Sortie officielle : Le 8 octobre 1996
—350 cartes
• 313 nouvelles cartes
• 17 rééditions
• 20 terrains de base
Liste des cartes avec textes
Afterlife
Instant
Destroy target creature. It can't be regenerated. Its controller creates a 1/1 white Spirit creature token with flying.
Pete Venters
Alarum
Instant
Untap target nonattacking creature. It gets +1/+3 until end of turn.
Andrew Robinson
Auspicious Ancestor
Creature — Human Cleric
When Auspicious Ancestor dies, you gain 3 life.
Whenever a player casts a white spell, you may pay %1. If you do, you gain 1 life.
Zina Saunders2/3
Benevolent Unicorn
Creature — Unicorn
If a spell would deal damage to a permanent or player, it deals that much damage minus 1 to that permanent or player instead.
David A. Cherry1/2
Blinding Light
Sorcery
Tap all nonwhite creatures.
Hannibal King
Celestial Dawn
Enchantment
Lands you control are Plains.
Nonland permanents you control are white. The same is true for spells you control and nonland cards you own that aren't on the battlefield.
You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana.
Liz Danforth
Civic Guildmage
Creature — Human Wizard
%G, %T: Target creature gets +0/+1 until end of turn.
%U, %T: Put target creature you control on top of its owner's library.
Andrew Robinson1/1
Dazzling Beauty
Instant
Cast this spell only during the declare blockers step.
Target unblocked attacking creature becomes blocked. (This spell works on creatures that can't be blocked.)
Draw a card at the beginning of the next turn's upkeep.
Harold McNeill
Disempower
Instant
Put target artifact or enchantment on top of its owner's library.
John Matson
Disenchant *
Instant
Destroy target artifact or enchantment.
Charles Gillespie
Divine Offering *
Instant
Destroy target artifact. You gain life equal to its converted mana cost.
Terese Nielsen
Divine Retribution
Instant
Divine Retribution deals damage to target attacking creature equal to the number of attacking creatures.
Charles Gillespie
Ekundu Griffin
Creature — Griffin
Flying, first strike
David A. Cherry2/2
Enlightened Tutor
Instant
Search your library for an artifact or enchantment card and reveal that card. Shuffle your library, then put the card on top of it.
Dan Frazier
Ethereal Champion
Creature — Avatar
Pay 1 life: Prevent the next 1 damage that would be dealt to Ethereal Champion this turn.
Terese Nielsen3/4
Favorable Destiny
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+2 as long as it's white.
Enchanted creature has shroud as long as its controller controls another creature.
Thomas Gianni
Femeref Healer
Creature — Human Cleric
%T: Prevent the next 1 damage that would be dealt to any target this turn.
Steve Luke1/1
Femeref Knight
Creature — Human Knight
Flanking
%W: Femeref Knight gains vigilance until end of turn.
Tony Roberts2/2
Femeref Scouts
Creature — Human Scout
Zak Plucinski1/4
Healing Salve *
Instant
Choose one —
• Target player gains 3 life.
• Prevent the next 3 damage that would be dealt to any target this turn.
Hannibal King
Illumination
Instant
Counter target artifact or enchantment spell. Its controller gains life equal to its converted mana cost.
David O'Connor
Iron Tusk Elephant
Creature — Elephant
Trample
Tony Roberts3/3
Ivory Charm
Instant
Choose one —
• All creatures get -2/-0 until end of turn.
• Tap target creature.
• Prevent the next 1 damage that would be dealt to any target this turn.
Gerry Grace
Jabari's Influence
Instant
Cast this spell only after combat.
Gain control of target nonartifact, nonblack creature that attacked you this turn and put a -1/-0 counter on it.
Gerry Grace
Mangara's Blessing
Instant
You gain 5 life.
When a spell or ability an opponent controls causes you to discard Mangara's Blessing, you gain 2 life, and you return Mangara's Blessing from your graveyard to your hand at the beginning of the next end step.
David A. Cherry
Mangara's Equity
Enchantment
As Mangara's Equity enters the battlefield, choose black or red.
At the beginning of your upkeep, sacrifice Mangara's Equity unless you pay %1%W.
Whenever a creature of the chosen color deals damage to you or a white creature you control, Mangara's Equity deals that much damage to that creature.
Alan Rabinowitz
Melesse Spirit
Creature — Angel Spirit
Flying, protection from black
Gerry Grace3/3
Mtenda Griffin
Creature — Griffin
Flying
%W, %T: Return Mtenda Griffin to its owner's hand and return target Griffin card from your graveyard to your hand. Activate this ability only during your upkeep.
Janine Johnston2/2
Mtenda Herder
Creature — Human Scout
Flanking
Zina Saunders1/1
Noble Elephant
Creature — Elephant
Trample, banding
Tony Roberts2/2
Null Chamber
World Enchantment
As Null Chamber enters the battlefield, you and an opponent each choose a card name other than a basic land card name.
Spells with the chosen names can't be cast and lands with the chosen names can't be played.
Douglas Shuler
Pacifism
Enchantment — Aura
Enchant creature
Enchanted creature can't attack or block.
Robert Bliss
Pearl Dragon
Creature — Dragon
Flying
%1%W: Pearl Dragon gets +0/+1 until end of turn.
Ian Miller4/4
Prismatic Circle
Enchantment
Cumulative upkeep %1
As Prismatic Circle enters the battlefield, choose a color.
%1: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.
Pete Venters
Rashida Scalebane
Legendary Creature — Human Soldier
%T: Destroy target attacking or blocking Dragon. It can't be regenerated. You gain life equal to its power.
Randy Gallegos3/4
Ritual of Steel
Enchantment — Aura
Enchant creature
When Ritual of Steel enters the battlefield, draw a card at the beginning of the next turn's upkeep.
Enchanted creature gets +0/+2.
Mark Poole
Sacred Mesa
Enchantment
At the beginning of your upkeep, sacrifice Sacred Mesa unless you sacrifice a Pegasus.
%1%W: Create a 1/1 white Pegasus creature token with flying.
Margaret Organ-Kean
Shadowbane
Instant
The next time a source of your choice would deal damage to you and/or creatures you control this turn, prevent that damage. If damage from a black source is prevented this way, you gain that much life.
Douglas Shuler
Sidar Jabari
Legendary Creature — Human Knight
Flanking
Whenever Sidar Jabari attacks, tap target creature defending player controls.
Gerry Grace2/2
Soul Echo
Enchantment
Soul Echo enters the battlefield with X echo counters on it.
You don't lose the game for having 0 or less life.
At the beginning of your upkeep, sacrifice Soul Echo if there are no echo counters on it. Otherwise, target opponent may choose that for each 1 damage that would be dealt to you until your next upkeep, you remove an echo counter from Soul Echo instead.
Ron Spencer
Spectral Guardian
Creature — Spirit
As long as Spectral Guardian is untapped, noncreature artifacts have shroud.
Mike Dringenberg2/3
Sunweb
Creature — Wall
Defender
Flying
Sunweb can't block creatures with power 2 or less.
