Combo proposée le 26/10/2002, commentaire de
BZHWOOKIE :
grâce au pouvoir des enchanteresse on pioche beaucoup. histoire de gérer un peu l'adversaire on passe une ou deux pioches en remontant de notre côté l'exploration et de son côté ce qu'il veut (de toute façon il va finir avec rien sur table). Or une exploration reposée permet à chaque fois de poser un nouveau terrain. ainsi sans trop s'embêter on remonte dans sa main tous les permanents de l'adversaire. De plus on peut faire mana infini en remontant un
Berceau de Gaia à 4 (1 pour jouer explo, 2 pour remonter berceau + explo, +1 mana)
très exploitable dans un deck enchanteresse
NdZeSword: Cela ne fonctionne plus depuis le changement de règles M14 du 13 juillet 2013. Maintenant, remonter l'exploration et la reposer ne permet plus de jouer un terrain supplémentaire.
Playing Additional Lands
Did you know that right now (assuming you're reading this article before July 13, when these rules changes take effect), whenever you play a land, if more than one rule or effect allows you to play that land, you must specify which rule or effect you're using? Yeah, most people didn't. In practice, this means that if you control something like Oracle of Mul Daya and play a land, the correct play is to specify that this is your additional land for the turn. Furthermore, you could then bounce the Oracle and recast it. Then you could play an additional, additional land. You could then go on to play your land for the turn. What a mess.
With the Magic 2014 Core Set , we're introducing a new system for playing lands that focuses on the number of land plays you have. Any time you want to play a land for any reason, if you've used all your land plays for the turn, then you can't play the land. By default, you have one land play on each of your turns. Spells or abilities can add to this number. So can permanents that allow you to play additional lands, but if these permanents leave the battlefield, those additional land plays disappear.