White (5)
Graven Dominator
Creature - Gargoyle
Flying
Haunt (When this card is put into a graveyard from play, remove it from the game haunting target creature.)
When Graven Dominator comes into play or when the creature it haunts is put in a graveyard, all other creatures become 1/1 until end of turn.
Illus. Carl Critchlow
4/4
#7/165
[Source: Lotus Noir/Italian Scan]
Guardian's Magemark
Enchantment - Aura
Enchant creature
You may play Guardian's Magemark any time you could play an instant.
Creatures you control that are enchanted get +1/+1.
[confirmation and discussion] [Source: anon]
Leyline of the Meek
Enchantment
If Leyline of the Meek is in your opening hand, you may begin the game with it in play.
Creature tokens get +1/+1.
Where force and humility converge.
Illus. Mark Zug
#10/165
[Source: Lotus Noir]
Shrieking Grotesque
Creature - Gargoyle
Flying
When Shrieking Grotesque comes into play, if was spent to play Shrieking Grotesque, target player discards a card.
2/1
[confirmation and discussion] [Source: anon]
Storm Herd
Sorcery
Put X 1/1 white Pegasus creature tokens with flying into play, where X is your life total.
[confirmation and discussion] [Source: Italian photos]
Blue (9)
Drowned Rusalka
Creature - Spirit
, Sacrifice a creature: Discard a card, then draw a card.
1/1
Frazzle
Instant
Counter target nonblue spell.
[confirmation and discussion] [Source: anon]
Gigadrowse
Instant
Replicate (When you play this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Tap target permanent.
[confirmation and discussion] [Source: anon]
Hatching Plans
Enchantment
When Hatching Plans is put into a graveyard from play, draw three cards.
Leyline of Singularity
Enchantment
If Leyline of Singularity is in your opening hand, you may begin the game with it in play.
All nonland permanents are legendary.
[Source: anon]
Mimeofacture
Sorcery
Replicate: (When you play this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Choose target permanent an opponent controls. Search that player's library for a card with the same name and put it into play under your control. Then that player shuffles his or her library.
Illus. Dan Scott
#30/165
[Source: Italian Scans/WoTC Preview]
Quicken
Instant
The next sorcery spell you play this turn can be played any time you could play an instant.
Draw a card.
Illus. Aleksi Briclot
#31/165
[Source: Lotus Noir]
Sky Swallower
Creature - Leviathan
Flying
When Sky Swallower comes into play, target opponent gains control of all other permanents you control.
Illus. rk post
8/8
[confirmation and discussion] [Source: Mana Rouge (french mag)]
Train of Thought
Sorcery
Replicate (When you play this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Draw a card.
Illus. Matt Thompson
[confirmation and discussion] [Source: anon]
Black (8)
Abyssal Nocturnus
Creature - Horror
Whenever an opponent discards a card, Abyssal Nocturnus gets +2/+2 and gains fear until end of turn.
"To be of open mind is dangerous: someone could steal my soul." - Voka Schlak, pateint of the Mauzam Mental Hospital, diary
Illus. Jon Foster
2/2
#43/165
[confirmation and discussion] [Source: pabi]
Caustic Rain
Sorcery
Remove target land from the game.
[confirmation and discussion] [Source: anon]
Cremate
Instant
Remove target card in a graveyard from the game.
Draw a card.
[Source: Orb of Insight/Anon]
Cry of Contrition
Sorcery
Target player discards a card.
Haunt (When this spell card is put into a graveyard after resolving, remove it from the game haunting target creature.)
When the creature Cry of Contrition haunts is put into a graveyard, target player discards a card.
[confirmation and discussion] [Source: anon]
Exhumer Thrull
Creature - Thrull
Haunt
When Exhumer Thrull comes into play or the creature it haunts is put into a graveyard, return target creature card from your graveyard to your hand.
?/?
