Sortie officielle : Le 1er octobre 1993
—302 cartes
• 2 nouvelles cartes
• 285 rééditions
• 15 terrains de base
Liste des cartes avec textes
Animate Wall
Enchantment — Aura
Enchant Wall
Enchanted Wall can attack as though it didn't have defender.
Dan Frazier
Armageddon
Sorcery
Destroy all lands.
Jesper Myrfors
Balance
Sorcery
Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
Mark Poole
Benalish Hero
Creature — Human Soldier
Banding
Douglas Shuler1/1
Black Ward
Enchantment — Aura
Enchant creature
Enchanted creature has protection from black. This effect doesn't remove Black Ward.
Dan Frazier
Blaze of Glory
Instant
Cast this spell only during combat before blockers are declared.
Target creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able.
Richard Thomas
Blessing
Enchantment — Aura
Enchant creature
%W: Enchanted creature gets +1/+1 until end of turn.
Julie Baroh
Blue Ward
Enchantment — Aura
Enchant creature
Enchanted creature has protection from blue. This effect doesn't remove Blue Ward.
Dan Frazier
Castle
Enchantment
Untapped creatures you control get +0/+2.
Dameon Willich
Circle of Protection: Black
Enchantment
%1: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
Jesper Myrfors
Circle of Protection: Blue
Enchantment
%1: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
Dameon Willich
Circle of Protection: Green
Enchantment
%1: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
Sandra Everingham
Circle of Protection: Red
Enchantment
%1: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Mark Tedin
Circle of Protection: White
Enchantment
%1: The next time a white source of your choice would deal damage to you this turn, prevent that damage.
Douglas Shuler
Consecrate Land
Enchantment — Aura
Enchant land
Enchanted land has indestructible and can't be enchanted by other Auras.
Jeff A. Menges
Conversion
Enchantment
At the beginning of your upkeep, sacrifice Conversion unless you pay %W%W.
All Mountains are Plains.
Jesper Myrfors
Crusade
Enchantment
White creatures get +1/+1.
Mark Poole
Death Ward
Instant
Regenerate target creature.
Mark Poole
Disenchant
Instant
Destroy target artifact or enchantment.
Amy Weber
Farmstead
Enchantment — Aura
Enchant land
Enchanted land has "At the beginning of your upkeep, you may pay %W%W. If you do, you gain 1 life."
Mark Poole
Green Ward
Enchantment — Aura
Enchant creature
Enchanted creature has protection from green. This effect doesn't remove Green Ward.
Dan Frazier
Guardian Angel
Instant
Prevent the next X damage that would be dealt to any target this turn. Until end of turn, you may pay %1 any time you could cast an instant. If you do, prevent the next 1 damage that would be dealt to that permanent or player this turn.
Anson Maddocks
Healing Salve
Instant
Choose one —
• Target player gains 3 life.
• Prevent the next 3 damage that would be dealt to any target this turn.
Dan Frazier
Holy Armor
Enchantment — Aura
Enchant creature
Enchanted creature gets +0/+2.
%W: Enchanted creature gets +0/+1 until end of turn.
Melissa A. Benson
Holy Strength
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+2.
Anson Maddocks
Island Sanctuary
Enchantment
If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk.
Mark Poole
Karma
Enchantment
At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps they control.
Richard Thomas
Lance
Enchantment — Aura
Enchant creature
Enchanted creature has first strike.
Rob Alexander
Mesa Pegasus
Creature — Pegasus
Flying, banding
Melissa A. Benson1/1
Northern Paladin
Creature — Human Knight
%W%W, %T: Destroy target black permanent.
Douglas Shuler3/3
Pearled Unicorn
Creature — Unicorn
Cornelius Brudi2/2
Personal Incarnation
Creature — Avatar Incarnation
%0: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Only Personal Incarnation's owner may activate this ability.
When Personal Incarnation dies, its owner loses half their life, rounded up.
Kev Brockschmidt6/6
Purelace
Instant
Target spell or permanent becomes white. (Mana symbols on that permanent remain unchanged.)
Sandra Everingham
Red Ward
Enchantment — Aura
Enchant creature
Enchanted creature has protection from red. This effect doesn't remove Red Ward.
Dan Frazier
Resurrection
Sorcery
Return target creature card from your graveyard to the battlefield.
Dan Frazier
Reverse Damage
Instant
The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
Dameon Willich
Righteousness
Instant
Target blocking creature gets +7/+7 until end of turn.