Dan Frazier5/6
Teremko Griffin
Creature — Griffin
Flying, banding
Martin McKenna2/2
Unyaro Griffin
Creature — Griffin
Flying
Sacrifice Unyaro Griffin: Counter target red instant or sorcery spell.
Al Davidson2/2
Vigilant Martyr
Creature — Human Cleric
Sacrifice Vigilant Martyr: Regenerate target creature.
%W%W, %T, Sacrifice Vigilant Martyr: Counter target spell that targets an enchantment.
Rebecca Guay1/1
Wall of Resistance
Creature — Wall
Defender
Flying
At the beginning of each end step, if Wall of Resistance was dealt damage this turn, put a +0/+1 counter on it.
Harold McNeill0/3
Ward of Lights
Enchantment — Aura
You may cast Ward of Lights as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant creature
As Ward of Lights enters the battlefield, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn't remove Ward of Lights.
Mike Dringenberg
Yare
Instant
Target creature defending player controls gets +3/+0 until end of turn. That creature can block up to two additional creatures this turn.
Ron Spencer
Zhalfirin Commander
Creature — Human Knight
Flanking
%1%W%W: Target Knight creature gets +1/+1 until end of turn.
Stuart Griffin2/2
Zhalfirin Knight
Creature — Human Knight
Flanking
%W%W: Zhalfirin Knight gains first strike until end of turn.
John Bolton2/2
Zuberi, Golden Feather
Legendary Creature — Griffin
Flying
Other Griffin creatures get +1/+1.
Alan Rabinowitz3/3
Ancestral Memories
Sorcery
Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard.
William Donohoe
Azimaet Drake
Creature — Drake
Flying
%U: Azimaet Drake gets +1/+0 until end of turn. Activate this ability only once each turn.
Gerry Grace1/3
Bay Falcon
Creature — Bird
Flying, vigilance
Una Fricker1/1
Bazaar of Wonders
World Enchantment
When Bazaar of Wonders enters the battlefield, exile all cards from all graveyards.
Whenever a player casts a spell, counter it if a card with the same name is in a graveyard or a nontoken permanent with the same name is on the battlefield.
Liz Danforth
Boomerang *
Instant
Return target permanent to its owner's hand.
Richard Kane Ferguson
Cerulean Wyvern
Creature — Drake
Flying, protection from green
Gerry Grace3/3
Cloak of Invisibility
Enchantment — Aura
Enchant creature
Enchanted creature has phasing and can't be blocked except by Walls.
John Coulthart
Coral Fighters
Creature — Merfolk Soldier
Whenever Coral Fighters attacks and isn't blocked, look at the top card of defending player's library. You may put that card on the bottom of that player's library.
Steve Luke1/1
Daring Apprentice
Creature — Human Wizard
%T, Sacrifice Daring Apprentice: Counter target spell.
Kaja Foglio1/1
Dissipate
Instant
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Richard Kane Ferguson
Dream Cache
Sorcery
Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library.
D. Alexander Gregory
Dream Fighter
Creature — Human Soldier
Whenever Dream Fighter blocks or becomes blocked by a creature, Dream Fighter and that creature phase out.
Drew Tucker1/1
Energy Vortex
Enchantment
As Energy Vortex enters the battlefield, choose an opponent.
At the beginning of your upkeep, remove all vortex counters from Energy Vortex.
At the beginning of the chosen player's upkeep, Energy Vortex deals 3 damage to that player unless they pay %1 for each vortex counter on Energy Vortex.
%X: Put X vortex counters on Energy Vortex. Activate this ability only during your upkeep.
Tom Wänerstrand
Ether Well
Instant
Put target creature on top of its owner's library. If that creature is red, you may put it on the bottom of its owner's library instead.
Charles Gillespie
Flash
Instant
You may put a creature card from your hand onto the battlefield. If you do, sacrifice it unless you pay its mana cost reduced by up to %2.
David Ho
Floodgate
Creature — Wall
Defender
When Floodgate has flying, sacrifice it.
When Floodgate leaves the battlefield, it deals damage equal to half the number of Islands you control, rounded down, to each nonblue creature without flying.
Jeff Miracola0/5
Hakim, Loreweaver
Legendary Creature — Human Wizard
Flying
%U%U: Return target Aura card from your graveyard to the battlefield attached to Hakim, Loreweaver. Activate this ability only during your upkeep and only if Hakim isn't enchanted.
%U%U, %T: Destroy all Auras attached to Hakim.
Alan Rabinowitz2/4
Harmattan Efreet
Creature — Efreet
Flying
%1%U%U: Target creature gains flying until end of turn.
Drew Tucker2/2
Jolt
Instant
You may tap or untap target artifact, creature, or land.
Draw a card at the beginning of the next turn's upkeep.
John Matson
Kukemssa Pirates
Creature — Human Pirate
Whenever Kukemssa Pirates attacks and isn't blocked, you may gain control of target artifact defending player controls. If you do, Kukemssa Pirates assigns no combat damage this turn.
JOCK2/2
Kukemssa Serpent
Creature — Serpent
Kukemssa Serpent can't attack unless defending player controls an Island.
%U, Sacrifice an Island: Target land an opponent controls becomes an Island until end of turn.
When you control no Islands, sacrifice Kukemssa Serpent.
Ian Miller4/3
Meddle
Instant
If target spell has only one target and that target is a creature, change that spell's target to another creature.
Brian Snoddy
Memory Lapse *
Instant
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
Rebecca Guay
Merfolk Raiders
Creature — Merfolk Soldier
Islandwalk
Phasing
Steve Luke2/3
Merfolk Seer
Creature — Merfolk Wizard
When Merfolk Seer dies, you may pay %1%U. If you do, draw a card.
Steve Luke2/2
Mind Bend
Instant
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "plainswalk." This effect lasts indefinitely.)
Mike Dringenberg
Mind Harness
Enchantment — Aura
Enchant red or green creature
Cumulative upkeep %1
You control enchanted creature.
John Malloy
Mist Dragon
Creature — Dragon
%0: Mist Dragon gains flying. (This effect lasts indefinitely.)
%0: Mist Dragon loses flying. (This effect lasts indefinitely.)
%3%U%U: Mist Dragon phases out.
Al Davidson4/4
Mystical Tutor
Instant
Search your library for an instant or sorcery card and reveal that card. Shuffle your library, then put the card on top of it.
David O'Connor
Political Trickery
Sorcery
Exchange control of target land you control and target land an opponent controls. (This effect lasts indefinitely.)
Scott Kirschner
Polymorph
Sorcery
Destroy target creature. It can't be regenerated. Its controller reveals cards from the top of their library until they reveal a creature card. The player puts that card onto the battlefield, then shuffles all other cards revealed this way into their library.
Robert Bliss
Power Sink *
Instant
Counter target spell unless its controller pays %X. If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.
Charles Gillespie
Prismatic Lace
Instant
Target permanent becomes the color or colors of your choice. (This effect lasts indefinitely.)
