
Adventuring Gear
Artifact — Equipment
Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.
Equip %1
#195 Howard Lyon
Blade of the Bloodchief
Artifact — Equipment
Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead.
Equip %1
#196 Jung Park
Blazing Torch
Artifact — Equipment
Equipped creature can't be blocked by Vampires or Zombies.
Equipped creature has "%T, Sacrifice Blazing Torch: Blazing Torch deals 2 damage to any target."
Equip %1
#197 Vance Kovacs
Carnage Altar
Artifact
%3, Sacrifice a creature: Draw a card.
#198 James Paick
Eldrazi Monument
Artifact
Creatures you control get +1/+1 and have flying and indestructible.
At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice Eldrazi Monument.
#199 Mark Tedin
Eternity Vessel
Artifact
Eternity Vessel enters the battlefield with X charge counters on it, where X is your life total.
Landfall — Whenever a land enters the battlefield under your control, you may have your life total become the number of charge counters on Eternity Vessel.
#200 John Avon
Expedition Map
Artifact
%2, %T, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.
#201 Franz Vohwinkel
Explorer's Scope
Artifact — Equipment
Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.
Equip %1
#202 Vincent Proce
Grappling Hook
Artifact — Equipment
Equipped creature has double strike.
Whenever equipped creature attacks, you may have target creature block it this turn if able.
Equip %4
#203 Philip Straub
Hedron Scrabbler
Artifact Creature — Construct
Landfall — Whenever a land enters the battlefield under your control, Hedron Scrabbler gets +1/+1 until end of turn.
#204 Jason Felix1/1
Khalni Gem
Artifact
When Khalni Gem enters the battlefield, return two lands you control to their owner's hand.
%T: Add two mana of any one color.
#205 Franz Vohwinkel
Spidersilk Net
Artifact — Equipment
Equipped creature gets +0/+2 and has reach.
Equip %2
#206 Zoltan Boros && Gabor Szikszai
Stonework Puma
Artifact Creature — Cat Ally
#207 Christopher Moeller2/2
Trailblazer's Boots
Artifact — Equipment
Equipped creature has nonbasic landwalk.
Equip %2
#208 Zoltan Boros && Gabor Szikszai
Trusty Machete
Artifact — Equipment
Equipped creature gets +2/+1.
Equip %2
#209 Raymond Swanland
Akoum Refuge
Land
Akoum Refuge enters the battlefield tapped.
When Akoum Refuge enters the battlefield, you gain 1 life.
%T: Add %B or %R.
#210 Fred Fields
Arid Mesa
Land
%T, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle your library.
#211 Raymond Swanland
Crypt of Agadeem
Land
Crypt of Agadeem enters the battlefield tapped.
%T: Add %B.
%2, %T: Add %B for each black creature card in your graveyard.
#212 Jason Felix
Emeria, the Sky Ruin
Land
Emeria, the Sky Ruin enters the battlefield tapped.
At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield.
%T: Add %W.
#213 Jaime Jones
Graypelt Refuge
Land
Graypelt Refuge enters the battlefield tapped.
When Graypelt Refuge enters the battlefield, you gain 1 life.
%T: Add %G or %W.
#214 Philip Straub
Jwar Isle Refuge
Land
Jwar Isle Refuge enters the battlefield tapped.
When Jwar Isle Refuge enters the battlefield, you gain 1 life.
%T: Add %U or %B.
#215 Cyril Van Der Haegen
Kabira Crossroads
Land
Kabira Crossroads enters the battlefield tapped.
When Kabira Crossroads enters the battlefield, you gain 2 life.
%T: Add %W.
#216 James Paick
Kazandu Refuge
Land
Kazandu Refuge enters the battlefield tapped.
When Kazandu Refuge enters the battlefield, you gain 1 life.
%T: Add %R or %G.
#217 Franz Vohwinkel
Magosi, the Waterveil
Land
Magosi, the Waterveil enters the battlefield tapped.
%T: Add %U.
%U, %T: Put an eon counter on Magosi, the Waterveil. Skip your next turn.
%T, Remove an eon counter from Magosi, the Waterveil and return it to its owner's hand: Take an extra turn after this one.
#218 Eric Deschamps
Marsh Flats
Land
%T, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle your library.
#219 Izzy
Misty Rainforest
Land
%T, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle your library.
#220 Shelly Wan
Oran-Rief, the Vastwood
Land
Oran-Rief, the Vastwood enters the battlefield tapped.
%T: Add %G.
%T: Put a +1/+1 counter on each green creature that entered the battlefield this turn.
#221 Mike Bierek
Piranha Marsh
Land
Piranha Marsh enters the battlefield tapped.