[confirmation and discussion] [Source: anon]
Leyline of the Void
Enchantment
If Leyline of the Void is in your opening hand, you may begin the game with it in play.
If a card would be put into an opponent's graveyard, remove it from the game instead.
[confirmation and discussion] [Source: anon]
Necromancer's Magemark
Enchantment - Aura
Enchant creature
Creatures you control that are enchanted get +1/+1.
If a creature you control that's enchanted would be put into a graveyard, return it to its owner's hand instead.
[Source: Lotus Noir]
Skeletal Vampire
Creature - Vampire Skeleton
Flying
When Skeletal Vampire comes into play, put two 1/1 black Bat creature tokens with flying into play.
, Sacrifice a Bat: Put two 1/1 black Bat creature tokens with flying into play.
Sacrifice a Bat: Regenerate Skeletal Vampire.
Illus. Warren Mahy
3/3
[confirmation and discussion] [Source: anon]
Red (8)
Fencer's Magemark
Enchantment - Aura
Enchant creature
Creatures you control that are enchanted get +1/+1 and have first strike.
"The first strike is the most important. Normally it avoids the need of a second strike" - Agrus Kos
Illus. Brandon Kitkouski
[confirmation and discussion] [Source: Mexican magazine]
Hypervolt Grasp
Enchantment - Aura
Enchant creature
Enchanted creature has " : This creature deals 1 damage to target creature or player."
: Return Hypervolt Grasp to its owner's hand.
Illus. Mark Romanoski
[confirmation and discussion] [Source: anon]
Leyline of Lightning
Enchantment
If Leyline of Lightning is in your opening hand, you may begin the game with it in play.
Whenever you play a spell, you may pay . If you do, Leyline of Lightning deals one damage to target player.
Parallectric Feedback
Instant
Parallectric Feedback deals damage to target spell's controller equal to that spell's converted mana cost.
Illus. Mitch Cole
[confirmation and discussion] [Source: anon]
Pyromatics
Instant
Replicate (When you play this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Pyromatics deals 1 damage to target creature or player.
Illus. Glen Angus
[confirmation and discussion] [Source: anon]
Scorched Rusalka
Creature - Spirit
, Sacrifice a creature: Scorched Rusalka deals 1 damage to target creature or player.
Every fire she sets opens her memory, gradually enabling her to solve the mystery of her fiery death.
Illus. Luca Zomini
1/1
Shattering Spree
Sorcery
Replicate: (When you play this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Destroy target artifact.
Illus. Pat Lee
[confirmation and discussion] [Source: Inquest]
Siege of Towers
Sorcery
Replicate: (When you play this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Target mountain becomes a 3/1 creature. It's still a land.
Illus. Anthony S. Waters
Green (6)
'Fury of the Earth'
Enchantment
Lands get +2/+2 as long as they are creatures.
[Source: Italian Scans]
Beastmaster's Magemark
Enchantment - Aura
Enchant creature
Creatures you control that are enchanted get +1/+1.
Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
Illus. Brandon Kitkouski
[confirmation and discussion] [Source: anon]
Leyline of Lifeforce
Enchantment
If Leyline of Lifeforce is in your opening hand, you may begin the game with it in play.
Creature spells can't be countered.
The link between sovereignty and flesh.
Illus. Kev Walker
#90/165
[confirmation and discussion] [Source: pabi]
Petrified Wood-Kin
Creature - Elemental Warrior
Bloodthirst X (If another player was dealt damage this turn, this creature comes into play with X +1/+1 counters)
X is equal to the amount of damage dealt to another player this turn.
Petrified Wood-Kin can't be countered.
Protection from instants
3/3
[confirmation and discussion] [Source: anon]
Primeval Light
Sorcery
Destroy all enchantments target player controls.
[confirmation and discussion] [Source: anon]
Starved Rusalka
Creature - Spirit
, Sacrifice a creature: You gain 1 life.