David O'Connor
Psychic Transfer
Sorcery
If the difference between your life total and target player's life total is 5 or less, exchange life totals with that player.
Dom!
Ray of Command *
Instant
Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.
Andrew Robinson
Reality Ripple
Instant
Target artifact, creature, or land phases out.
Alan Rabinowitz
Sandbar Crocodile
Creature — Crocodile
Phasing
Una Fricker6/5
Sapphire Charm
Instant
Choose one —
• Target player draws a card at the beginning of the next turn's upkeep.
• Target creature gains flying until end of turn.
• Target creature an opponent controls phases out.
Steve Luke
Sea Scryer
Creature — Merfolk Wizard
%T: Add %C.
%1, %T: Add %U.
Martin McKenna1/1
Shaper Guildmage
Creature — Human Wizard
%W, %T: Target creature gains first strike until end of turn.
%B, %T: Target creature gets +1/+0 until end of turn.
D. Alexander Gregory1/1
Shimmer
Enchantment
As Shimmer enters the battlefield, choose a land type.
Each land of the chosen type has phasing.
David A. Cherry
Soar
Enchantment — Aura
You may cast Soar as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant creature
Enchanted creature gets +0/+1 and has flying.
Tony Roberts
Suq'Ata Firewalker
Creature — Human Wizard
Suq'Ata Firewalker can't be the target of red spells or abilities from red sources.
%T: Suq'Ata Firewalker deals 1 damage to any target.
David O'Connor0/1
Taniwha
Legendary Creature — Serpent
Trample
Phasing
At the beginning of your upkeep, all lands you control phase out.
Ian Miller7/7
Teferi's Curse
Enchantment — Aura
Enchant artifact or creature
Enchanted permanent has phasing.
Robert Bliss
Teferi's Drake
Creature — Drake
Flying
Phasing
Kari Johnson3/2
Teferi's Imp
Creature — Imp
Flying
Phasing
Whenever Teferi's Imp phases out, discard a card.
Whenever Teferi's Imp phases in, draw a card.
Una Fricker1/1
Thirst
Enchantment — Aura
Enchant creature
When Thirst enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
At the beginning of your upkeep, sacrifice Thirst unless you pay %U.
Roger Raupp
Tidal Wave
Instant
Create a 5/5 blue Wall creature token with defender. Sacrifice it at the beginning of the next end step.
Brian Snoddy
Vaporous Djinn
Creature — Djinn
Flying
At the beginning of your upkeep, Vaporous Djinn phases out unless you pay %U%U.
Adam Rex3/4
Wave Elemental
Creature — Elemental
%U, %T, Sacrifice Wave Elemental: Tap up to three target creatures without flying.
Zak Plucinski2/3
Abyssal Hunter
Creature — Human Assassin
%B, %T: Tap target creature. Abyssal Hunter deals damage equal to Abyssal Hunter's power to that creature.
Steve Luke1/1
Ashen Powder
Sorcery
Put target creature card from an opponent's graveyard onto the battlefield under your control.
Geofrey Darrow
Barbed-Back Wurm
Creature — Wurm
%B: Target green creature blocking Barbed-Back Wurm gets -1/-1 until end of turn.
Gary Leach4/3
Binding Agony
Enchantment — Aura
Enchant creature
Whenever enchanted creature is dealt damage, Binding Agony deals that much damage to that creature's controller.
Robert Bliss
Blighted Shaman
Creature — Human Cleric Shaman
%T, Sacrifice a Swamp: Target creature gets +1/+1 until end of turn.
%T, Sacrifice a creature: Target creature gets +2/+2 until end of turn.
Ian Miller1/1
Bone Harvest
Instant
Put any number of target creature cards from your graveyard on top of your library.
Draw a card at the beginning of the next turn's upkeep.
Greg Simanson
Breathstealer
Creature — Nightstalker
%B: Breathstealer gets +1/-1 until end of turn.
Cliff Nielsen2/2
Cadaverous Knight
Creature — Zombie Knight
Flanking
%1%B%B: Regenerate Cadaverous Knight.
Dermot Power2/2
Carrion
Instant
As an additional cost to cast this spell, sacrifice a creature.
Create X 0/1 black Insect creature tokens, where X is the sacrificed creature's power.
Geofrey Darrow
Catacomb Dragon
Creature — Dragon
Flying
Whenever Catacomb Dragon becomes blocked by a nonartifact, non-Dragon creature, that creature gets -X/-0 until end of turn, where X is half the creature's power, rounded down.
David O'Connor4/4
Choking Sands
Sorcery
Destroy target non-Swamp land. If that land was nonbasic, Choking Sands deals 2 damage to the land's controller.
Roger Raupp
Crypt Cobra
Creature — Snake
Whenever Crypt Cobra attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)
Ron Spencer3/3
Dark Banishing *
Instant
Destroy target nonblack creature. It can't be regenerated.
Dermot Power
Dark Ritual *
Instant
Add %B%B%B.
John Coulthart
Dirtwater Wraith
Creature — Wraith
Swampwalk
%B: Dirtwater Wraith gets +1/+0 until end of turn.
Steve Luke1/3
Drain Life *
Sorcery
Spend only black mana on X.
Drain Life deals X damage to any target. You gain life equal to the damage dealt, but not more life than the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness.
Richard Kane Ferguson
Dread Specter
Creature — Specter
Whenever Dread Specter blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.
Kathryn Rathke2/2
Ebony Charm
Instant
Choose one —
• Target opponent loses 1 life and you gain 1 life.
• Exile up to three target cards from a single graveyard.
• Target creature gains fear until end of turn.
Gerry Grace
Enfeeblement
Enchantment — Aura
Enchant creature
Enchanted creature gets -2/-2.
John Bolton
Feral Shadow
Creature — Nightstalker
Flying
Cliff Nielsen2/1
Fetid Horror
Creature — Shade Horror
%B: Fetid Horror gets +1/+1 until end of turn.
Gary Leach1/2
Forbidden Crypt
Enchantment
If you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game.
If a card would be put into your graveyard from anywhere, exile that card instead.
D. Alexander Gregory
Forsaken Wastes
World Enchantment
Players can't gain life.
At the beginning of each player's upkeep, that player loses 1 life.
Whenever Forsaken Wastes becomes the target of a spell, that spell's controller loses 5 life.
Kev Walker
Grave Servitude
Enchantment — Aura
You may cast Grave Servitude as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant creature
Enchanted creature gets +3/-1 and is black.
Adrian Smith
Gravebane Zombie
Creature — Zombie
If Gravebane Zombie would die, put Gravebane Zombie on top of its owner's library instead.
Gary Leach3/2
Harbinger of Night
Creature — Spirit
At the beginning of your upkeep, put a -1/-1 counter on each creature.
Tom Kyffin2/3
Infernal Contract
Sorcery
Draw four cards. You lose half your life, rounded up.
Roger Raupp
Kaervek's Hex
Sorcery
Kaervek's Hex deals 1 damage to each nonblack creature and an additional 1 damage to each green creature.
