Over the Moon
Now let's draw cards. RML from NC (New Carthage? Nova Cotia? Nufflewad County? Nearly Canada? Perhaps North Carolina?) suggested the bizarre and slowly explosive card-drawing combo of
Moonring Mirror and
Teferi's Puzzle Box. Let's say you have N cards in your hand at the start of your turn with both of these permanents in play. You draw a card, so you're at N+1. One card goes under the Mirror. Then the Puzzle Box takes you for a whirl. You still have N+1 cards, but they're all different, and now there are N+2 cards under the Mirror. Next turn, you swap hands with the Mirror and do-si-do. Bow to your newly drawn card and you have N+3 while the Mirror has N+2, then do the Puzzle Box promenade until the Mirror has 2N+5 cards. Next turn, that number of cards plus one more will be in your hand and the Mirror will have 3N+10. This is, of course, a fantastic way to deck yourself. It's also just a theoretical number; play or discard some cards and you'll keep your library shredding somewhat in check. Oh, and to put 3N+10 in perspective, say N is 4. Reasonable number of cards to start out with in hand, right? If so, there are now 22 cards—more than a third of your deck—being hoarded by
Moonring Mirror on turn 3 of this action, while you're holding 14 yourself.
RML's quandary was what to do next: “I don't really know what to do with all these cards. I mean, sure, you could just play them, but there's got to be something more.
Maro maybe?” So I forwarded the email to Mark Rosewater, and… ooohhh, he meant the card! Right-o. When I have a ridiculous amount of cards in my hand, I somehow always think of
Turbulent Dreams first.
Jushi Apprentice came to mind as both a way to get more cards and a way to take advantage of the bounty.
Maro and its friend
Empyrial Plate are fine choices. I tried combining this deck with Tor-Erik Hokstad's
Zur's Weirding-
Honden of Cleansing Fire suggestion, and while I was able to achieve a lock in a couple of games, it was pretty clunky and expensive to put them together. I thought
Hisoka, Minamo Sensei might do something with a swelled hand, but it didn't seem that useful. In the end, here's what I wound up with :
Creature (15)
3
Graceful Adept
4
Jushi Apprentice
4
Maro
4
Phantom Warrior
Sorcery (4)
4
Turbulent Dreams
Artifact (15)
3
Empyrial Plate
4
Moonring Mirror
2
Talisman of Progress
2
Talisman of Unity
4
Teferi's Puzzle Box
Enchantment (2)
2
Words of Wind
Land (24)
8
Forest
11
Island
2
Minamo, School at Water's Edge
3
Mirrodin's Core