1/1
[confirmation and discussion] [Source: anon]
Multicolor (27)
Agent of Masks
Creature - Human Advisor
At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way.
?/?
[confirmation and discussion] [Source: anon]
Angel of Despair
Creature - Angel
Flying
When Angel of Despair comes into play, destroy target permanent.
"I feel in them a sense of duty and commitment, yet I can feel nothing else. It is as if their duty is to an empty void." - Razia
Illus. Todd Lockwood
5/5
#101/165
[confirmation and discussion] [Source: Inquest]
Blind Hunter
Creature - Bat
Flying
Haunt (When this card is put into a graveyard from play, remove it from the game haunting target creature.)
When Blind Hunter comes into play or the creature it haunts is put into a graveyard, target player loses 2 life and you gain 2 life.
Illus. Warren Mahy
2/2
#102/165
[confirmation and discussion] [Source: Pid]
Borborygmos
Legendary Creature - Cyclops
Trample
Whenever Borborygmos deals combat damage to a player, put a +1/+1 counter on each creature you control.
6/7
[confirmation and discussion] [Source: Italian photos]
Castigate
Sorcery
Target opponent reveals his or her hand. Choose a nonland card from it. Remove that card from the game.
[confirmation and discussion] [Source: anon]
Culling Sun
Sorcery
Destroy each creature with converted mana cost 3 or less.
[confirmation and discussion] [Source: Italian photos]
Dune-Brood Nephilim
Creature - Nephilim
Whenever Dune-Brood Nephilim deals combat damage to a player, put a 1/1 colorless Sand creature token into play for each land you control.
Illus. Jim Murray
2/2
[confirmation and discussion] [Source: anon]
Electrolyze
Instant
Electrolyze deals 2 damage divided as you choose among any number of target creatures and/or players.
Draw a card.
The Izzet learn something from every lesson they teach.
[confirmation and discussion] [Source: Inquest]
Gelectrode
Creature - Weird
: Gelectrode deals 1 damage to target creature or player.
Whenever you play an instant or sorcery spell, you may untap Gelectrode.
"Diametrically opposing energies in self-sealed plasmodermic bubbles make great pets!"
-Trivaz, Izzet mage
Illus. Dan Scott
0/1
#113/165
[confirmation and discussion] [Source: Scrye]
Ghost Council of Orzhova
Legendary Creature - Spirit Lord
When Ghost Council of Orzhova comes into play, target opponent loses 1 life and you gain 1 life.
, Sacrifice a creature: Remove Ghost Council of Orzhova from the game. Return it to play under its owner's control at end of turn.
Illus. Greg Staples
?/?
#114/165
[confirmation and discussion] [Source: anon]
Glint-Eye Nephilim
Creature - Nephilim
Whenever Glint-Eye Nephilim deals combat damage to a player, draw that many cards.
, Discard a card : Glint-Eye Nephilim gets +1/+1 until end of turn.
When it awoke, it shook the plane with the thunder of its craving.
Illus. Mark Zug
2/2
#115/165
[Source: Lotus Noir/Scrye]
Ink-Treader Nephilim
Creature - Nephilim
If Ink-Treader Nephilim is the target of an instant or sorcery spell, that spell also targets each other legal target in play.
2/2
[confirmation and discussion] [Source: anon]
Invoke the Firemind
Sorcery
Choose one - Draw X cards; or Invoke the Firemind deals X damage to target creature or player.
[confirmation and discussion] [Source: anon]
Izzet Chronarch
Creature - Human Wizard
When Izzet Chronarch comes into play, return target instant or sorcery card from your graveyard to your hand.
He not only assures himself that the lighting will strike twice, but when and how it will.
Illus. Nick Percival
2/2
[confirmation and discussion] [Source: Mexican magazine]
Killer Instinct
Enchantment
At the beginning of your upkeep, reveal the top card of your library. If it's a creature card, put it into play. That creature gains haste until end of turn. Sacrifice it at end of turn.