Douglas Shuler
Samite Healer
Creature — Human Cleric
%T: Prevent the next 1 damage that would be dealt to any target this turn.
Tom Wänerstrand1/1
Savannah Lions
Creature — Cat
Daniel Gelon2/1
Serra Angel
Creature — Angel
Flying, vigilance
Douglas Shuler4/4
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
Jeff A. Menges
Veteran Bodyguard
Creature — Human
As long as Veteran Bodyguard is untapped, all damage that would be dealt to you by unblocked creatures is dealt to Veteran Bodyguard instead.
Douglas Shuler2/5
Wall of Swords
Creature — Wall
Defender
Flying
Mark Tedin3/5
White Knight
Creature — Human Knight
First strike
Protection from black
Daniel Gelon2/2
White Ward
Enchantment — Aura
Enchant creature
Enchanted creature has protection from white. This effect doesn't remove White Ward.
Dan Frazier
Wrath of God
Sorcery
Destroy all creatures. They can't be regenerated.
Quinton Hoover
Air Elemental
Creature — Elemental
Flying
Richard Thomas4/4
Ancestral Recall
Instant
Target player draws three cards.
Mark Poole
Animate Artifact
Enchantment — Aura
Enchant artifact
As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its converted mana cost.
Douglas Shuler
Blue Elemental Blast
Instant
Choose one —
• Counter target red spell.
• Destroy target red permanent.
Richard Thomas
Braingeyser
Sorcery
Target player draws X cards.
Mark Tedin
Clone
Creature — Shapeshifter
You may have Clone enter the battlefield as a copy of any creature on the battlefield.
Julie Baroh0/0
Control Magic
Enchantment — Aura
Enchant creature
You control enchanted creature.
Dameon Willich
Copy Artifact
Enchantment
You may have Copy Artifact enter the battlefield as a copy of any artifact on the battlefield, except it's an enchantment in addition to its other types.
Amy Weber
Counterspell
Instant
Counter target spell.
Mark Poole
Creature Bond
Enchantment — Aura
Enchant creature
When enchanted creature dies, Creature Bond deals damage equal to that creature's toughness to the creature's controller.
Anson Maddocks
Drain Power
Sorcery
Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way.
Douglas Shuler
Feedback
Enchantment — Aura
Enchant enchantment
At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player.
Quinton Hoover
Flight
Enchantment — Aura
Enchant creature
Enchanted creature has flying.
Anson Maddocks
Invisibility
Enchantment — Aura
Enchant creature
Enchanted creature can't be blocked except by Walls.
Anson Maddocks
Jump
Instant
Target creature gains flying until end of turn.
Mark Poole
Lifetap
Enchantment
Whenever a Forest an opponent controls becomes tapped, you gain 1 life.
Anson Maddocks
Lord of Atlantis
Creature — Merfolk
Other Merfolk get +1/+1 and have islandwalk.
Melissa A. Benson2/2
Magical Hack
Instant
Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.)
Julie Baroh
Mahamoti Djinn
Creature — Djinn
Flying
Dan Frazier5/6
Mana Short
Instant
Tap all lands target player controls and that player loses all unspent mana.
Dameon Willich
Phantasmal Forces
Creature — Illusion
Flying
At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay %U.
Mark Poole4/1
Phantasmal Terrain
Enchantment — Aura
Enchant land
As Phantasmal Terrain enters the battlefield, choose a basic land type.
Enchanted land is the chosen type.
Dameon Willich
Phantom Monster
Creature — Illusion
Flying
Jesper Myrfors3/3
Pirate Ship
Creature — Human Pirate
Pirate Ship can't attack unless defending player controls an Island.
%T: Pirate Ship deals 1 damage to any target.
When you control no Islands, sacrifice Pirate Ship.
Tom Wänerstrand4/3
Power Leak
Enchantment — Aura
Enchant enchantment
At the beginning of the upkeep of enchanted enchantment's controller, that player may pay any amount of mana. Power Leak deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.
Drew Tucker
Power Sink
Instant
Counter target spell unless its controller pays %X. If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.
Richard Thomas
Prodigal Sorcerer
Creature — Human Wizard
%T: Prodigal Sorcerer deals 1 damage to any target.
Douglas Shuler1/1
Psionic Blast
Instant
Psionic Blast deals 4 damage to any target and 2 damage to you.
Douglas Shuler
Psychic Venom
Enchantment — Aura
Enchant land
Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller.
Brian Snoddy
Sea Serpent
Creature — Serpent
Sea Serpent can't attack unless defending player controls an Island.
