Thank you charlee for summing up how the french community was represented before; that's exactly the part where my french failed me to understand (so yes, i read the whole topic, I just didn't understand everything; results are the same :) ). As for understanding why these bans split the french community so much, it's much easier to comprehend now.
Merci beaucoup pour ca!
@knightseb: As far as I know, you encounter - like in legacy - a LOT of random decks in peasant and I've seen too often people fall predator to such a "fragile" deck like reanimator ince they tailored their sideboard way too much to be healthy.
About High Tide: I know all 3 versions- ghostly, Splice with and without graveyard. Except the ghostly version, I've encountered those tide decks in tournaments on a more or less regular base, so I wouldn't say either one is dead,though the petals version is much more stable once you get enough high tides cast.
About Ux control: When we're talking about Cloudpost Control,
This one was more or less state of the art before Glimmerpost ban. Basically, you trade potential win-cons that are reduced to an absolute minimum for a ton of cantrips, removaland counters. Using your overwhelming lategame, you kill long after you've already won with 1 or 2 Rolling Thunder for 30 to the face or a crusher after you bled your opponent's hand out in an attrition war (that crusher is mainboard noawadays to win in a timely manner). Cloudpost was a hard to play, but highly rewarding deck since there were virtually no really bad matchups, all even or slightly favoured when counting postboard games a little higher. Except storm :)
What most people shunned was dedictaing a lot of time to test and learn how this deck performs in different matchups and what cards you've got to look for. That's the main reason why I personally prefered playing the
weaker ghostly combo version of the deck that in return to being worse off against most aggrodecks is preboard stronger against control decks and has a regular kill around T5-7, not 17. (old decklist, nowadways I prefered playing 2 demonic main/ side 1 energy flux vs affinity, one of the worst matchups along 2 misstep and a few blue blast; especially for atog and coutnerwars against Ur..rest of the list stayed mostly the same with bog and 2 dimir aqueduct main instead of 3 islands.)
To break down the "how to play" in a fewsentences: Usually, CP control mostly tries to stay alive in the initial 4-7 turns of the game. if you're alive against infect in t3, you've usually won though :)
After that, trading creature and removal while digging for more card advantage is the way to go.
The flicker version of this deck trades drifter card advantage for oracle which stays after an early cast in game as a flicker target and can potentially slow down the enemy onslaught a bit, while you're trying to find key pieces to assemble in your hand and 1 or 2 pieces of protection (thus impulse over preordain since you get to look at 1 more card). against very aggressive decks, your goal is not to survive, but to outrace your opponent in assembling the combo before he can kill you, meaning T5 is the critical turn more often than not.
Apart from that, I suggest playing a few games with the lists to get a general feeling on what cards you want in your opening hand and the speed of the game it takes with cloudpost. Btw. the link you set was just a list that triesmaximizing card advantage, not board control. Post control is all about limiting your opponent's possibilities. It's very grindy and annoying to play against it :P
If you have more questions about them, feel free to ask, I'll try to answer whenever I got the time, though I'll be less and less onlinenow due to my final thesis nearing its end.
@Lucretia: I was talking both about reanimating creature with Exhume and the like as well as interchanging cards with your graveyard like Ivy combo, T.Existence (usually using dead creatures + Madness Beaters to generate card advantage), Moosebite (Gb control with Raven's crime, exhume and yavimaya elder as core of the deck as well es grim harvest + blastoderm)
Ivy combo has
Safehold Elite and/or
Rendclaw Trow touch the Graveyard with persist, enter the battlefield, let ivy lane denizen's +1/+1 counter cancel the -1/-1, then sacrifice again in an outlet like
Carrion Feeder. One Graveyard hat in response to the Persist-Trigger ends all those shenanigans.
All those are different graveyard centered interactions, I just took some as random examples.
Encore, mon essai en fraincais (pardon pour pas d'accent grave, mais mon clavier n'a pas ce).
Merci charlee pour clarifée moi comme la communitée fraincais etaît représentée, c'est une chose ce que je n'ai pas savoir.
@knightseb:
En peasant, comme en legacy, il y on beacoup des matchups aléatoire. Ne preparer pour ca chance est une faut grave.
Parler de
High Tide, je sais tout les 3 versions. Avecexception de la version Flicker, j'ai combaté tout en tournament. Attmettons, la version avec
Petals of Insight est le mellieur de les trois.
Ux Contrôle: si tu parle de
Cloudpost contrôle, il y a deux version.. le version combo avec flicker et le version contrôle ultimative. Le seulement contrôle version a seulement cartes pour piocher, detruire et peut-être un ou 2 carte pour finalisée le jou. Les premières tours, tu seulement fait tout pour survivre. Ensuite, tu gagne des cartes extra comme dertuire tout ce que ton opposant jou. Le version combo en contraire est facile à jouer si tu compare les deux. Tu veules gagner les cartes combo dans les premières tours et finis le jou en tour 5-7. Vers aggro, tu peut courir l'opposant avec le combo quelquefois. Le version contrôle es bien contre presque tout (éxception: storm). Le rest est 50/50 ou mieux. Mais tu à besoin de trainée tout les matchup es c'a besoin de beaucoup de temps.
Je ne peux dire plus si tu n'a pas des questionnes conrète.
@Lucretia: J'ai parler d'interaction de cimetière, pas seulement de réanimation avec cartes comme
Exhume.
Tortured Existence etaît seulement une example, comme il sont
Raven's Crime en Moosebite (GB contrôle avec
Yavimaya Elder) et Ivy Combo. Ivy est une combo cemetière aussi puisque persist et un déclencheur du cimetière. Une
Færie macabre peut interrompre so combo :)
Il y a trop text (à nouveau -.-), j'espère si que je n'ai pas oublié quelquechose.