[confirmation and discussion] [Source: pabi]
Leap of Flame
Instant
Replicate (When you play this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Target creature gets +1/+0 and gains flying and first strike until end of turn.
[confirmation and discussion] [Source: anon]
Mortify
Instant
Destroy target creature or enchantment.
From his eyes came tears, then blood, and finally soul - it was as if he emptied from inside, flowing in a dark puddle of past.
Illus. Glen Angus
#122/165
[confirmation and discussion] [Source: anon/Lotus Noir]
Niv-Mizzet, the Firemind
Legendary Creature - Dragon Wizard
Flying
Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to target creature or player.
: Draw a card.
"(Z->)90° - (E-N²W)90°t=1"
Illus. Todd Lockwood
4/4
#123/165
Pillory of the Sleepless
Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
Enchanted creature has "At the beginning of your upkeep, you lose 1 life".
Which is worse - the sleep which never ends or that which never comes?
Illus. Mark Romanoski
#124/165
Rumbling Slum
Creature - Elemental
At the beginning of your upkeep, Rumbling Slum deals 1 damage to each player.
The Orzhov contract the Izzet to animate slum districts and banish them to the wastes. The Gruul adopt them and send them back to the city for vengeance.
Illus. Carl Critchlow
5/5
#126/165
Savage Twister
Sorcery
Savage Twister deals X damage to each creature.
[confirmation and discussion] [Source: anon]
Scab-Clan Mauler
Creature - Human Berserker
Bloodthirst 2
Trample
1/1
[confirmation and discussion] [Source: anon, Lamas, and "Level Up!" magazine]
Stitch in Time
Sorcery
Flip a coin. If you win the flip, take an extra turn after this one.
Quyzl was told by his mentor to "make more time" for his studies.
Illus. Jon Foster
#132/165
Teysa, Orzhov Scion
Legendary Creature - Human Advisor
Sacrifice three white creatures: Remove target creature from the game.
Whenever another black creature you control is put into a graveyard from play, put a 1/1 white Spirit creature token with flying into play.
Illus. Todd Lockwood
2/3
#134/165
[confirmation and discussion] [Source: WoTC Preview]
Ulasht, the Hate Seed
Legendary Creature - Hydra
Ulasht, the Hate Seed comes into play with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control.
, Remove a +1/+1 counter from Ulasht: Choose one - Ulasht deals 1 damage to target creature; or put a 1/1 green Saproling creature token into play.
Illus. Nottsuo
0/0
#136/165
[confirmation and discussion] [Source: WoTC Preview]
Wreak Havoc
Sorcery
Wreak Havoc can't be countered by spells or abilities.
Destroy target artifact or land.
[confirmation and discussion]
Yore-Tiller Nephilim
Creature - Nephilim
Whenever Yore-Tiller Nephilim attacks, return target creature card from your graveyard to play tapped and attacking.
2/2
Guild Mana (7/9)
Debtors' Knell
Enchantment
At the beginning of your upkeep, put target creature card in a graveyard into play under your control.
One moment, conscious only of a sense of repose.
The next moment, hearing the trudge of his own footsteps. He sighed and glinted into the glare ahead.
Illus. Kev Walker
#141/165
[confirmation and discussion] [Source: Scrye]
Djinn Illuminatus
Creature - Djinn
Flying
Each instant and sorcery spell you play has replicate. The replicate cost is equal to its mana cost. (When you play it, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
3/5
#142/165
[confirmation and discussion] [Source: WoTC Preview]
Giant Solifuge
Creature - Insect
Trample, haste
Giant Solifuge can't be the target of spells or abilities.
"We respect all forms of life, but we'd rather respect this from a distance."- ??
4/3
[confirmation and discussion] [Source: Italian scans]
Gruul Guildmage
Creature - Human Shaman
, Sacrifice a land: Gruul Guildmage deals 2 damage to target player.