When you control no Islands, sacrifice Sea Serpent.
Jeff A. Menges5/5
Siren's Call
Instant
Cast this spell only during an opponent's turn, before attackers are declared.
Creatures the active player controls attack this turn if able.
At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn.
Anson Maddocks
Sleight of Mind
Instant
Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.)
Mark Poole
Spell Blast
Instant
Counter target spell with converted mana cost X.
Brian Snoddy
Stasis
Enchantment
Players skip their untap steps.
At the beginning of your upkeep, sacrifice Stasis unless you pay %U.
Fay Jones
Steal Artifact
Enchantment — Aura
Enchant artifact
You control enchanted artifact.
Amy Weber
Thoughtlace
Instant
Target spell or permanent becomes blue. (Mana symbols on that permanent remain unchanged.)
Mark Poole
Time Walk
Sorcery
Take an extra turn after this one.
Amy Weber
Timetwister
Sorcery
Each player shuffles their hand and graveyard into their library, then draws seven cards. (Then put Timetwister into its owner's graveyard.)
Mark Tedin
Twiddle
Instant
You may tap or untap target artifact, creature, or land.
Rob Alexander
Unsummon
Instant
Return target creature to its owner's hand.
Douglas Shuler
Vesuvan Doppelganger
Creature — Shapeshifter
You may have Vesuvan Doppelganger enter the battlefield as a copy of any creature on the battlefield, except it doesn't copy that creature's color and it has "At the beginning of your upkeep, you may have this creature become a copy of target creature, except it doesn't copy that creature's color and it has this ability."
Quinton Hoover0/0
Volcanic Eruption
Sorcery
Destroy X target Mountains. Volcanic Eruption deals damage to each creature and each player equal to the number of Mountains put into a graveyard this way.
Douglas Shuler
Wall of Air
Creature — Wall
Defender, flying
Richard Thomas1/5
Wall of Water
Creature — Wall
Defender
%U: Wall of Water gets +1/+0 until end of turn.
Richard Thomas0/5
Water Elemental
Creature — Elemental
Jeff A. Menges5/4
Animate Dead
Enchantment — Aura
Enchant creature card in a graveyard
When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
Anson Maddocks
Bad Moon
Enchantment
Black creatures get +1/+1.
Jesper Myrfors
Black Knight
Creature — Human Knight
First strike
Protection from white
Jeff A. Menges2/2
Bog Wraith
Creature — Wraith
Swampwalk
Jeff A. Menges3/3
Contract from Below
Sorcery
Remove Contract from Below from your deck before playing if you're not playing for ante.
Discard your hand, ante the top card of your library, then draw seven cards.
Douglas Shuler
Cursed Land
Enchantment — Aura
Enchant land
At the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player.
Jesper Myrfors
Darkpact
Sorcery
Remove Darkpact from your deck before playing if you're not playing for ante.
You own target card in the ante. Exchange that card with the top card of your library.
Quinton Hoover
Deathgrip
Enchantment
%B%B: Counter target green spell.
Anson Maddocks
Deathlace
Instant
Target spell or permanent becomes black. (Mana symbols on that permanent remain unchanged.)
Sandra Everingham
Demonic Attorney
Sorcery
Remove Demonic Attorney from your deck before playing if you're not playing for ante.
Each player antes the top card of their library.
Daniel Gelon
Demonic Hordes
Creature — Demon
%T: Destroy target land.
At the beginning of your upkeep, unless you pay %B%B%B, tap Demonic Hordes and sacrifice a land of an opponent's choice.
Jesper Myrfors5/5
Demonic Tutor
Sorcery
Search your library for a card, put that card into your hand, then shuffle your library.
Douglas Shuler
Drain Life
Sorcery
Spend only black mana on X.
Drain Life deals X damage to any target. You gain life equal to the damage dealt, but not more life than the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness.
Douglas Shuler
Drudge Skeletons
Creature — Skeleton
%B: Regenerate Drudge Skeletons.
Sandra Everingham1/1
Evil Presence
Enchantment — Aura
Enchant land
Enchanted land is a Swamp.
Sandra Everingham
Fear
Enchantment — Aura
Enchant creature
Enchanted creature has fear.
Mark Poole
Frozen Shade
Creature — Shade
%B: Frozen Shade gets +1/+1 until end of turn.
Douglas Shuler0/1
Gloom
Enchantment
White spells cost %3 more to cast.
Activated abilities of white enchantments cost %3 more to activate.