When Piranha Marsh enters the battlefield, target player loses 1 life.
%T: Add %B.
#222 Nic Klein
Scalding Tarn
Land
%T, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle your library.
#223 Philip Straub
Sejiri Refuge
Land
Sejiri Refuge enters the battlefield tapped.
When Sejiri Refuge enters the battlefield, you gain 1 life.
%T: Add %W or %U.
#224 Ryan Pancoast
Soaring Seacliff
Land
Soaring Seacliff enters the battlefield tapped.
When Soaring Seacliff enters the battlefield, target creature gains flying until end of turn.
%T: Add %U.
#225 Izzy
Teetering Peaks
Land
Teetering Peaks enters the battlefield tapped.
When Teetering Peaks enters the battlefield, target creature gets +2/+0 until end of turn.
%T: Add %R.
#226 Fred Fields
Turntimber Grove
Land
Turntimber Grove enters the battlefield tapped.
When Turntimber Grove enters the battlefield, target creature gets +1/+1 until end of turn.
%T: Add %G.
#227 Rob Alexander
Valakut, the Molten Pinnacle
Land
Valakut, the Molten Pinnacle enters the battlefield tapped.
Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to any target.
%T: Add %R.
#228 Kieran Yanner
Verdant Catacombs
Land
%T, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle your library.
#229 Vance Kovacs
Plains *
Basic Land — Plains
#230 John Avon
Plains
Basic Land — Plains
#230 John Avon
Plains *
Basic Land — Plains
#231 Jung Park
Plains
Basic Land — Plains
#231 Jung Park
Plains *
Basic Land — Plains
#232 Véronique Meignaud
Plains
Basic Land — Plains
#232 Véronique Meignaud
Plains *
Basic Land — Plains
#233 Vincent Proce
Plains
Basic Land — Plains
#233 Vincent Proce
Island *
Basic Land — Island
#234 John Avon
Island
Basic Land — Island
#234 John Avon
Island *
Basic Land — Island
#235 Jung Park
Island
Basic Land — Island
#235 Jung Park
Island *
Basic Land — Island
#236 Véronique Meignaud
Island
Basic Land — Island
#236 Véronique Meignaud
Island *
Basic Land — Island
#237 Vincent Proce
Island
Basic Land — Island
#237 Vincent Proce
Swamp *
Basic Land — Swamp
#238 John Avon
Swamp
Basic Land — Swamp
#238 John Avon
Swamp *
Basic Land — Swamp
#239 Jung Park
Swamp
Basic Land — Swamp
#239 Jung Park
Swamp *
Basic Land — Swamp
#240 Véronique Meignaud
Swamp
Basic Land — Swamp
#240 Véronique Meignaud
Swamp *
Basic Land — Swamp
#241 Vincent Proce
Swamp
Basic Land — Swamp
#241 Vincent Proce
Mountain *
Basic Land — Mountain
#242 John Avon
Mountain
Basic Land — Mountain
#242 John Avon
Mountain *
Basic Land — Mountain
#243 Jung Park
Mountain
Basic Land — Mountain
#243 Jung Park
Mountain *
Basic Land — Mountain
#244 Véronique Meignaud
Mountain
Basic Land — Mountain
#244 Véronique Meignaud
Mountain *
Basic Land — Mountain
#245 Vincent Proce
Mountain
Basic Land — Mountain
#245 Vincent Proce
Forest *
Basic Land — Forest
#246 John Avon
Forest
Basic Land — Forest
#246 John Avon
Forest *
Basic Land — Forest
#247 Jung Park
Forest
Basic Land — Forest
#247 Jung Park
Forest *
Basic Land — Forest
#248 Véronique Meignaud
Forest
Basic Land — Forest
#248 Véronique Meignaud
Forest *
Basic Land — Forest
#249 Vincent Proce
Forest
Basic Land — Forest
#249 Vincent Proce
Angel *
Creature — Angel
Flying
Adi Granov4/4
Bird
Creature — Bird
Flying
Howard Lyon1/1
Kor Soldier
Creature — Kor Soldier
Daren Bader1/1
Illusion
Creature — Illusion
Cyril Van Der Haegen2/2
Merfolk
Creature — Merfolk
Warren Mahy1/1
Vampire
Creature — Vampire
Kekai Kotaki*/*
Zombie Giant
Creature — Zombie Giant
Igor Kieryluk5/5
Elemental
Creature — Elemental
Trample, haste
Anthony Francisco7/1
Beast *
Creature — Beast
Steve Prescott4/4
Snake
Creature — Snake
Austin Hsu1/1
Wolf *
Creature — Wolf
Daren Bader2/2