Ian Miller
Mire Shade
Creature — Shade
%B, Sacrifice a Swamp: Put a +1/+1 counter on Mire Shade. Activate this ability only any time you could cast a sorcery.
Randy Gallegos1/1
Nocturnal Raid
Instant
Black creatures get +2/+0 until end of turn.
John Matson
Painful Memories
Sorcery
Look at target opponent's hand and choose a card from it. Put that card on top of that player's library.
John Coulthart
Phyrexian Tribute
Sorcery
As an additional cost to cast this spell, sacrifice two creatures.
Destroy target artifact.
John Matson
Purraj of Urborg
Legendary Creature — Cat Warrior
Purraj of Urborg has first strike as long as it's attacking.
Whenever a player casts a black spell, you may pay %B. If you do, put a +1/+1 counter on Purraj of Urborg.
John Matson2/3
Ravenous Vampire
Creature — Vampire
Flying
At the beginning of your upkeep, you may sacrifice a nonartifact creature. If you do, put a +1/+1 counter on Ravenous Vampire. If you don't, tap Ravenous Vampire.
John Bolton3/3
Reign of Terror
Sorcery
Destroy all green creatures or all white creatures. They can't be regenerated. You lose 2 life for each creature that died this way.
Gary Leach
Restless Dead
Creature — Skeleton
%B: Regenerate Restless Dead.
Ian Miller1/1
Sewer Rats
Creature — Rat
%B, Pay 1 life: Sewer Rats gets +1/+0 until end of turn. Activate this ability no more than three times each turn.
Martin McKenna1/1
Shadow Guildmage
Creature — Human Wizard
%U, %T: Put target creature you control on top of its owner's library.
%R, %T: Shadow Guildmage deals 1 damage to any target and 1 damage to you.
Mike Kimble1/1
Shallow Grave
Instant
Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.
John Coulthart
Shauku, Endbringer
Legendary Creature — Vampire
Flying
Shauku, Endbringer can't attack if there's another creature on the battlefield.
At the beginning of your upkeep, you lose 3 life.
%T: Exile target creature and put a +1/+1 counter on Shauku.
Pete Venters5/5
Skulking Ghost
Creature — Spirit
Flying
When Skulking Ghost becomes the target of a spell or ability, sacrifice it.
Robert Bliss2/1
Soul Rend
Instant
Destroy target creature if it's white. A creature destroyed this way can't be regenerated.
Draw a card at the beginning of the next turn's upkeep.
Jeff Miracola
Soulshriek
Instant
Target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. Sacrifice that creature at the beginning of the next end step.
John Bolton
Spirit of the Night
Legendary Creature — Demon Spirit
Flying, trample, haste, protection from black
Spirit of the Night has first strike as long as it's attacking.
Cliff Nielsen6/5
Stupor
Sorcery
Target opponent discards a card at random, then discards a card.
Mike Kimble
Tainted Specter
Creature — Specter
Flying
%1%B%B, %T: Target player discards a card unless they put a card from their hand on top of their library. If that player discards a card this way, Tainted Specter deals 1 damage to each creature and each player. Activate this ability only any time you could cast a sorcery.
Chippy2/2
Tombstone Stairwell
World Enchantment
Cumulative upkeep %1%B
At the beginning of each upkeep, if Tombstone Stairwell is on the battlefield, each player creates a 2/2 black Zombie creature token with haste named Tombspawn for each creature card in their graveyard.
At the beginning of each end step or when Tombstone Stairwell leaves the battlefield, destroy all tokens created with Tombstone Stairwell. They can't be regenerated.
Dom!
Urborg Panther
Creature — Nightstalker Cat
%B, Sacrifice Urborg Panther: Destroy target creature blocking Urborg Panther.
Sacrifice a creature named Feral Shadow, a creature named Breathstealer, and Urborg Panther: Search your library for a card named Spirit of the Night and put that card onto the battlefield. Then shuffle your library.
Cliff Nielsen2/2
Wall of Corpses
Creature — Wall
Defender
%B, Sacrifice Wall of Corpses: Destroy target creature Wall of Corpses is blocking.
Gary Leach0/2
Withering Boon
Instant
As an additional cost to cast this spell, pay 3 life.
Counter target creature spell.
Robert Bliss
Zombie Mob
Creature — Zombie
Zombie Mob enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard.
When Zombie Mob enters the battlefield, exile all creature cards from your graveyard.
Terese Nielsen2/0
Agility
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1 and has flanking.
Drew Tucker
Aleatory
Instant
Cast this spell only during combat after blockers are declared.
Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.
Draw a card at the beginning of the next turn's upkeep.
Kev Walker
Armorer Guildmage
Creature — Human Wizard
%B, %T: Target creature gets +1/+0 until end of turn.
%G, %T: Target creature gets +0/+1 until end of turn.
Martin McKenna1/1
Barreling Attack
Instant
Target creature gains trample until end of turn. When that creature becomes blocked this turn, it gets +1/+1 until end of turn for each creature blocking it.
Ian Miller
Blind Fury
Instant
All creatures lose trample until end of turn. If a creature would deal combat damage to a creature this turn, it deals double that damage to that creature instead.
John Coulthart
Blistering Barrier
Creature — Wall
Defender
David Ho5/2
Builder's Bane
Sorcery
Destroy X target artifacts. Builder's Bane deals damage to each player equal to the number of artifacts they controlled that were put into a graveyard this way.
Charles Gillespie
Burning Palm Efreet
Creature — Efreet
%1%R%R: Burning Palm Efreet deals 2 damage to target creature with flying and that creature loses flying until end of turn.
Dermot Power2/2
Burning Shield Askari
Creature — Human Knight
Flanking
%R%R: Burning Shield Askari gains first strike until end of turn.
Dan Frazier2/2
Chaos Charm
Instant
Choose one —
• Destroy target Wall.
• Chaos Charm deals 1 damage to target creature.
• Target creature gains haste until end of turn.
Steve Luke
Chaosphere
World Enchantment
Creatures with flying can block only creatures with flying.
Creatures without flying have reach.
Steve Luke
Cinder Cloud
Instant
Destroy target creature. If a white creature dies this way, Cinder Cloud deals damage to that creature's controller equal to the creature's power.
JOCK
Consuming Ferocity
Enchantment — Aura
Enchant non-Wall creature
Enchanted creature gets +1/+0.
At the beginning of your upkeep, put a +1/+0 counter on enchanted creature. If that creature has three or more +1/+0 counters on it, it deals damage equal to its power to its controller, then destroy that creature and it can't be regenerated.
Scott Kirschner
Crimson Hellkite
Creature — Dragon
Flying
%X, %T: Crimson Hellkite deals X damage to target creature. Spend only red mana on X.
Gerry Grace6/6
Crimson Roc
Creature — Bird
Flying
Whenever Crimson Roc blocks a creature without flying, Crimson Roc gets +1/+0 and gains first strike until end of turn.
Ian Miller2/2
Dwarven Miner
Creature — Dwarf
%2%R, %T: Destroy target nonbasic land.