Dan Frazier
Howl from Beyond
Instant
Target creature gets +X/+0 until end of turn.
Mark Poole
Hypnotic Specter
Creature — Specter
Flying
Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.
Douglas Shuler2/2
Lich
Enchantment
As Lich enters the battlefield, you lose life equal to your life total.
You don't lose the game for having 0 or less life.
If you would gain life, draw that many cards instead.
Whenever you're dealt damage, sacrifice that many nontoken permanents. If you can't, you lose the game.
When Lich is put into a graveyard from the battlefield, you lose the game.
Daniel Gelon
Lord of the Pit
Creature — Demon
Flying, trample
At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you.
Mark Tedin7/7
Mind Twist
Sorcery
Target player discards X cards at random.
Julie Baroh
Nether Shadow
Creature — Spirit
Haste
At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield.
Christopher Rush1/1
Nettling Imp
Creature — Imp
%T: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate this ability only during an opponent's turn, before attackers are declared.
Quinton Hoover1/1
Nightmare
Creature — Nightmare Horse
Flying
Nightmare's power and toughness are each equal to the number of Swamps you control.
Melissa A. Benson*/*
Paralyze
Enchantment — Aura
Enchant creature
When Paralyze enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
At the beginning of the upkeep of enchanted creature's controller, that player may pay %4. If the player does, untap the creature.
Anson Maddocks
Pestilence
Enchantment
At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence.
%B: Pestilence deals 1 damage to each creature and each player.
Jesper Myrfors
Plague Rats
Creature — Rat
Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats on the battlefield.
Anson Maddocks*/*
Raise Dead
Sorcery
Return target creature card from your graveyard to your hand.
Jeff A. Menges
Royal Assassin
Creature — Human Assassin
%T: Destroy target tapped creature.
Tom Wänerstrand1/1
Sacrifice
Instant
As an additional cost to cast this spell, sacrifice a creature.
Add an amount of %B equal to the sacrificed creature's converted mana cost.
Dan Frazier
Scathe Zombies
Creature — Zombie
Jesper Myrfors2/2
Scavenging Ghoul
Creature — Zombie
At the beginning of each end step, put a corpse counter on Scavenging Ghoul for each creature that died this turn.
Remove a corpse counter from Scavenging Ghoul: Regenerate Scavenging Ghoul.
Jeff A. Menges2/2
Sengir Vampire
Creature — Vampire
Flying
Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.
Anson Maddocks4/4
Simulacrum
Instant
You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn.
Mark Poole
Sinkhole
Sorcery
Destroy target land.
Sandra Everingham
Terror
Instant
Destroy target nonartifact, nonblack creature. It can't be regenerated.
Ron Spencer
Unholy Strength
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+1.
Douglas Shuler
Wall of Bone
Creature — Skeleton Wall
Defender
%B: Regenerate Wall of Bone.
Anson Maddocks1/4
Warp Artifact
Enchantment — Aura
Enchant artifact
At the beginning of the upkeep of enchanted artifact's controller, Warp Artifact deals 1 damage to that player.
Amy Weber
Weakness
Enchantment — Aura
Enchant creature
Enchanted creature gets -2/-1.
Douglas Shuler
Will-o'-the-Wisp
Creature — Spirit
Flying
%B: Regenerate Will-o'-the-Wisp.
Jesper Myrfors0/1
Word of Command
Instant
Look at target opponent's hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they're from lands that player controls and only if mana they produce is spent to activate other mana abilities of lands the player controls and/or to play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving.
Jesper Myrfors
Zombie Master
Creature — Zombie
Other Zombie creatures have swampwalk.
Other Zombies have "%B: Regenerate this permanent."
Jeff A. Menges2/3
Burrowing
Enchantment — Aura
Enchant creature
Enchanted creature has mountainwalk.
Mark Poole
Chaoslace
Instant
Target spell or permanent becomes red. (Its mana symbols remain unchanged.)
Dameon Willich
Disintegrate
Sorcery
Disintegrate deals X damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.
Anson Maddocks
Dragon Whelp
Creature — Dragon
Flying
%R: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.
Amy Weber2/3
Dwarven Demolition Team
Creature — Dwarf
%T: Destroy target Wall.
Kev Brockschmidt1/1
Dwarven Warriors
Creature — Dwarf Warrior
%T: Target creature with power 2 or less can't be blocked this turn.
Douglas Shuler1/1
Earth Elemental
Creature — Elemental
Dan Frazier4/5
Earthbind
Enchantment — Aura
Enchant creature
When Earthbind enters the battlefield, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains "Enchanted creature loses flying."
