MV anecdotes
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La carte Ancestors' Aid est une réimpression fonctionnelle de Sudden Breakthrough.
Les cartes Acrobatic Leap et Escape from Orthanc sont des réimpressions fonctionnelles de Wings of the Cosmos.
Les cartes Cosmium Blast, Wanderer's Intervention et Divine Arrow sont des réimpressions fonctionnelles de Gideon's Reproach.
La carte Ancestral Reminiscence est une réimpression fonctionnelle de Sift. La carte Rain of Revelation est une version améliorée de ces cartes.
La carte Cogwork Wrestler est une réimpression fonctionnelle de Brinebarrow Intruder, à part pour le type de créature.
La carte River Herald Scout est la version "color-shifted" de Seekers' Squire.
Les cartes Lurking Chupacabra, Ravenous Chupacabra et Chupacabra Echo font référence au Chupacabra, littéralement "suceur de chèvres", un monstre du folklore mexicain qui se délecterait du sang des animaux.
La carte Illustrious Wanderglyph est une référence à Tendershoot Dryad de par son coût de mana, ses force et endurance et ses effets.
La carte Skullcap Snail est la seule créature avec le type Escargot.

Search ~ Type : Snail
Les dix cartes Master's Guide-Mural, Uchbenbak, the Great Mistake, Zoyowa Lava-Tongue, Itzquinth, Firstborn of Gishath, Kutzil, Malamet Exemplar, Bartolomé del Presidio, Captain Storm, Cosmium Raider, Akawalli, the Seething Tower, Caparocti Sunborn et Nicanzil, Current Conductor, de l'édition Lost Caverns of Ixalan, forment un cycle de permanents bicolores peu communs soutenant chacun un archétype de formats limités.

Source 1 (Dinosaur Typal) - Source 2 ("Draft, as an example, had a big influence on the uncommon gold cards that model Draft archetypes")

Citation :
Dinosaur typal led to the red-green draft archetype, so this seemed like a good place to talk about them. Here's a breakdown of the ten two-color archetypes (with text borrowed from the box insert draft helpers, written by Jules):

Oltec Ingenuity (White-Blue Artifact Control): Buy time with blockers, removal, and life gain while you assemble an array of wondrous artifacts to take over the late game.

Echoes of the Dead (Blue-Black Descend Control): Set up to block while you fill your graveyard, then drag your opponent into the deep end with high-cost creatures, card draw, and recursive threats.

Going Down! (Black-Red Descending Beatdown): Keep your creatures growing by attacking viciously to make your opponent block or throwing permanents into the graveyard yourself. Then keep them down with creature removal.

Dinosaurs of the Sun Empire (Red-Green Dinosaur Stompy): Summon gigantic Dinosaurs to crush the opposition, supporting them with ways to make more mana or break through blockers.

Malamet Tactics (Green-White Buffs Aggro): Keep the pressure on with low-cost creatures. When your opponent tries to set up a defense, it's time to pounce by powering up your forces.

Dusk Legion Pilgrimage (White-Black Sacrifice): Sacrifice little creatures and artifacts for the glory of Aclazotz (and additional resources). Once you smell blood, seal their fate with a few larger creatures.

Pirates' Plunder (Blue-Red Artifact Aggro): Set sail with a rowdy crew and their haul of Equipment and Treasure. When those landlubbers try to stop you, fly over the top or throw their blockers overboard.

Fungal Festering (Black-Green Descend Grindy): Muck up the battlefield with sticky creatures while you fill your graveyard. Once you've descended enough to power your side up, start grinding your way through the opposing blockers.

Thousand-Moon Legion (Red-White Tapping Midrange): Launch your military campaign with lots of small creatures and artifacts, then tactically tap those resources to activate your forces and rout the invaders.

River Herald Expedition (Green-Blue Explore Midrange): Go exploring to stock your side with lands and powerful creatures, then sink your extra mana into activated abilities and card draw to drown the opposition in value.
Les cinq cartes Ojer Taq, Deepest Foundation / Temple of Civilization, Ojer Pakpatiq, Deepest Epoch / Temple of Cyclical Time, Aclazotz, Deepest Betrayal / Temple of the Dead, Ojer Axonil, Deepest Might / Temple of Power et Ojer Kaslem, Deepest Growth / Temple of Cultivation, de l'édition Lost Caverns of Ixalan, forment un cycle de cartes recto-verso constituées d'une créature de type Dieu au recto et d'un élément en lien avec ce Dieu au verso. De plus leurs textes d'ambiance se font écho.
Les cinq cartes Hidden Courtyard, Hidden Cataract, Hidden Necropolis, Hidden Volcano et Hidden Nursery, de l'édition Lost Caverns of Ixalan, forment un cycle de terrains appelé "Hidden".
Les cinq cartes Restless Anchorage, Restless Reef, Restless Vents, Restless Ridgeline et Restless Prairie, de l'édition Lost Caverns of Ixalan, ainsi que les cinq cartes Restless Fortress, Restless Spire, Restless Cottage, Restless Bivouac et Restless Vinestalk, de l'édition Wilds of Eldraine, forment un cycle de terrains appelé "Restless", et "Manlands" car pouvant "s'animer".
Les oronges brunes sont des champignons vénéneux, représentés sur les cartes Deathcap Cultivator, Deathcap Glade et Deathcap Marionette.

Search ~ Nom : Deathcap
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