JOCK1/2
Dwarven Nomad
Creature — Dwarf Nomad
%T: Target creature with power 2 or less can't be blocked this turn.
Mike Kimble1/1
Ekundu Cyclops
Creature — Cyclops
If a creature you control attacks, Ekundu Cyclops also attacks if able.
Robert Bliss3/4
Emberwilde Djinn
Creature — Djinn
Flying
At the beginning of each player's upkeep, that player may pay %R%R or 2 life. If the player does, they gain control of Emberwilde Djinn.
Mike Dringenberg5/4
Final Fortune
Instant
Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
D. Alexander Gregory
Firebreathing *
Enchantment — Aura
Enchant creature
%R: Enchanted creature gets +1/+0 until end of turn.
Mike Kerr
Flame Elemental
Creature — Elemental
%R, %T, Sacrifice Flame Elemental: It deals damage equal to its power to target creature.
Richard Kane Ferguson3/2
Flare *
Instant
Flare deals 1 damage to any target.
Draw a card at the beginning of the next turn's upkeep.
Greg Simanson
Goblin Elite Infantry
Creature — Goblin Warrior
Whenever Goblin Elite Infantry blocks or becomes blocked, it gets -1/-1 until end of turn.
Robert Bliss2/2
Goblin Scouts
Sorcery
Create three 1/1 red Goblin Scout creature tokens with mountainwalk.
Geofrey Darrow
Goblin Soothsayer
Creature — Goblin Shaman
%R, %T, Sacrifice a Goblin: Red creatures get +1/+1 until end of turn.
Robert Bliss1/1
Goblin Tinkerer
Creature — Goblin Artificer
%R, %T: Destroy target artifact. That artifact deals damage equal to its converted mana cost to Goblin Tinkerer.
Hannibal King1/2
Hammer of Bogardan
Sorcery
Hammer of Bogardan deals 3 damage to any target.
%2%R%R%R: Return Hammer of Bogardan from your graveyard to your hand. Activate this ability only during your upkeep.
Ron Spencer
Hivis of the Scale
Legendary Creature — Viashino Shaman
You may choose not to untap Hivis of the Scale during your untap step.
%T: Gain control of target Dragon for as long as you control Hivis and Hivis remains tapped.
Andrew Robinson3/4
Illicit Auction
Sorcery
Each player may bid life for control of target creature. You start the bidding with a bid of 0. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and gains control of the creature. (This effect lasts indefinitely.)
Scott Kirschner
Incinerate *
Instant
Incinerate deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.
Brian Snoddy
Kaervek's Torch
Sorcery
As long as Kaervek's Torch is on the stack, spells that target it cost %2 more to cast.
Kaervek's Torch deals X damage to any target.
John Coulthart
Lightning Reflexes
Enchantment — Aura
You may cast Lightning Reflexes as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant creature
Enchanted creature gets +1/+0 and has first strike.
Tom Kyffin
Pyric Salamander
Creature — Salamander
%R: Pyric Salamander gets +1/+0 until end of turn. Sacrifice Pyric Salamander at the beginning of the next end step.
Tony Roberts1/1
Raging Spirit
Creature — Spirit
%2: Raging Spirit becomes colorless until end of turn.
Scott M. Fischer3/3
Reckless Embermage
Creature — Human Wizard
%1%R: Reckless Embermage deals 1 damage to any target and 1 damage to itself.
Tom Kyffin2/2
Reign of Chaos
Sorcery
Choose one —
• Destroy target Plains and target white creature.
• Destroy target Island and target blue creature.
Kathryn Rathke
Searing Spear Askari
Creature — Human Knight
Flanking
%1%R: Searing Spear Askari gains menace until end of turn.
Richard Kane Ferguson2/2
Sirocco
Instant
Target player reveals their hand. For each blue instant card revealed this way, that player discards that card unless they pay 4 life.
Alan Rabinowitz
Spitting Earth
Sorcery
Spitting Earth deals damage to target creature equal to the number of Mountains you control.
Brian Snoddy
Stone Rain *
Sorcery
Destroy target land.
Tony Roberts
Subterranean Spirit
Creature — Elemental Spirit
Protection from red
%T: Subterranean Spirit deals 1 damage to each creature without flying.
John Bolton3/3
Talruum Minotaur
Creature — Minotaur Berserker
Haste
Pete Venters3/3
Telim'Tor
Legendary Creature — Human Knight
Flanking
Whenever Telim'Tor attacks, all attacking creatures with flanking get +1/+1 until end of turn.
Kev Walker2/2
Telim'Tor's Edict
Instant
Exile target permanent you own or control.
Draw a card at the beginning of the next turn's upkeep.
Kev Walker
Torrent of Lava
Sorcery
Torrent of Lava deals X damage to each creature without flying.
As long as Torrent of Lava is on the stack, each creature has "%T: Prevent the next 1 damage that would be dealt to this creature by Torrent of Lava this turn."
Kathryn Rathke
Viashino Warrior
Creature — Viashino Warrior
Roger Raupp4/2
Volcanic Dragon
Creature — Dragon
Flying, haste
Janine Johnston4/4
Volcanic Geyser
Instant
Volcanic Geyser deals X damage to any target.
David O'Connor
Wildfire Emissary
Creature — Efreet
Protection from white
%1%R: Wildfire Emissary gets +1/+0 until end of turn.
Richard Kane Ferguson2/4
Zirilan of the Claw
Legendary Creature — Viashino Shaman
%1%R%R, %T: Search your library for a Dragon permanent card and put that card onto the battlefield. Then shuffle your library. That Dragon gains haste until end of turn. Exile it at the beginning of the next end step.
Andrew Robinson3/4
Afiya Grove
Enchantment
Afiya Grove enters the battlefield with three +1/+1 counters on it.
At the beginning of your upkeep, move a +1/+1 counter from Afiya Grove onto target creature.
When Afiya Grove has no +1/+1 counters on it, sacrifice it.
Stuart Griffin
Armor of Thorns
Enchantment — Aura
You may cast Armor of Thorns as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant nonblack creature
Enchanted creature gets +2/+2.
Alan Rabinowitz
Barbed Foliage
Enchantment
Whenever a creature attacks you, it loses flanking until end of turn.
Whenever a creature without flying attacks you, Barbed Foliage deals 1 damage to it.
Mark Poole
Brushwagg
Creature — Brushwagg
Whenever Brushwagg blocks or becomes blocked, it gets -2/+2 until end of turn.
Ian Miller3/2
Canopy Dragon
Creature — Dragon
Trample
%1%G: Canopy Dragon gains flying and loses trample until end of turn.
Alan Rabinowitz4/4
Crash of Rhinos
Creature — Rhino
Trample
Steve White8/4
Cycle of Life
Enchantment
Return Cycle of Life to its owner's hand: Target creature you cast this turn has base power and toughness 0/1 until your next upkeep. At the beginning of your next upkeep, put a +1/+1 counter on that creature.
Chippy
Decomposition
Enchantment — Aura
Enchant black creature
Enchanted creature has "Cumulative upkeep — Pay 1 life."