Quinton Hoover
Earthquake
Sorcery
Earthquake deals X damage to each creature without flying and each player.
Dan Frazier
False Orders
Instant
Cast this spell only during the declare blockers step.
Remove target creature defending player controls from combat. Creatures it was blocking that had become blocked by only that creature this combat become unblocked. You may have it block an attacking creature of your choice.
Anson Maddocks
Fire Elemental
Creature — Elemental
Melissa A. Benson5/4
Fireball
Sorcery
This spell costs %1 more to cast for each target beyond the first.
Fireball deals X damage divided evenly, rounded down, among any number of targets.
Mark Tedin
Firebreathing
Enchantment — Aura
Enchant creature
%R: Enchanted creature gets +1/+0 until end of turn.
Dan Frazier
Flashfires
Sorcery
Destroy all Plains.
Dameon Willich
Fork
Instant
Copy target instant or sorcery spell, except that the copy is red. You may choose new targets for the copy.
Amy Weber
Goblin Balloon Brigade
Creature — Goblin Warrior
%R: Goblin Balloon Brigade gains flying until end of turn.
Andi Rusu1/1
Goblin King
Creature — Goblin
Other Goblins get +1/+1 and have mountainwalk.
Jesper Myrfors2/2
Granite Gargoyle
Creature — Gargoyle
Flying
%R: Granite Gargoyle gets +0/+1 until end of turn.
Christopher Rush2/2
Gray Ogre
Creature — Ogre
Dan Frazier2/2
Hill Giant
Creature — Giant
Dan Frazier3/3
Hurloon Minotaur
Creature — Minotaur
Anson Maddocks2/3
Ironclaw Orcs
Creature — Orc
Ironclaw Orcs can't block creatures with power 2 or greater.
Anson Maddocks2/2
Keldon Warlord
Creature — Human Barbarian
Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control.
Kev Brockschmidt*/*
Lightning Bolt
Instant
Lightning Bolt deals 3 damage to any target.
Christopher Rush
Mana Flare
Enchantment
Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
Christopher Rush
Manabarbs
Enchantment
Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.
Christopher Rush
Mons's Goblin Raiders
Creature — Goblin
Jeff A. Menges1/1
Orcish Artillery
Creature — Orc Warrior
%T: Orcish Artillery deals 2 damage to any target and 3 damage to you.
Anson Maddocks1/3
Orcish Oriflamme
Enchantment
Attacking creatures you control get +1/+0.
Dan Frazier
Power Surge
Enchantment
At the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands they controlled at the beginning of this turn.
Douglas Shuler
Raging River
Enchantment
Whenever one or more creatures you control attack, each defending player divides all creatures without flying they control into a "left" pile and a "right" pile. Then, for each attacking creature you control, choose "left" or "right." That creature can't be blocked this combat except by creatures with flying and creatures in a pile with the chosen label.
Sandra Everingham
Red Elemental Blast
Instant
Choose one —
• Counter target blue spell.
• Destroy target blue permanent.
Richard Thomas
Roc of Kher Ridges
Creature — Bird
Flying
Andi Rusu3/3
Rock Hydra
Creature — Hydra
Rock Hydra enters the battlefield with X +1/+1 counters on it.
For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage.
%R: Prevent the next 1 damage that would be dealt to Rock Hydra this turn.
%R%R%R: Put a +1/+1 counter on Rock Hydra. Activate this ability only during your upkeep.
Jeff A. Menges0/0
Sedge Troll
Creature — Troll
Sedge Troll gets +1/+1 as long as you control a Swamp.
%B: Regenerate Sedge Troll.
Dan Frazier2/2
Shatter
Instant
Destroy target artifact.
Amy Weber
Shivan Dragon
Creature — Dragon
Flying
%R: Shivan Dragon gets +1/+0 until end of turn.
Melissa A. Benson5/5
Smoke
Enchantment
Players can't untap more than one creature during their untap steps.
Jesper Myrfors
Stone Giant
Creature — Giant
%T: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.
Dameon Willich3/4
Stone Rain
Sorcery
Destroy target land.
Daniel Gelon
Tunnel
Instant
Destroy target Wall. It can't be regenerated.
Dan Frazier
Two-Headed Giant of Foriys
Creature — Giant
Trample
Two-Headed Giant of Foriys can block an additional creature each combat.
Anson Maddocks4/4
Uthden Troll
Creature — Troll
%R: Regenerate Uthden Troll.