: Target creature gets +2/+2 until end of turn.
Illus. Paolo Parente
2/2
[confirmation and discussion] [Source: anon]
Izzet Guildmage
Creature - Human Wizard
: Copy target instant spell you control with converted mana cost 2 or less. You may choose new targets for the copy.
: Copy target sorcery spell you control with converted mana cost 2 or less. You may choose new targets for the copy.
2/2
[confirmation and discussion] [Source: anon]
Orzhov Guildmage
Creature - Human Wizard
: Target player gains 1 life.
: Each player loses 1 life.
Illus. Greg Staples
2/2
[confirmation and discussion] [Source: anon]
Wild Cantor
Creature - Human Druid
Sacrifice Wild Cantor: Add one mana of any color to your mana pool.
Illus. Glenn Fabry
?/?
[confirmation and discussion] [Source: anon]
Artifacts (7/7)
Gruul Signet
Artifact
, : Add to your mana pool.
#150/165
Gruul War Plow
Artifact
Creatures you control have trample.
: Gruul War Plow becomes a 4/4 Juggernaut artifact creature until end of turn.
#151/165
Izzet Signet
Artifact
, : Add to your mana pool.
#152/165
Mizzium Transreliquat
Artifact
(something about copying an artifact, either until end of turn, or permanently)
#153/165
[confirmation and discussion] [Source: anon]
Moratorium Stone
Artifact
, :Remove target card in a graveyard from the game.
, , Sacrifice Moratorium Stone: Remove from the game target nonland card in a graveyard, all other cards in graveyards with the same name as that card, and all permanents with that name.
#154/165
[confirmation and discussion] [Source: Italian photos]
Orzhov Signet
Artifact
, : Add to your mana pool.
#155/165
Sword of the Paruns
Artifact - Equipment
As long as equipped creature is tapped, tapped creatures you control get +2/+0.
As long as equipped creature is untapped, untapped creatures you control get +0/+2.
: Tap or untap equipped creature.
Equip
#156/165
[confirmation and discussion] [Source: anon]
Lands (9/9)
Godless Shrine
Land - Plains Swamp
( : Add or to your mana pool.)
As Godless Shrine comes into play, you may pay 2 life. If you don't, Godless Shrine comes into play tapped instead.
#157/165
[Source: Polish auction, translated by Memo666]
Gruul Turf
Land
Gruul Turf comes into play tapped.
When Gruul Turf comes into play, return a land you control to its owner's hand.
: Add to your mana pool.
#158/165
Izzet Boilerworks
Land
Izzet Boilerworks comes into play tapped.
When Izzet Boilerworks comes into play, return a land you control to its owner's hand.
: Add to your mana pool.
#159/165
Nivix, Aerie of the Firemind
Land
: Add to your mana pool.
, : Remove the top card of your library from the game. Until your next turn, you may play that card if it's an instant or sorcery.
#160/165
[confirmation and discussion] [Source: GameGather magazine]
Orzhov Basilica
Land
Orzhov Basilica comes into play tapped.
When Orzhov Basilica comes into play, return a land you control to its owner's hand.
: Add to your mana pool.
#161/165
Orzhova, the Church of Deals
Land
: Add to your mana pool.
, : Target player loses 1 life and you gain 1 life.
#162/165
Skarrg, the Rage Pits
Land
: Add to your mana pool.
, : Target creature gets +1/+1 and gains trample until end of turn.
#163/165
[confirmation and discussion] [Source: anon]
Steam Vents
Land - Island Mountain
( : Add or to your mana pool.)
As Steam Vents comes into play, you may pay 2 life. If you don't, Steam Vents comes into play tapped instead.
#164/165
Stomping Ground
Land - Mountain Forest
( : Add or to your mana pool.)
As Stomping Ground comes into play, you may pay 2 life. If you don't, Stomping Ground comes into play tapped instead.
#165/165
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