When enchanted creature dies, its controller loses 2 life.
Drew Tucker
Early Harvest
Instant
Target player untaps all basic lands they control.
Janine Johnston
Fallow Earth
Sorcery
Put target land on top of its owner's library.
Janine Johnston
Femeref Archers
Creature — Human Archer
%T: Femeref Archers deals 4 damage to target attacking creature with flying.
William Donohoe2/2
Fog *
Instant
Prevent all combat damage that would be dealt this turn.
Harold McNeill
Foratog
Creature — Atog
%G, Sacrifice a Forest: Foratog gets +2/+2 until end of turn.
Mark Poole1/2
Giant Mantis
Creature — Insect
Reach
Randy Gallegos2/4
Gibbering Hyenas
Creature — Hyena
Gibbering Hyenas can't block black creatures.
Una Fricker3/2
Granger Guildmage
Creature — Human Wizard
%R, %T: Granger Guildmage deals 1 damage to any target and 1 damage to you.
%W, %T: Target creature gains first strike until end of turn.
Dan Frazier1/1
Hall of Gemstone
World Enchantment
At the beginning of each player's upkeep, that player chooses a color. Until end of turn, lands tapped for mana produce mana of the chosen color instead of any other color.
David A. Cherry
Jolrael's Centaur
Creature — Centaur Archer
Shroud
Flanking
Junior Tomlin2/2
Jungle Patrol
Creature — Human Soldier
%1%G, %T: Create a 0/1 green Wall creature token with defender named Wood.
Sacrifice a token named Wood: Add %R.
Mark Poole3/2
Jungle Wurm
Creature — Wurm
Whenever Jungle Wurm becomes blocked, it gets -1/-1 until end of turn for each creature blocking it beyond the first.
Tom Kyffin5/5
Karoo Meerkat
Creature — Mongoose
Protection from blue
Janine Johnston2/1
Locust Swarm
Creature — Insect
Flying
%G: Regenerate Locust Swarm.
%G: Untap Locust Swarm. Activate this ability only once each turn.
William Donohoe1/1
Lure of Prey
Instant
Cast this spell only if an opponent cast a creature spell this turn.
You may put a green creature card from your hand onto the battlefield.
Andrew Robinson
Maro
Creature — Elemental
Maro's power and toughness are each equal to the number of cards in your hand.
Stuart Griffin*/*
Mindbender Spores
Creature — Fungus Wall
Defender
Flying
Whenever Mindbender Spores blocks a creature, put four fungus counters on that creature. The creature gains "This creature doesn't untap during your untap step if it has a fungus counter on it" and "At the beginning of your upkeep, remove a fungus counter from this creature."
Ian Miller0/1
Mtenda Lion
Creature — Cat
Whenever Mtenda Lion attacks, defending player may pay %U. If that player does, prevent all combat damage that would be dealt by Mtenda Lion this turn.
Stuart Griffin2/1
Natural Balance
Sorcery
Each player who controls six or more lands chooses five lands they control and sacrifices the rest. Each player who controls four or fewer lands may search their library for up to X basic land cards and put them onto the battlefield, where X is five minus the number of lands they control. Then each player who searched their library this way shuffles it.
John Malloy
Nettletooth Djinn
Creature — Djinn
At the beginning of your upkeep, Nettletooth Djinn deals 1 damage to you.
Janine Johnston4/4
Preferred Selection
Enchantment
At the beginning of your upkeep, look at the top two cards of your library. You may sacrifice Preferred Selection and pay %2%G%G. If you do, put one of those cards into your hand. If you don't, put one of those cards on the bottom of your library.
Kev Walker
Quirion Elves
Creature — Elf Druid
As Quirion Elves enters the battlefield, choose a color.
%T: Add %G.
%T: Add one mana of the chosen color.
Randy Gallegos1/1
Rampant Growth
Sorcery
Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
Pat Morrissey
Regeneration *
Enchantment — Aura
Enchant creature
%G: Regenerate enchanted creature.
Charles Gillespie
Roots of Life
Enchantment
As Roots of Life enters the battlefield, choose Island or Swamp.
Whenever a land of the chosen type an opponent controls becomes tapped, you gain 1 life.
Tony Roberts
Sabertooth Cobra
Creature — Snake
Whenever Sabertooth Cobra deals damage to a player, that player gets a poison counter. The player gets another poison counter at the beginning of their next upkeep unless they pay %2 before that step. (A player with ten or more poison counters loses the game.)
Andrew Robinson2/2
Sandstorm *
Instant
Sandstorm deals 1 damage to each attacking creature.
Mike Kimble
Seedling Charm
Instant
Choose one —
• Return target Aura attached to a creature to its owner's hand.
Regenerate target green creature.
• Target creature gains trample until end of turn.
Stuart Griffin
Seeds of Innocence
Sorcery
Destroy all artifacts. They can't be regenerated. The controller of each of those artifacts gains life equal to its converted mana cost.
Junior Tomlin
Serene Heart
Instant
Destroy all Auras.
D. Alexander Gregory
Stalking Tiger
Creature — Cat
Stalking Tiger can't be blocked by more than one creature.
Terese Nielsen3/3
Superior Numbers
Sorcery
Superior Numbers deals damage to target creature equal to the number of creatures you control in excess of the number of creatures target opponent controls.
Geofrey Darrow
Tranquil Domain
Instant
Destroy all non-Aura enchantments.
D. Alexander Gregory
Tropical Storm
Sorcery
Tropical Storm deals X damage to each creature with flying and 1 additional damage to each blue creature.
Richard Kane Ferguson
Uktabi Faerie
Creature — Faerie
Flying
%3%G, Sacrifice Uktabi Faerie: Destroy target artifact.
Junior Tomlin1/1
Uktabi Wildcats
Creature — Cat
Uktabi Wildcats's power and toughness are each equal to the number of Forests you control.
%G, Sacrifice a Forest: Regenerate Uktabi Wildcats.
John Matson*/*
Unseen Walker
Creature — Dryad
Forestwalk
%1%G%G: Target creature gains forestwalk until end of turn.
Alan Rabinowitz1/1
Unyaro Bee Sting
Sorcery
Unyaro Bee Sting deals 2 damage to any target.
Pat Morrissey
Village Elder
Creature — Human Druid
%G, %T, Sacrifice a Forest: Regenerate target creature.
Donato Giancola1/1
Waiting in the Weeds
Sorcery
Each player creates a 1/1 green Cat creature token for each untapped Forest they control.
Susan Van Camp
Wall of Roots
Creature — Plant Wall
Defender
Put a -0/-1 counter on Wall of Roots: Add %G. Activate this ability only once each turn.
John Matson0/5
Wild Elephant
Creature — Elephant
Trample
Junior Tomlin3/3
Worldly Tutor
Instant
Search your library for a creature card and reveal that card. Shuffle your library, then put the card on top of it.
David O'Connor
Asmira, Holy Avenger
Legendary Creature — Human Cleric
Flying
At the beginning of each end step, put a +1/+1 counter on Asmira, Holy Avenger for each creature put into your graveyard from the battlefield this turn.