Douglas Shuler2/2
Wall of Fire
Creature — Wall
Defender
%R: Wall of Fire gets +1/+0 until end of turn.
Richard Thomas0/5
Wall of Stone
Creature — Wall
Defender
Dan Frazier0/8
Wheel of Fortune
Sorcery
Each player discards their hand, then draws seven cards.
Daniel Gelon
Aspect of Wolf
Enchantment — Aura
Enchant creature
Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.
Jeff A. Menges
Berserk
Instant
Cast this spell only before the combat damage step.
Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.
Dan Frazier
Birds of Paradise
Creature — Bird
Flying
%T: Add one mana of any color.
Mark Poole0/1
Camouflage
Instant
Cast this spell only during your declare attackers step.
This turn, instead of declaring blockers, each defending player chooses any number of creatures they control and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures those players control that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.)
Jesper Myrfors
Channel
Sorcery
Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add %C.
Richard Thomas
Cockatrice
Creature — Cockatrice
Flying
Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.
Dan Frazier2/4
Craw Wurm
Creature — Wurm
Daniel Gelon6/4
Elvish Archers
Creature — Elf Archer
First strike
Anson Maddocks2/1
Fastbond
Enchantment
You may play any number of lands on each of your turns.
Whenever you play a land, if it wasn't the first land you played this turn, Fastbond deals 1 damage to you.
Mark Poole
Fog
Instant
Prevent all combat damage that would be dealt this turn.
Jesper Myrfors
Force of Nature
Creature — Elemental
Trample
At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay %G%G%G%G.
Douglas Shuler8/8
Fungusaur
Creature — Fungus Dinosaur
Whenever Fungusaur is dealt damage, put a +1/+1 counter on it.
Daniel Gelon2/2
Gaea's Liege
Creature — Avatar
As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls.
%T: Target land becomes a Forest until Gaea's Liege leaves the battlefield.
Dameon Willich*/*
Giant Growth
Instant
Target creature gets +3/+3 until end of turn.
Sandra Everingham
Giant Spider
Creature — Spider
Reach
Sandra Everingham2/4
Grizzly Bears
Creature — Bear
Jeff A. Menges2/2
Hurricane
Sorcery
Hurricane deals X damage to each creature with flying and each player.
Dameon Willich
Ice Storm
Sorcery
Destroy target land.
Dan Frazier
Instill Energy
Enchantment — Aura
Enchant creature
Enchanted creature can attack as though it had haste.
%0: Untap enchanted creature. Activate this ability only during your turn and only once each turn.
Dameon Willich
Ironroot Treefolk
Creature — Treefolk
Jesper Myrfors3/5
Kudzu
Enchantment — Aura
Enchant land
When enchanted land becomes tapped, destroy it. That land's controller may attach Kudzu to a land of their choice.
Mark Poole
Ley Druid
Creature — Human Druid
%T: Untap target land.
Sandra Everingham1/1
Lifeforce
Enchantment
%G%G: Counter target black spell.
Dameon Willich
Lifelace
Instant
Target spell or permanent becomes green. (Mana symbols on that permanent remain unchanged.)
Amy Weber
Living Artifact
Enchantment — Aura
Enchant artifact
Whenever you're dealt damage, put that many vitality counters on Living Artifact.
At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life.
Anson Maddocks
Living Lands
Enchantment
All Forests are 1/1 creatures that are still lands.
Jesper Myrfors
Llanowar Elves
Creature — Elf Druid
%T: Add %G.
Anson Maddocks1/1
Lure
Enchantment — Aura
Enchant creature
All creatures able to block enchanted creature do so.
Anson Maddocks
Natural Selection
Instant
Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle their library.
Mark Poole
Regeneration
Enchantment — Aura
Enchant creature
%G: Regenerate enchanted creature.
Quinton Hoover
Regrowth
Sorcery
Return target card from your graveyard to your hand.
Dameon Willich
Scryb Sprites
Creature — Faerie
Flying
Amy Weber1/1
Shanodin Dryads
Creature — Nymph Dryad
Forestwalk
Anson Maddocks1/1
Stream of Life
Sorcery
Target player gains X life.
Mark Poole
Thicket Basilisk
Creature — Basilisk
Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.
Dan Frazier2/4
Timber Wolves
Creature — Wolf
Banding
Melissa A. Benson1/1
Tranquility
Sorcery
Destroy all enchantments.
Douglas Shuler
Tsunami
Sorcery
Destroy all Islands.
