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Vents d'abandon  
Ignus des tunnels  
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Commentaire de Pack :

Une façon d'ajouter l'insulte à la blessure.

Avec Tunnel Ignus en jeu, chaque créature exilée via Winds of Abandon force vos adversaire à chercher des basic lands.
Pour chaque terrain arrivant en jeu l'adversaire se ramasse 3 blessures.

Point de règle important:

Citation :
If multiple lands enter the battlefield under an opponent's control at the same time, Tunnel Ignus's ability triggers that many times, even if no other lands had entered the battlefield under that player's control earlier in the turn. That's because each ability takes into consideration the other land(s) that entered the battlefield at the same time as the one that caused it to trigger.

Excessivement punitif envers certains decks.

NdZeSword: Autre point de règles important :

Rule 701.18b a écrit :
If a player is searching a hidden zone for cards with a stated quality, such as a card with a certain card type or color, that player isn't required to find some or all of those cards even if they're present in that zone.
Example: Splinter says "Exile target artifact. Search its controller's graveyard, hand, and library for all cards with the same name as that artifact and exile them. Then that player shuffles their library." A player casts Splinter targeting Howling Mine (an artifact). Howling Mine's controller has another Howling Mine in her graveyard and two more in her library. Splinter's controller must find the Howling Mine in the graveyard, but may choose to find zero, one, or two of the Howling Mines in the library.