Rebecca Guay2/3
Benthic Djinn
Creature — Djinn
Islandwalk
At the beginning of your upkeep, you lose 2 life.
Adam Rex5/3
Cadaverous Bloom
Enchantment
Exile a card from your hand: Add %B%B or %G%G.
Alan Rabinowitz
Circle of Despair
Enchantment
%1, Sacrifice a creature: The next time a source of your choice would deal damage to any target this turn, prevent that damage.
Scott M. Fischer
Delirium
Instant
Cast this spell only during an opponent's turn.
Tap target creature that player controls. That creature deals damage equal to its power to the player. Prevent all combat damage that would be dealt to and dealt by the creature this turn.
Terese Nielsen
Discordant Spirit
Creature — Spirit
At the beginning of each end step, if it's an opponent's turn, put a +1/+1 counter on Discordant Spirit for each 1 damage dealt to you this turn.
At the beginning of your end step, remove all +1/+1 counters from Discordant Spirit.
Alan Rabinowitz2/2
Emberwilde Caliph
Creature — Djinn
Flying, trample
Emberwilde Caliph attacks each combat if able.
Whenever Emberwilde Caliph deals damage, you lose that much life.
Jennifer Law4/4
Energy Bolt
Sorcery
Choose one —
• Energy Bolt deals X damage to target player or planeswalker.
• Target player gains X life.
Scott Kirschner
Frenetic Efreet
Creature — Efreet
Flying
%0: Flip a coin. If you win the flip, Frenetic Efreet phases out. If you lose the flip, sacrifice Frenetic Efreet.
Thomas Gianni2/1
Grim Feast
Enchantment
At the beginning of your upkeep, Grim Feast deals 1 damage to you.
Whenever a creature is put into an opponent's graveyard from the battlefield, you gain life equal to its toughness.
Mike Kimble
Harbor Guardian
Creature — Gargoyle
Reach
Whenever Harbor Guardian attacks, defending player may draw a card.
Stuart Beel3/4
Haunting Apparition
Creature — Spirit
Flying
As Haunting Apparition enters the battlefield, choose an opponent.
Haunting Apparition's power is equal to 1 plus the number of green creature cards in the chosen player's graveyard.
Chippy1+*/2
Hazerider Drake
Creature — Drake
Flying, protection from red
Zina Saunders2/3
Jungle Troll
Creature — Troll
%R: Regenerate Jungle Troll.
%G: Regenerate Jungle Troll.
John Bolton2/1
Kaervek's Purge
Sorcery
Destroy target creature with converted mana cost X. If that creature dies this way, Kaervek's Purge deals damage equal to the creature's power to the creature's controller.
Richard Kane Ferguson
Leering Gargoyle
Creature — Gargoyle
Flying
%T: Leering Gargoyle gets -2/+2 and loses flying until end of turn.
Dermot Power2/2
Malignant Growth
Enchantment
Cumulative upkeep %1
At the beginning of your upkeep, put a growth counter on Malignant Growth.
At the beginning of each opponent's draw step, that player draws an additional card for each growth counter on Malignant Growth, then Malignant Growth deals damage to the player equal to the number of cards they drew this way.
Scott M. Fischer
Phyrexian Purge
Sorcery
This spell costs 3 life more to cast for each target.
Destroy any number of target creatures.
Robert Bliss
Prismatic Boon
Instant
Choose a color. X target creatures gain protection from the chosen color until end of turn.
Thomas Gianni
Purgatory
Enchantment
Whenever a nontoken creature is put into your graveyard from the battlefield, exile that card.
At the beginning of your upkeep, you may pay %4 and 2 life. If you do, return a card exiled with Purgatory to the battlefield.
Mike Dringenberg
Radiant Essence
Creature — Spirit
Radiant Essence gets +1/+2 as long as an opponent controls a black permanent.
Jennifer Law2/3
Reflect Damage
Instant
The next time a source of your choice would deal damage this turn, that damage is dealt to that source's controller instead.
Ron Spencer
Reparations
Enchantment
Whenever an opponent casts a spell that targets you or a creature you control, you may draw a card.
Douglas Shuler
Rock Basilisk
Creature — Basilisk
Whenever Rock Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.
Ian Miller4/5
Savage Twister
Sorcery
Savage Twister deals X damage to each creature.
Bob Eggleton
Sawback Manticore
Creature — Manticore
%4: Sawback Manticore gains flying until end of turn.
%1: Sawback Manticore deals 2 damage to target attacking or blocking creature. Activate this ability only if Sawback Manticore is attacking or blocking and only once each turn.
Martin McKenna2/4
Sealed Fate
Sorcery
Look at the top X cards of target opponent's library. Exile one of those cards and put the rest back on top of that player's library in any order.
Terese Nielsen
Shauku's Minion
Creature — Human Minion
%B%R, %T: Shauku's Minion deals 2 damage to target white creature.
Greg Simanson2/2
Spatial Binding
Enchantment
Pay 1 life: Until your next upkeep, target permanent can't phase out.
Dom!
Unfulfilled Desires
Enchantment
%1, Pay 1 life: Draw a card, then discard a card.
D. Alexander Gregory
Vitalizing Cascade
Instant
You gain X plus 3 life.
Rebecca Guay
Warping Wurm
Creature — Wurm
Phasing
At the beginning of your upkeep, Warping Wurm phases out unless you pay %2%G%U.
Whenever Warping Wurm phases in, put a +1/+1 counter on it.
Scott M. Fischer1/1
Wellspring
Enchantment — Aura
Enchant land
When Wellspring enters the battlefield, gain control of enchanted land until end of turn.
At the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn.
Susan Van Camp
Windreaper Falcon
Creature — Bird
Flying, protection from blue
Tony Roberts1/1
Zebra Unicorn
Creature — Unicorn
Whenever Zebra Unicorn deals damage, you gain that much life.
Margaret Organ-Kean2/2
Acidic Dagger
Artifact
%4, %T: Whenever target creature deals combat damage to a non-Wall creature this turn, destroy that non-Wall creature. When the targeted creature leaves the battlefield this turn, sacrifice Acidic Dagger. Activate this ability only before blockers are declared.
Stuart Beel
Amber Prison
Artifact
You may choose not to untap Amber Prison during your untap step.
%4, %T: Tap target artifact, creature, or land. That permanent doesn't untap during its controller's untap step for as long as Amber Prison remains tapped.
Donato Giancola
Amulet of Unmaking
Artifact
%5, %T, Exile Amulet of Unmaking: Exile target artifact, creature, or land. Activate this ability only any time you could cast a sorcery.
Kaja Foglio
Basalt Golem
Artifact Creature — Golem
Basalt Golem can't be blocked by artifact creatures.
Whenever Basalt Golem becomes blocked by a creature, that creature's controller sacrifices it at end of combat. If the player does, they create a 0/2 colorless Wall artifact creature token with defender.