Richard Thomas
Verduran Enchantress
Creature — Human Druid
Whenever you cast an enchantment spell, you may draw a card.
Kev Brockschmidt0/2
Wall of Brambles
Creature — Plant Wall
Defender
%G: Regenerate Wall of Brambles.
Anson Maddocks2/3
Wall of Ice
Creature — Wall
Defender
Richard Thomas0/7
Wall of Wood
Creature — Wall
Defender
Mark Tedin0/3
Wanderlust
Enchantment — Aura
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to that player.
Cornelius Brudi
War Mammoth
Creature — Elephant
Trample
Jeff A. Menges3/3
Web
Enchantment — Aura
Enchant creature
Enchanted creature gets +0/+2 and has reach.
Rob Alexander
Wild Growth
Enchantment — Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional %G.
Mark Poole
Ankh of Mishra
Artifact
Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller.
Amy Weber
Basalt Monolith
Artifact
Basalt Monolith doesn't untap during your untap step.
%T: Add %C%C%C.
%3: Untap Basalt Monolith.
Jesper Myrfors
Black Lotus
Artifact
%T, Sacrifice Black Lotus: Add three mana of any one color.
Christopher Rush
Black Vise
Artifact
As Black Vise enters the battlefield, choose an opponent.
At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus 4.
Richard Thomas
Celestial Prism
Artifact
%2, %T: Add one mana of any color.
Amy Weber
Chaos Orb
Artifact
%1, %T: If Chaos Orb is on the battlefield, flip Chaos Orb onto the battlefield from a height of at least one foot. If Chaos Orb turns over completely at least once during the flip, destroy all nontoken permanents it touches. Then destroy Chaos Orb.
Mark Tedin
Clockwork Beast
Artifact Creature — Beast
Clockwork Beast enters the battlefield with seven +1/+0 counters on it.
At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it.
%X, %T: Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate this ability only during your upkeep.
Drew Tucker0/4
Conservator
Artifact
%3, %T: Prevent the next 2 damage that would be dealt to you this turn.
Amy Weber
Copper Tablet
Artifact
At the beginning of each player's upkeep, Copper Tablet deals 1 damage to that player.
Amy Weber
Crystal Rod
Artifact
Whenever a player casts a blue spell, you may pay %1. If you do, you gain 1 life.
Amy Weber
Cyclopean Tomb
Artifact
%2, %T: Put a mire counter on target non-Swamp land. That land is a Swamp for as long as it has a mire counter on it. Activate this ability only during your upkeep.
When Cyclopean Tomb is put into a graveyard from the battlefield, at the beginning of each of your upkeeps for the rest of the game, remove all mire counters from a land that a mire counter was put onto with Cyclopean Tomb but that a mire counter has not been removed from with Cyclopean Tomb.
Anson Maddocks
Dingus Egg
Artifact
Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller.
Dan Frazier
Disrupting Scepter
Artifact
%3, %T: Target player discards a card. Activate this ability only during your turn.
Dan Frazier
Forcefield
Artifact
%1: The next time an unblocked creature of your choice would deal combat damage to you this turn, prevent all but 1 of that damage.
Dan Frazier
Gauntlet of Might
Artifact
Red creatures get +1/+1.
Whenever a Mountain is tapped for mana, its controller adds an additional %R.
Christopher Rush
Glasses of Urza
Artifact
%T: Look at target player's hand.
Douglas Shuler
Helm of Chatzuk
Artifact
%1, %T: Target creature gains banding until end of turn.
Mark Tedin
Howling Mine
Artifact
At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.
Mark Poole
Icy Manipulator
Artifact
%1, %T: Tap target artifact, creature, or land.
Douglas Shuler
Illusionary Mask
Artifact
%X: You may choose a creature card in your hand whose mana cost could be paid by some amount of, or all of, the mana you spent on %X. If you do, you may cast that card face down as a 2/2 creature spell without paying its mana cost. If the creature that spell becomes as it resolves has not been turned face up and would assign or deal damage, be dealt damage, or become tapped, instead it's turned face up and assigns or deals damage, is dealt damage, or becomes tapped. Activate this ability only any time you could cast a sorcery.
Amy Weber
Iron Star
Artifact
Whenever a player casts a red spell, you may pay %1. If you do, you gain 1 life.
Dan Frazier
Ivory Cup
Artifact
Whenever a player casts a white spell, you may pay %1. If you do, you gain 1 life.
Anson Maddocks
Jade Monolith
Artifact
%1: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead.