Scott Kirschner2/4
Bone Mask
Artifact
%2, %T: The next time a source of your choice would deal damage to you this turn, prevent that damage. Exile cards from the top of your library equal to the damage prevented this way.
D. Alexander Gregory
Charcoal Diamond
Artifact
Charcoal Diamond enters the battlefield tapped.
%T: Add %B.
Drew Tucker
Chariot of the Sun
Artifact
%2, %T: Until end of turn, target creature you control gains flying and has base toughness 1.
Gerry Grace
Crystal Golem
Artifact Creature — Golem
At the beginning of your end step, Crystal Golem phases out.
Mike Dringenberg3/3
Cursed Totem
Artifact
Activated abilities of creatures can't be activated.
D. Alexander Gregory
Elixir of Vitality
Artifact
Elixir of Vitality enters the battlefield tapped.
%T, Sacrifice Elixir of Vitality: You gain 4 life.
%8, %T, Sacrifice Elixir of Vitality: You gain 8 life.
Douglas Shuler
Ersatz Gnomes
Artifact Creature — Gnome
%T: Target spell becomes colorless.
%T: Target permanent becomes colorless until end of turn.
Ron Spencer1/1
Fire Diamond
Artifact
Fire Diamond enters the battlefield tapped.
%T: Add %R.
Richard Thomas
Grinning Totem
Artifact
%2, %T, Sacrifice Grinning Totem: Search target opponent's library for a card and exile it. Then that player shuffles their library. Until the beginning of your next upkeep, you may play that card. At the beginning of your next upkeep, if you haven't played it, put it into its owner's graveyard.
Donato Giancola
Horrible Hordes
Artifact Creature — Spirit
Rampage 1
Ian Miller2/2
Igneous Golem
Artifact Creature — Golem
%2: Igneous Golem gains trample until end of turn.
Adam Rex3/4
Lead Golem
Artifact Creature — Golem
Whenever Lead Golem attacks, it doesn't untap during its controller's next untap step.
Hannibal King3/5
Lion's Eye Diamond
Artifact
Discard your hand, Sacrifice Lion's Eye Diamond: Add three mana of any one color. Activate this ability only any time you could cast an instant.
Margaret Organ-Kean
Mana Prism
Artifact
%T: Add %C.
%1, %T: Add one mana of any color.
Margaret Organ-Kean
Mangara's Tome
Artifact
When Mangara's Tome enters the battlefield, search your library for five cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library.
%2: The next time you would draw a card this turn, instead put the top card of the exiled pile into its owner's hand.
John Bolton
Marble Diamond
Artifact
Marble Diamond enters the battlefield tapped.
%T: Add %W.
Jeff Miracola
Misers' Cage
Artifact
At the beginning of each opponent's upkeep, if that player has five or more cards in hand, Misers' Cage deals 2 damage to that player.
Jeff Miracola
Moss Diamond
Artifact
Moss Diamond enters the battlefield tapped.
%T: Add %G.
Donato Giancola
Patagia Golem
Artifact Creature — Golem
%3: Patagia Golem gains flying until end of turn.
Scott Kirschner2/3
Paupers' Cage
Artifact
At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Paupers' Cage deals 2 damage to that player.
Mike Kimble
Phyrexian Dreadnought
Artifact Creature — Dreadnought
Trample
When Phyrexian Dreadnought enters the battlefield, sacrifice it unless you sacrifice any number of creatures with total power 12 or greater.
Pete Venters12/12
Phyrexian Vault
Artifact
%2, %T, Sacrifice a creature: Draw a card.
Hannibal King
Razor Pendulum
Artifact
At the beginning of each player's end step, if that player has 5 or less life, Razor Pendulum deals 2 damage to that player.
Zak Plucinski
Sand Golem
Artifact Creature — Golem
When a spell or ability an opponent controls causes you to discard Sand Golem, return Sand Golem from your graveyard to the battlefield with a +1/+1 counter on it at the beginning of the next end step.
John Matson3/3
Sky Diamond
Artifact
Sky Diamond enters the battlefield tapped.
%T: Add %U.
D. Alexander Gregory
Teeka's Dragon
Artifact Creature — Dragon
Flying; trample; rampage 4
Liz Danforth5/5
Telim'Tor's Darts
Artifact
%2, %T: Telim'Tor's Darts deals 1 damage to target player or planeswalker.
Kev Walker
Unerring Sling
Artifact
%3, %T, Tap an untapped creature you control: Unerring Sling deals damage equal to the tapped creature's power to target attacking or blocking creature with flying.
Zak Plucinski
Ventifact Bottle
Artifact
%X%1, %T: Put X charge counters on Ventifact Bottle. Activate this ability only any time you could cast a sorcery.
At the beginning of your precombat main phase, if Ventifact Bottle has a charge counter on it, tap it and remove all charge counters from it. Add %C for each charge counter removed this way.
Ron Spencer
Bad River
Land
Bad River enters the battlefield tapped.
%T, Sacrifice Bad River: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle your library.
Terese Nielsen
Crystal Vein
Land
%T: Add %C.
%T, Sacrifice Crystal Vein: Add %C%C.
Pat Morrissey
Flood Plain
Land
Flood Plain enters the battlefield tapped.
%T, Sacrifice Flood Plain: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle your library.
Pat Morrissey
Grasslands
Land
Grasslands enters the battlefield tapped.
%T, Sacrifice Grasslands: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle your library.
John Avon
Mountain Valley
Land
Mountain Valley enters the battlefield tapped.
%T, Sacrifice Mountain Valley: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle your library.
Kari Johnson
Rocky Tar Pit
Land
Rocky Tar Pit enters the battlefield tapped.
%T, Sacrifice Rocky Tar Pit: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle your library.
Jeff Miracola
Teferi's Isle
Legendary Land
Phasing
Teferi's Isle enters the battlefield tapped.
%T: Add %U%U.
Gerry Grace
Plains *
Basic Land — Plains
Tom Wänerstrand
Plains *
Basic Land — Plains
Tom Wänerstrand
Plains *
Basic Land — Plains
Tom Wänerstrand
Plains *
Basic Land — Plains
Tom Wänerstrand
Island *
Basic Land — Island
Douglas Shuler
Island *
Basic Land — Island
Douglas Shuler
Island *
Basic Land — Island
Douglas Shuler
Island *
Basic Land — Island
Douglas Shuler
Swamp *
Basic Land — Swamp
Bob Eggleton
Swamp *
Basic Land — Swamp
Bob Eggleton
Swamp *
Basic Land — Swamp
Bob Eggleton
Swamp *
Basic Land — Swamp
Bob Eggleton
Mountain *
Basic Land — Mountain
John Avon
Mountain *
Basic Land — Mountain
John Avon
Mountain *
Basic Land — Mountain
John Avon
Mountain *
Basic Land — Mountain
John Avon
Forest *
Basic Land — Forest
Tony Roberts
Forest *
Basic Land — Forest
Tony Roberts
Forest *
Basic Land — Forest
Tony Roberts
Forest *
Basic Land — Forest
Tony Roberts