Anson Maddocks
Jade Statue
Artifact
%2: Jade Statue becomes a 3/6 Golem artifact creature until end of combat. Activate this ability only during combat.
Dan Frazier
Jayemdae Tome
Artifact
%4, %T: Draw a card.
Mark Tedin
Juggernaut
Artifact Creature — Juggernaut
Juggernaut attacks each combat if able.
Juggernaut can't be blocked by Walls.
Dan Frazier5/3
Kormus Bell
Artifact
All Swamps are 1/1 black creatures that are still lands.
Christopher Rush
Library of Leng
Artifact
You have no maximum hand size.
If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard.
Daniel Gelon
Living Wall
Artifact Creature — Wall
Defender
%1: Regenerate Living Wall.
Anson Maddocks0/6
Mana Vault
Artifact
Mana Vault doesn't untap during your untap step.
At the beginning of your upkeep, you may pay %4. If you do, untap Mana Vault.
At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you.
%T: Add %C%C%C.
Mark Tedin
Meekstone
Artifact
Creatures with power 3 or greater don't untap during their controllers' untap steps.
Quinton Hoover
Mox Emerald
Artifact
%T: Add %G.
Dan Frazier
Mox Jet
Artifact
%T: Add %B.
Dan Frazier
Mox Pearl
Artifact
%T: Add %W.
Dan Frazier
Mox Ruby
Artifact
%T: Add %R.
Dan Frazier
Mox Sapphire
Artifact
%T: Add %U.
Dan Frazier
Nevinyrral's Disk
Artifact
Nevinyrral's Disk enters the battlefield tapped.
%1, %T: Destroy all artifacts, creatures, and enchantments.
Mark Tedin
Obsianus Golem
Artifact Creature — Golem
Jesper Myrfors4/6
Rod of Ruin
Artifact
%3, %T: Rod of Ruin deals 1 damage to any target.
Christopher Rush
Sol Ring
Artifact
%T: Add %C%C.
Mark Tedin
Soul Net
Artifact
Whenever a creature dies, you may pay %1. If you do, you gain 1 life.
Dameon Willich
Sunglasses of Urza
Artifact
You may spend white mana as though it were red mana.
Dan Frazier
The Hive
Artifact
%5, %T: Create a 1/1 colorless Insect artifact creature token with flying named Wasp.
Sandra Everingham
Throne of Bone
Artifact
Whenever a player casts a black spell, you may pay %1. If you do, you gain 1 life.
Anson Maddocks
Time Vault
Artifact
Time Vault enters the battlefield tapped.
Time Vault doesn't untap during your untap step.
If you would begin your turn while Time Vault is tapped, you may skip that turn instead. If you do, untap Time Vault.
%T: Take an extra turn after this one.
Mark Tedin
Winter Orb
Artifact
As long as Winter Orb is untapped, players can't untap more than one land during their untap steps.
Mark Tedin
Wooden Sphere
Artifact
Whenever a player casts a green spell, you may pay %1. If you do, you gain 1 life.
Mark Tedin
Badlands
Land — Swamp Mountain
Rob Alexander
Bayou
Land — Swamp Forest
Jesper Myrfors
Plateau
Land — Mountain Plains
Drew Tucker
Savannah
Land — Forest Plains
Rob Alexander
Scrubland
Land — Plains Swamp
Jesper Myrfors
Taiga
Land — Mountain Forest
Rob Alexander
Tropical Island
Land — Forest Island
Jesper Myrfors
Tundra
Land — Plains Island
Jesper Myrfors
Underground Sea
Land — Island Swamp
Rob Alexander
Volcanic Island
Land — Island Mountain
Brian Snoddy
Plains
Basic Land — Plains
Jesper Myrfors
Plains
Basic Land — Plains
Jesper Myrfors
Plains *
Basic Land — Plains
Jesper Myrfors
Island
Basic Land — Island
Mark Poole
Island
Basic Land — Island
Mark Poole
Island *
Basic Land — Island
Mark Poole
Swamp
Basic Land — Swamp
Dan Frazier
Swamp
Basic Land — Swamp
Dan Frazier
Swamp *
Basic Land — Swamp
Dan Frazier
Mountain
Basic Land — Mountain
Douglas Shuler
Mountain
Basic Land — Mountain
Douglas Shuler
Mountain *
Basic Land — Mountain
Douglas Shuler
Forest
Basic Land — Forest
Christopher Rush
Forest
Basic Land — Forest
Christopher Rush
Forest *
Basic Land — Forest
Christopher Rush